13L G40 PGMatt (axis) vs Odonis (allies +10)

  • '16

    I hate how I sometimes get so focused on an objective I lose sight of the big picture!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 4 infantry moved from 19 Sea Zone to Kiangsu
                1 armour moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Midway to Kiangsu
                1 bomber and 2 fighters moved from Korea to Kiangsu
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                1 fighter moved from 91 Sea Zone to 86 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 86 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 4 infantry moved from 19 Sea Zone to Kiangsu
                1 armour moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Midway to Kiangsu
                1 bomber and 2 fighters moved from Korea to Kiangsu
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                1 fighter moved from 91 Sea Zone to 86 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 86 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Morocco from Italians, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 86 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 19 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 transport
                    Casualties for Americans: 1 carrier and 1 destroyer
                Battle in Kiangsu
                    Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 4 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 4 infantry and 3 mech_infantrys
                    Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 artillery, 4 infantry and 3 mech_infantrys
                    Casualties for Americans: 4 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Kiangsu to Shantung
                2 bombers moved from Kiangsu to Shantung
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Western United States to Midway
                1 fighter and 1 tactical_bomber moved from 86 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Tsinghai to Jehol

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Hunan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 19 PUs total

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British repair 2 damage on 2 harbours; Remaining resources: 24 PUs;
                British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 tactical_bomber moved from Trans-Jordan to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 armour moved from Rhodesia to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo

  • '20 '19 '18 '15 '13

    UK Turn

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Rhodesia
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia

    Combat - Italians
                Battle in Rhodesia
                    Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 2 armour and 1 tactical_bomber
                        Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rhodesia, round 1 :  1/6 hits
                        British roll dice for 2 armour and 1 tactical_bomber in Rhodesia, round 1 :  2/3 hits
                        1 armour owned by the British and 2 infantry owned by the Italians lost in Rhodesia
                        Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Rhodesia, round 2 :  2/4 hits
                        British roll dice for 1 armour and 1 tactical_bomber in Rhodesia, round 2 :  1/2 hits
                        1 tactical_bomber owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Rhodesia
                    Italians win, taking Rhodesia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 13
                    Casualties for British: 2 armour and 1 tactical_bomber
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer, 2 submarines and 1 transport placed in 95 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 2 armour and 1 artillery
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        95 Sea Zone : 1 battleship, 2 cruisers, 4 destroyers, 3 submarines and 2 transports
        93 Sea Zone : 1 flag
        82 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 39 / 44
        Japanese : 35 / 61
        Americans : 55 / 80
        Chinese : 17 / 19
        British : 24 / 25
        UK_Pacific : 9 / 0
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Philippines to French Indo China

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Philippines to French Indo China

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in French Indo China
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 armour
                    ANZAC win, taking 35 Sea Zone from Japanese with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                3 fighters moved from French Indo China to Hunan
                1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from South Australia to New South Wales
                1 aaGun moved from Queensland to South Australia

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 bomber and 2 fighters moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 bomber and 2 fighters moved from 125 Sea Zone to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Bulgaria to Romania
                1 aaGun, 10 armour, 4 infantry and 3 mech_infantrys moved from Poland to Slovakia Hungary
                1 armour, 2 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
                1 aaGun and 6 infantry moved from Western Germany to Germany
                2 aaGuns moved from Holland Belgium to Western Germany
                2 artilleries and 5 infantry moved from Holland Belgium to France
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
                1 artillery and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 3 infantry
                EDIT: Removing units owned by Germans from France: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Slovakia Hungary : 3 aaGuns, 11 armour, 2 artilleries, 11 infantry and 4 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Romania : 1 infantry
        Germany : 1 aaGun, 1 artillery, 1 factory_major and 13 infantry
        Karelia : 1 flag, 2 infantry
        Vyborg : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        71 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 39 / 44
        Japanese : 35 / 61
        Americans : 55 / 80
        Chinese : 17 / 19
        British : 24 / 25
        UK_Pacific : 9 / 0
        Italians : 21 / 31
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Baltic States to Karelia
                1 infantry and 1 mech_infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                4 infantry moved from Tsagaan Olom to Suiyuyan
                2 infantry moved from Central Mongolia to Suiyuyan
                5 infantry moved from Jehol to Manchuria
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 bomber moved from Russia to Romania
                1 infantry moved from Korea to Manchuria
                1 armour moved from Baltic States to Karelia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Baltic States to Karelia
                1 infantry and 1 mech_infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                4 infantry moved from Tsagaan Olom to Suiyuyan
                2 infantry moved from Central Mongolia to Suiyuyan
                5 infantry moved from Jehol to Manchuria
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 bomber moved from Russia to Romania
                1 infantry moved from Korea to Manchuria
                1 armour moved from Baltic States to Karelia

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 7 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    Russians attack with 6 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Romania
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 2 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    Russians win, taking Karelia from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Russia to Kazakhstan
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 infantry moved from Smolensk to Belarus
                1 aaGun, 2 armour, 6 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
                4 armour and 8 mech_infantrys moved from Baltic States to Western Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
                3 armour moved from Ukraine to Western Ukraine
                1 bomber moved from Romania to Western Ukraine
                3 artilleries moved from Baltic States to Belarus
                1 aaGun moved from Baltic States to Belarus
                2 infantry moved from Olgiy to Timguska
                1 aaGun moved from Olgiy to Kansu
                5 infantry moved from Kansu to Shensi
                1 infantry moved from Shensi to Szechwan

    Place Units - Russians
                3 armour placed in Novgorod
                1 artillery and 2 mech_infantrys placed in Ukraine
                Russians undo move 2.
                2 artilleries and 1 mech_infantry placed in Ukraine
                1 fighter and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 45 PUs; end with 45 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 harbours; Remaining resources: 57 PUs; 0 SuicideAttackTokens;
                Japanese buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                3 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                3 fighters and 4 tactical_bombers moved from Burma to 37 Sea Zone
                2 bombers moved from Burma to 41 Sea Zone
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                3 artilleries moved from India to 39 Sea Zone
                3 artilleries and 3 transports moved from 39 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 45 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 44 Sea Zone to Celebes
                3 artilleries moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 1 :  4/7 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 37 Sea Zone, round 1 :  3/8 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Americans with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Dutch New Guinea
                Battle in Celebes
                Battle in Java

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                2 bombers moved from 41 Sea Zone to India
                1 tactical_bomber moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                3 mech_infantrys placed in India
                2 fighters and 8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,5,5,5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,1,5,5,6,3,2,3,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Japanese collect 36 PUs (8 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 17 infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Malaya : 1 flag, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 3 artilleries
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
        37 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 flag
        West India : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 41 / 57
        Russians : 45 / 51
        Japanese : 44 / 47
        Americans : 55 / 80
        Chinese : 21 / 19
        British : 24 / 25
        UK_Pacific : 0 / 0
        Italians : 21 / 31
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from Kiangsu to Kwangtung
                      Chinese take Kiangsi from Japanese
                      Americans take Kwangtung from Japanese
                1 tactical_bomber moved from 19 Sea Zone to 43 Sea Zone
                1 fighter moved from 19 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                2 bombers moved from Shantung to Japan
                2 bombers moved from Midway to Japan
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry moved from 112 Sea Zone to Norway

  • '20 '19 '18 '15 '13

    Scramble in Japan? Off Germany?

  • '16

    @Odonis:

    Scramble in Japan? Off Germany?

    Yes to Japan, no for Germany

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from Kiangsu to Kwangtung
                      Chinese take Kiangsi from Japanese
                      Americans take Kwangtung from Japanese
                1 tactical_bomber moved from 19 Sea Zone to 43 Sea Zone
                1 fighter moved from 19 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                2 bombers moved from Shantung to Japan
                2 bombers moved from Midway to Japan
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Air Battle in Japan
                    Americans attacks with 4 units heading to Japan
                    Japanese launches 3 interceptors out of Japan
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 5,8,3,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Japan causes 20 damage total.
                Battle in French Indo China
                Battle in 43 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win, taking 93 Sea Zone from Italians, taking French Indo China from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Norway
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Norway from Germans, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Cleaning up after air battles

    Non Combat Move - Americans
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Shantung to Philippines
                4 bombers moved from Japan to Manchuria
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 tactical_bomber placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,6
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Anhwe
                1 fighter moved from Jehol to Anhwe
                2 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 infantry placed in Anhwe
                3 infantry placed in Yunnan
                1 infantry placed in Kiangsi
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total

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