i am away for the weekend, so maybe sunday night
13L G40 atease (Allies +12) vs DizzKneeLand33 (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 armour moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship and 3 submarines moved from 10 Sea Zone to 26 Sea Zone -
dogfight in Germany?
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Yes for the dogfight. Thanks!
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Shit I forgot about the kamikazes in Philippines. Will wait for orders there.
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No kamikaze attacks.
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I woke up this morning thinking that if you declared any I would have changed my move to all non-combat except transport, something I have never thought of for amphibious assault from a non-contested sea zone. I’m not smart very often so I’ll take this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 armour moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to Germany
2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 battleship and 3 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Morocco, round 1 : 3/8 hits
Italians roll dice for 1 artillery in Morocco, round 1 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Algeria
Air Battle in Germany
Americans attacks with 1 units heading to Germany
Germans launches 1 interceptors out of Germany
Defenders Fire, : 0/1 hits
Attackers Fire, : 1/1 hits
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Germany
AA guns fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Germany to Novgorod
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea ZonePlace Units - Americans
3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 36 / 49
Russians : 42 / 60
Japanese : 60 / 62
Americans : 56 / 84
Chinese : 1 / 1
British : 30 / 38
UK_Pacific : 12 / 19
Italians : 13 / 31
ANZAC : 10 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
6 was rolled 7 times
Average roll : 2.833
Median : 2.000
Variance : 3.034
Standard Deviation : 1.742
Total rolls : 30Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalProduction/PUs Summary :
Germans : 36 / 49
Russians : 42 / 60
Japanese : 60 / 62
Americans : 56 / 84
Chinese : 1 / 2
British : 30 / 38
UK_Pacific : 12 / 19
Italians : 13 / 31
ANZAC : 10 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
6 was rolled 7 times
Average roll : 2.833
Median : 2.000
Variance : 3.034
Standard Deviation : 1.742
Total rolls : 30Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 3 infantry moved from Persia to Iraq
3 armour moved from India to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to 39 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 4 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
2 infantry moved from 109 Sea Zone to United Kingdom
2 infantry moved from 72 Sea Zone to Tanganyika TerritoryPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
1 airfield placed in Gibraltar
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 31 / 49
Russians : 42 / 60
Japanese : 59 / 62
Americans : 56 / 84
Chinese : 1 / 2
British : 35 / 39
UK_Pacific : 13 / 13
Italians : 13 / 31
ANZAC : 10 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 2.853
Median : 2.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 34Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in MaltaNon Combat Move - Italians
2 armour, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malta : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 2 armour, 3 infantry and 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
96 Sea Zone : 1 transport
95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 transports
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 31 / 49
Russians : 42 / 60
Japanese : 59 / 62
Americans : 56 / 84
Chinese : 1 / 2
British : 34 / 39
UK_Pacific : 13 / 13
Italians : 14 / 20
ANZAC : 10 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 2 destroyers moved from 56 Sea Zone to 41 Sea Zone
2 fighters moved from India to 41 Sea Zone
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 artillery and 3 infantry moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone -
OOL for SZ 41?
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I need you to roll your attacking dice first, and then I will decide OOL. If you only hit once, take a hit on the Battleship. Otherwise, post your hits and I will (hopefully quickly) respond. Thanks!
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3 hits. BB sub and DD I assume?
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For three hits, take a hit on the BB, kill the sub, kill the tactical bomber. (keep the destroyer)
Thanks!
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OK I swear this always happens for me in naval battles in the pacific. This is the only time I get screwed by dice. UUUUGH.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 2 destroyers moved from 56 Sea Zone to 41 Sea Zone
2 fighters moved from India to 41 Sea Zone
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 artillery and 3 infantry moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 2 fighters in 41 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 1 : 6/6 hits
1 tactical_bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 2 destroyers owned by the ANZAC , 1 submarine owned by the Japanese , 2 fighters owned by the ANZAC and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -37
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 2 destroyers, 2 fighters and 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 31 / 49
Russians : 42 / 60
Japanese : 59 / 62
Americans : 56 / 84
Chinese : 1 / 2
British : 34 / 39
UK_Pacific : 13 / 13
Italians : 14 / 20
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 96 Sea Zone to AlgeriaTurn Complete - French
Production/PUs Summary :
Germans : 31 / 49
Russians : 42 / 60
Japanese : 59 / 62
Americans : 56 / 84
Chinese : 1 / 2
British : 34 / 39
UK_Pacific : 13 / 13
Italians : 14 / 20
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
Average roll : 2.333
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 4 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
3 bombers moved from Egypt to Romania
2 armour, 8 artilleries, 25 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 8 artilleries, 25 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 8 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Romania
Germans attack with 1 artillery, 3 bombers and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Romania from Russians with 1 artillery, 3 bombers and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 bombers moved from Romania to Germany
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Poland
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
4 transports moved from 81 Sea Zone to 99 Sea Zone
3 armour, 1 artillery and 4 infantry moved from Greece to 99 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
1 battleship, 1 cruiser and 1 submarine moved from 81 Sea Zone to 98 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
2 infantry placed in Germany
3 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Egypt : 3 armour, 1 artillery and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Romania : 1 artillery and 3 infantry
Poland : 1 aaGun, 1 artillery and 4 infantry
Germany : 1 aaGun, 3 artilleries, 3 bombers, 1 factory_major and 7 infantry
Holland Belgium : 1 artillery
Northern Italy : 1 armour and 1 mech_infantry
Southern Italy : 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 8 artilleries, 25 infantry and 2 mech_infantrys
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 42 / 47
Russians : 36 / 60
Japanese : 59 / 62
Americans : 56 / 84
Chinese : 1 / 2
British : 29 / 39
UK_Pacific : 13 / 13
Italians : 14 / 20
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to move my sub in 96 against your german destroyer. I’ll roll on the forum, I’m sure you won’t mind.
my sub
Rolls: 1@2; Total Hits: 01@2: (3)DD:
Rolls: 1@2; Total Hits: 01@2: (3)





