13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber and 4 fighters moved from Gibraltar to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 92 Sea Zone to Normandy Bordeaux
                3 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 6 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 9 fighters, 9 infantry and 3 mech_infantrys
                    Germans defend with 1 aaGun; Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 1 bomber, 8 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 41
                    Casualties for Germans: 1 aaGun
                    Casualties for Italians: 2 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry
                    Casualties for Americans: 1 fighter and 5 infantry
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to Midway
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 carriers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                3 aaGuns, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                3 aaGuns, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                3 aaGuns, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                5 fighters moved from Normandy Bordeaux to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to United Kingdom
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 64 Sea Zone to 91 Sea Zone
                2 cruisers moved from 64 Sea Zone to 91 Sea Zone
                1 carrier moved from 64 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 63 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 bomber and 2 fighters placed in Western United States
                2 artilleries and 1 infantry placed in Eastern United States
                2 infantry placed in Central United States
                2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
                EDIT: Removing units owned by Americans from Central United States: 2 infantry
                EDIT: Turning off Edit Mode
                Americans undo move 5.
                2 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,2,5
                Americans collect 54 PUs (4 lost to blockades); end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Chahar to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Chahar

    Place Units - Chinese
                4 infantry placed in Chahar

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                Chinese collect 3 PUs (1 lost to blockades); end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - British
                British buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 mech_infantry moved from Iraq to Eastern Persia

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Gibraltar to Normandy Bordeaux
                4 fighters moved from Algeria to Normandy Bordeaux
                5 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Egypt to Alexandria
                2 armour moved from Iraq to Egypt
                1 armour moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 destroyers
                EDIT: Adding units owned by Americans to 110 Sea Zone: 3 destroyers
                EDIT: Turning off Edit Mode
                2 artilleries, 5 infantry and 2 mech_infantrys placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 artilleries and 2 mech_infantrys
                EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 2 infantry
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Removing units owned by British from United Kingdom: 7 infantry
                EDIT: Changing PUs for British from 0 to 1
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific


  • Here’s what the edits are for:

    Change UK buy from 5 INF, 2 ART, 2 MECH to 3 FTR (save 1). Build 2 FTR on UK CV and 1 FTR on London
    Fly 1 USA fighter from Normandy to CV instead of to London
    Move USA CV from 64 to 91 instead of to 26
    Instead of moving DD from 26 to 63, move sub from 63 to 26
    Move all USA DD to 110 instead of 3 staying in 91
    Move USA sub to 110 instead of to 97

    No dice were rolled during the UK turn, and the battle in China was unrelated to these changes
    All fighters in 110 are on their own country’s carriers - download this file to get that game note.
    Thanks


  • Realized another note needs to be added.
    The UK ground units in 110 are on 8 USA TP’s, so there are 3 empty USA TP’s
    This is the file

    Oh yeah - almost forgot to acknowledge -
    I got great luck in Normandy which helps to offset the horrible luck of losing 2 USA bombers on SBR’s
    I wasn’t planning on digging in to Normandy with an average result, but that result was good enough I could set up shop.  Unless, of course, you attack with everything possible and get lucky yourself  :-)
    Go ahead and try it

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Kansu to Yenisey
                      Italians take Yenisey from Russians
                1 mech_infantry moved from Tsinghai to Hopei
                      Italians take Hopei from Chinese
                1 armour moved from Kweichow to Kiangsi
                      Italians take Kiangsi from Chinese
                2 artilleries and 6 infantry moved from Tobruk to Libya
                      Italians take Libya from French

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6,4,1
                Italians collect 27 PUs (1 lost to blockades); end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Kiangsi : 1 flag, 1 armour
        Yunnan : 1 flag
        Kweichow : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Burma : 1 flag
        Yenisey : 1 flag, 1 armour
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 artillery, 1 factory_major and 3 infantry
        Libya : 2 artilleries and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
        Rostov : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Caucasus : 1 flag
        Samara : 1 flag
        97 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 2 mech_infantrys

    Production/PUs Summary :

    Germans : 63 / 89
        Russians : 11 / 0
        Japanese : 48 / 56
        Americans : 58 / 75
        Chinese : 2 / 5
        British : 34 / 35
        UK_Pacific : 3 / 0
        Italians : 28 / 34
        ANZAC : 11 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Caroline Islands
                1 bomber moved from Western United States to Normandy Bordeaux
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                3 infantry moved from New South Wales to South Australia
                1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to South Australia
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from South Australia to New South Wales
                1 aaGun moved from South Australia to New South Wales

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French
                COMMENT: 2 FR INF on 1 USA TP in 110

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 fighters, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                6 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                6 fighters and 6 tactical_bombers moved from Southern Italy to Holland Belgium
                4 bombers moved from Southern Italy to Holland Belgium
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                6 mech_infantrys moved from Caucasus to Persia
                16 artilleries and 19 infantry moved from Northwest Persia to Iraq
                1 armour moved from Kazakhstan to Eastern Persia
                7 armour moved from Turkmenistan to Eastern Persia
                14 mech_infantrys moved from Turkmenistan to Eastern Persia
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                1 artillery and 1 infantry moved from Timguska to Evenkiyskiy

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 8 armour and 15 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 8 armour and 15 mech_infantrys in Eastern Persia, round 1 :  5/23 hits
                        British roll dice for 1 mech_infantry in Eastern Persia, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 8 armour and 15 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 4 bombers, 12 fighters, 2 infantry and 7 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 4 bombers, 12 fighters, 2 infantry and 7 tactical_bombers in Holland Belgium, round 1 :  14/25 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 bombers, 12 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Persia
                    Germans attack with 1 armour and 8 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 8 mech_infantrys in Persia, round 1 :  1/9 hits
                        Russians roll dice for 2 infantry in Persia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Persia
                        Germans roll dice for 1 armour and 7 mech_infantrys in Persia, round 2 :  4/8 hits
                        Russians roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Persia
                    Germans win, taking Persia from Russians with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Evenkiyskiy
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Evenkiyskiy
                        Germans roll dice for 1 artillery in Evenkiyskiy, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery in Evenkiyskiy, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Evenkiyskiy, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Evenkiyskiy, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Evenkiyskiy, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 6 :  1/1 hits
                        1 artillery owned by the Germans lost in Evenkiyskiy
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Iraq
                    Germans attack with 16 artilleries and 19 infantry
                    British defend with 1 infantry
                        Germans roll dice for 16 artilleries and 19 infantry in Iraq, round 1 :  5/35 hits
                        British roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 16 artilleries and 19 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                17 mech_infantrys moved from Turkmenistan to Persia
                3 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                3 armour moved from Ukraine to Rostov
                3 armour moved from Rostov to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                1 mech_infantry moved from Suiyuyan to Timguska
                1 mech_infantry moved from Shensi to Timguska
                2 aaGuns, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy
                3 fighters moved from Holland Belgium to Germany
                1 infantry moved from Western Germany to Germany
                4 bombers, 9 fighters and 7 tactical_bombers moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 fighters and 8 infantry placed in Germany
                3 artilleries, 5 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,4,2,4
                Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    Territory Summary for Germans :

    Shensi : 1 flag
        Suiyuyan : 1 flag
        Sikang : 1 flag
        Timguska : 1 flag, 2 mech_infantrys
        Kazakhstan : 1 flag
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 6 artilleries, 4 bombers, 1 factory_major, 9 fighters, 1 harbour, 10 infantry, 4 mech_infantrys and 7 tactical_bombers
        Romania : 1 mech_infantry
        Germany : 1 factory_major, 5 fighters and 11 infantry
        Holland Belgium : 2 infantry
        Tobruk : 1 infantry
        Northern Italy : 2 aaGuns, 1 artillery and 7 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 3 armour and 3 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        Iraq : 1 flag, 16 artilleries and 19 infantry
        Eastern Persia : 1 flag, 8 armour and 15 mech_infantrys
        Northwest Persia : 3 armour and 3 mech_infantrys
        Persia : 1 flag, 1 armour and 24 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 70 / 95
        Russians : 9 / 0
        Japanese : 48 / 56
        Americans : 58 / 75
        Chinese : 2 / 5
        British : 29 / 35
        UK_Pacific : 3 / 0
        Italians : 28 / 34
        ANZAC : 11 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Combat Move - Russians
                1 infantry moved from Evenkiyskiy to Urals
                      Russians take Urals from Germans
                1 infantry moved from West India to India
                      UK_Pacific take India from Japanese
                      UK_Pacific take Borneo from Americans
                      UK_Pacific take West India from Russians
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                6 armour and 4 mech_infantrys moved from Egypt to Tobruk

    Combat - Russians
                Battle in Tobruk
                    Russians attack with 6 armour and 4 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Tobruk from Italians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from West India to Ethiopia
                3 fighters moved from West India to Ethiopia
                7 artilleries moved from West India to India
                5 infantry moved from West India to India
                1 aaGun moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia
                1 aaGun moved from Amur to Sakha
                1 infantry moved from Amur to Sakha
                1 infantry moved from Amur to Sakha
                1 infantry moved from West India to India
                5 artilleries and 12 infantry moved from Egypt to Alexandria

    Turn Complete - Russians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Anhwe to Jehol
                2 fighters moved from Manchuria to Jehol
                1 mech_infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers moved from Yunnan to India
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 fighter moved from Korea to Jehol

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 1 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Jehol
                    Japanese attack with 3 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Jehol, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers
                    Russians defend with 7 artilleries and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers in India, round 1 :  5/17 hits
                        UK_Pacific roll dice for 7 artilleries and 7 infantry in India, round 1 :  7/14 hits
                        5 infantry owned by the Russians , 2 fighters owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in India, round 2 :  9/10 hits
                        UK_Pacific roll dice for 7 artilleries and 2 infantry in India, round 2 :  5/9 hits
                        2 infantry owned by the Russians , 3 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 7 artilleries owned by the Russians and 1 fighter owned by the Japanese lost in India
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -48
                    Casualties for Japanese: 3 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 7 artilleries and 7 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from Korea to Manchuria
                1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
                2 submarines moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to Shan State
                1 bomber moved from India to Yunnan
                1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Jehol to 35 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Korea : 1 infantry
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Jehol : 2 infantry
        Manchuria : 1 aaGun
        Yunnan : 1 bomber
        Hunan : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 2 fighters and 2 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag
        35 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 5 transports
        54 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 95
        Russians : 8 / 0
        Japanese : 53 / 58
        Americans : 54 / 75
        Chinese : 1 / 5
        British : 29 / 35
        UK_Pacific : 5 / 0
        Italians : 28 / 34
        ANZAC : 11 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • OK, let’s see here….
    Lots of calculations to run

  • '12

    @Gamerman01:

    OK, let’s see here….
    Lots of calculations to run

    :-D

    PUNISH HIM GAMERMAN!!!


  • <whew>I need a break.  Looked at quite a few things, but not ready to pull the trigger yet.</whew>


  • Getting to the point where I’m just like “screw it” and try something.  Looking to move today/tonight…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Normandy Bordeaux to France
                4 fighters moved from 110 Sea Zone to France
                2 fighters moved from United Kingdom to France
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to France


  • Scramble to 97?

  • TripleA

    scramble, scramble, SCRAMBLE

    scramble everything, scramble everywhere, scramble to skies

    yes scramble to sz97

  • TripleA

    lose destroyer before fighters


  • Hoo, boy
    Only Holland went as planned/hoped  :-P

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