@Booper No worries. Well, that went catastrophically.
UnknownSoldier (Axis) vs. Entek (Allies+12), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Belarus to Novgorod
1 armour, 4 infantry and 1 mech_infantry moved from Ukraine to Western UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Manchuria : 1 infantry
Chahar : 1 infantry
Buryatia : 12 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 3 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 12 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 36 / 36
Japanese : 27 / 41
Americans : 52 / 59
Chinese : 12 / 9
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 14 / 11
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour moved from Amur to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Anhwe to Kweichow
8 fighters moved from Kwangsi to Szechwan
5 tactical_bombers moved from Kwangsi to Szechwan
3 fighters moved from 36 Sea Zone to Szechwan
3 tactical_bombers moved from 36 Sea Zone to Szechwan
2 bombers moved from Kwangsi to Manchuria
1 infantry moved from Hunan to Kweichow
1 infantry moved from Amur to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in Soviet Far East
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Manchuria, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Soviet Far East from Russians, taking Manchuria from Chinese with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Chahar, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 11 fighters, 1 infantry and 8 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 1 artillery, 11 fighters, 1 infantry and 8 tactical_bombers in Szechwan, round 1 : 8/21 hits
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 1 : 3/9 hits
1 infantry owned by the Japanese , 8 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Japanese roll dice for 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 10/18 hits
Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Casualties for Chinese: 1 fighter and 8 infantryNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Szechwan to Yunnan
3 fighters moved from Szechwan to Yunnan
5 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Yunnan
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
2 bombers moved from Manchuria to Korea
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
Korea : 2 bombers
Kiangsu : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Siam : 2 infantry
Manchuria : 1 armour and 2 infantry
Yunnan : 1 flag, 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Kweichow : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 2 infantry
Amur : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
Siberia : 1 flag, 1 infantry
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines
19 Sea Zone : 2 transports
5 Sea Zone : 3 transports
6 Sea Zone : 1 carrier and 1 submarine
Buyant-Uhaa : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 36 / 46
Americans : 52 / 59
Chinese : 6 / 9
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 14 / 11
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 artillery, 1 bomber and 1 infantry placed in Central United States
Americans undo move 3.
1 bomber placed in Central United States
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 bomber and 1 fighter
33 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Central United States : 1 bomber, 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
101 Sea Zone : 1 cruiser, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 36 / 46
Americans : 52 / 52
Chinese : 6 / 9
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 14 / 11
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Tsinghai : 3 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 36 / 46
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 14 / 11
ANZAC : 10 / 10
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 24 PUs;
British buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Yunnan
British attack with 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
British roll dice for 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 5/10 hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 6/9 hits
5 infantry owned by the British , 1 infantry owned by the Japanese , 3 tactical_bombers owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 4 fighters in Yunnan, round 2 : 2/4 hits
1 mech_infantry owned by the British , 1 fighter owned by the British and 2 fighters owned by the Japanese lost in Yunnan
retreated to Yunnan
Japanese win with 2 fighters remaining. Battle score for attacker is 27
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Casualties for British: 1 fighter, 5 infantry and 2 mech_infantrys
Battle in Italian Somaliland
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Italian Somaliland, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 infantry moved from Scotland to United Kingdom
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer and 1 transport moved from 76 Sea Zone to 72 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,4
British collect 29 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour, 1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 1 bomber and 1 infantryTerritory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Shan State : 1 infantry
Burma : 1 aaGun and 2 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 cruiser and 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Italian Somaliland : 1 flag, 1 artillery and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 artillery
72 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 30 / 29
UK_Pacific : 25 / 30
Italians : 14 / 11
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Headed to son’s baseball game…will be later tonight before I play again
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Okay, no problem. I won’t be on over the weekend, though so I’ll see you on Monday
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Okay, no problem. I won’t be on over the weekend, though so I’ll see you on Monday
Ok, sounds good…have a great weekend
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Trans-Jordan to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 1/3 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 1 : 2/8 hits
British roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Egypt, round 1 : 2/7 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/4 hits
2 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 bomber in Egypt, round 3 : 0/2 hits
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 bomber in Egypt, round 4 : 1/2 hits
British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Albania to Greece
1 artillery moved from Tunisia to Libya
1 armour moved from Southern France to Yugoslavia
2 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Egypt to AlexandriaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 bomber
Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Libya : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Greece : 2 infantry
Yugoslavia : 1 armour, 1 artillery and 2 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 16 / 22
ANZAC : 10 / 10
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Malaya to India
2 fighters moved from Queensland to Malaya
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from South Australia to Western AustraliaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
India : 1 fighter
Malaya : 2 fighters and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Western Australia : 2 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Combat Move - French
2 infantry moved from Morocco to Algeria
2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 2 cruisers and 1 destroyer
Italians defend with 1 battleship, 2 cruisers and 2 transports
French roll dice for 2 cruisers and 1 destroyer in 98 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 1 : 3/3 hits
2 cruisers owned by the French , 2 cruisers owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is -8
Casualties for French: 2 cruisers and 1 destroyer
Casualties for Italians: 2 cruisersNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Territory Summary for French :
Scotland : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 33 / 36
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
3 armour, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 submarines moved from 118 Sea Zone to 106 Sea Zone
3 armour moved from 110 Sea Zone to United Kingdom
4 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
Germans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in United Kingdom
Germans attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 4 infantry and 6 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
AA guns fire in United Kingdom : 1/10 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 3 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry and 6 tactical_bombers in United Kingdom, round 1 : 10/17 hits
British roll dice for 4 aaGuns, 1 bomber, 4 infantry and 1 mech_infantry in United Kingdom, round 1 : 2/6 hits
4 infantry owned by the British , 1 bomber owned by the British , 2 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 aaGuns owned by the British lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 4 aaGuns, 1 bomber, 4 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
3 armour, 3 infantry and 3 mech_infantrys moved from Germany to Poland
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
2 infantry moved from Western Germany to Germany
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
3 tactical_bombers moved from United Kingdom to Normandy BordeauxPlace Units - Germans
1 carrier and 1 transport placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 4 infantry and 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 9 infantry
Romania : 3 armour, 2 artilleries and 7 infantry
Poland : 3 aaGuns, 3 armour, 3 artilleries, 17 infantry and 3 mech_infantrys
Germany : 1 factory_major and 2 infantry
Norway : 3 infantry
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 3 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 49 / 88
Russians : 33 / 36
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 22 / 0
UK_Pacific : 25 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
12 infantry moved from Buryatia to Amur
3 infantry moved from Tsagaan Olom to SuiyuyanCombat - Russians
Battle in Amur
Russians attack with 12 infantry
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
Russians roll dice for 12 infantry in Amur, round 1 : 2/12 hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Amur, round 1 : 5/8 hits
5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 7 infantry in Amur, round 2 : 0/7 hits
Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Amur, round 2 : 2/6 hits
2 infantry owned by the Russians lost in Amur
5 infantry owned by the Russians retreated to Buryatia
Japanese win with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 2 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUsTerritory Summary for Russians :
Suiyuyan : 3 infantry
Buryatia : 5 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Baltic States : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 18 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 23 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 88
Russians : 38 / 49
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 7 / 6
British : 22 / 0
UK_Pacific : 25 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Sakha to Buryatia
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
3 artilleries moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
1 armour moved from Kiangsu to 19 Sea Zone
1 bomber moved from Korea to Suiyuyan
1 bomber moved from Korea to Buryatia
2 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Manchuria to Buryatia
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 armour moved from Kiangsu to Kiangsi
2 fighters moved from Yunnan to Kiangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 fighter moved from Kwangsi to 44 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 1 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 1 : 5/6 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/2 hits
1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 1 : 2/4 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 1 bomber in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 42 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/2 hits
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Kiangsi
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Kiangsi, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese retreated to Siam
Battle in Buryatia
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Buryatia, round 1 : 5/8 hits
Russians roll dice for 5 infantry in Buryatia, round 1 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese winUK_Pacific win with 1 infantry remaining, taking Buryatia from Russians with 1 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantryNon Combat Move - Japanese
1 bomber moved from Buryatia to Japan
1 bomber moved from Suiyuyan to Jehol
2 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
3 infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Kiangsu
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Hainan
1 fighter moved from 37 Sea Zone to Hainan
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Kiangsi to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kweichow to HunanPlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kiangsu : 1 artillery, 1 factory_minor and 5 infantry
Kiangsi : 1 armour and 1 mech_infantry
Japan : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 bomber
Siam : 1 infantry
Hainan : 1 fighter and 1 tactical_bomber
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag, 1 artillery
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
19 Sea Zone : 1 carrier, 2 fighters and 3 transports
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 88
Russians : 37 / 49
Japanese : 47 / 47
Americans : 50 / 52
Chinese : 3 / 6
British : 22 / 0
UK_Pacific : 22 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea ZoneNon Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 artilleries, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Central United States to Wake Island
1 bomber and 1 fighter moved from Midway to Wake Island
1 fighter moved from Guam to Wake Island
1 transport moved from 10 Sea Zone to 26 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to MidwayPlace Units - Americans
1 harbour placed in Midway
2 destroyers and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield, 2 bombers and 2 fighters
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 3 artilleries, 1 harbour and 2 infantry
33 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 transport
25 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 transport
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries, 1 fighter and 2 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 2 destroyers and 1 transport
Brazil : 1 flag, 1 artillery and 4 infantry
91 Sea Zone : 1 cruiser, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 44 / 88
Russians : 37 / 49
Japanese : 47 / 47
Americans : 52 / 72
Chinese : 3 / 6
British : 22 / 0
UK_Pacific : 22 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Kansu : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 44 / 88
Russians : 37 / 49
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 4 / 4
British : 22 / 0
UK_Pacific : 22 / 30
Italians : 16 / 22
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
2 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber moved from India to Iraq
1 infantry moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from India to Siam
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptCombat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 1/2 hits
Italians roll dice for 1 armour in Egypt, round 1 : 0/1 hits
1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Siam
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Siam, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 1 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to West India
1 artillery moved from Eastern Persia to Persia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Burma
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to West IndiaPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 armour, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs total
Units Change Ownership
Some Units in India change ownership: 2 armour, 2 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 1 armour and 2 infantry
Burma : 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Malaya : 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
39 Sea Zone : 1 battleship and 1 destroyer
West India : 1 bomber and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer and 1 transport
Persia : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 44 / 88
Russians : 37 / 49
Japanese : 45 / 47
Americans : 52 / 72
Chinese : 5 / 4
British : 26 / 0
UK_Pacific : 22 / 19
Italians : 14 / 22
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Alexandria to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia HungaryCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 battleship in Egypt, round 1 : 1/1 hits
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 1 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 1 : 1/1 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Anglo Egyptian Sudan
British win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 bomber
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Slovakia Hungary, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern France to Northern Italy
1 fighter moved from Egypt to AlexandriaPlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 fighter
Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 armour, 1 artillery and 2 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
97 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 flag, 1 battleship and 2 transportsProduction/PUs Summary :
Germans : 47 / 88
Russians : 34 / 49
Japanese : 45 / 47
Americans : 52 / 72
Chinese : 5 / 4
British : 24 / 0
UK_Pacific : 22 / 19
Italians : 16 / 26
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from Malaya to YunnanNon Combat Move - ANZAC
Place Units - ANZAC
1 mech_infantry placed in New South Wales
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1,1,2,4,4,5
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs