Yeah, full scramble.
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber and 4 fighters moved from Gibraltar to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
3 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 6 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 bomber, 9 fighters, 9 infantry and 3 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery, 1 bomber, 8 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Germans: 1 aaGun
Casualties for Italians: 2 aaGuns, 2 artilleries, 13 infantry and 1 mech_infantry
Casualties for Americans: 1 fighter and 5 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to Midway
1 bomber moved from Normandy Bordeaux to United Kingdom
2 carriers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 aaGuns, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 aaGuns, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
3 aaGuns, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 battleship moved from 64 Sea Zone to 91 Sea Zone
2 cruisers moved from 64 Sea Zone to 91 Sea Zone
1 carrier moved from 64 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
2 artilleries and 1 infantry placed in Eastern United States
2 infantry placed in Central United States
2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Turning off Edit Mode
Americans undo move 5.
2 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,2,5
Americans collect 54 PUs (4 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Chahar to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ChaharPlace Units - Chinese
4 infantry placed in ChaharTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Chinese collect 3 PUs (1 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - British
British buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Iraq to Eastern PersiaCombat - British
Battle in Holland BelgiumNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Gibraltar to Normandy Bordeaux
4 fighters moved from Algeria to Normandy Bordeaux
5 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Egypt to Alexandria
2 armour moved from Iraq to Egypt
1 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Iraq to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 destroyers
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
2 artilleries, 5 infantry and 2 mech_infantrys placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 artilleries and 2 mech_infantrys
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 2 infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 7 infantry
EDIT: Changing PUs for British from 0 to 1
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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Here’s what the edits are for:
Change UK buy from 5 INF, 2 ART, 2 MECH to 3 FTR (save 1). Build 2 FTR on UK CV and 1 FTR on London
Fly 1 USA fighter from Normandy to CV instead of to London
Move USA CV from 64 to 91 instead of to 26
Instead of moving DD from 26 to 63, move sub from 63 to 26
Move all USA DD to 110 instead of 3 staying in 91
Move USA sub to 110 instead of to 97No dice were rolled during the UK turn, and the battle in China was unrelated to these changes
All fighters in 110 are on their own country’s carriers - download this file to get that game note.
Thanks -
Realized another note needs to be added.
The UK ground units in 110 are on 8 USA TP’s, so there are 3 empty USA TP’s
This is the fileOh yeah - almost forgot to acknowledge -
I got great luck in Normandy which helps to offset the horrible luck of losing 2 USA bombers on SBR’s
I wasn’t planning on digging in to Normandy with an average result, but that result was good enough I could set up shop. Unless, of course, you attack with everything possible and get lucky yourself :-)
Go ahead and try it -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Kansu to Yenisey
Italians take Yenisey from Russians
1 mech_infantry moved from Tsinghai to Hopei
Italians take Hopei from Chinese
1 armour moved from Kweichow to Kiangsi
Italians take Kiangsi from Chinese
2 artilleries and 6 infantry moved from Tobruk to Libya
Italians take Libya from FrenchCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,6,4,1
Italians collect 27 PUs (1 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Kiangsi : 1 flag, 1 armour
Yunnan : 1 flag
Kweichow : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag
Szechwan : 1 flag
Burma : 1 flag
Yenisey : 1 flag, 1 armour
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 artillery, 1 factory_major and 3 infantry
Libya : 2 artilleries and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 2 mech_infantrys
Rostov : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag
Samara : 1 flag
97 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 2 mech_infantrysProduction/PUs Summary :
Germans : 63 / 89
Russians : 11 / 0
Japanese : 48 / 56
Americans : 58 / 75
Chinese : 2 / 5
British : 34 / 35
UK_Pacific : 3 / 0
Italians : 28 / 34
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Caroline Islands
1 bomber moved from Western United States to Normandy Bordeaux
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
3 infantry moved from New South Wales to South Australia
1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to South Australia
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from South Australia to New South Wales
1 aaGun moved from South Australia to New South WalesPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
COMMENT: 2 FR INF on 1 USA TP in 110 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
6 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
6 fighters and 6 tactical_bombers moved from Southern Italy to Holland Belgium
4 bombers moved from Southern Italy to Holland Belgium
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
6 mech_infantrys moved from Caucasus to Persia
16 artilleries and 19 infantry moved from Northwest Persia to Iraq
1 armour moved from Kazakhstan to Eastern Persia
7 armour moved from Turkmenistan to Eastern Persia
14 mech_infantrys moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 artillery and 1 infantry moved from Timguska to EvenkiyskiyCombat - Germans
Battle in Eastern Persia
Germans attack with 8 armour and 15 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 8 armour and 15 mech_infantrys in Eastern Persia, round 1 : 5/23 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 8 armour and 15 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 bombers, 12 fighters, 2 infantry and 7 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 4 bombers, 12 fighters, 2 infantry and 7 tactical_bombers in Holland Belgium, round 1 : 14/25 hits
British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 bombers, 12 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Persia
Germans attack with 1 armour and 8 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour and 8 mech_infantrys in Persia, round 1 : 1/9 hits
Russians roll dice for 2 infantry in Persia, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Persia
Germans roll dice for 1 armour and 7 mech_infantrys in Persia, round 2 : 4/8 hits
Russians roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Germans win, taking Persia from Russians with 1 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Evenkiyskiy
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Evenkiyskiy
Germans roll dice for 1 artillery in Evenkiyskiy, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Evenkiyskiy, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Evenkiyskiy, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Evenkiyskiy, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Evenkiyskiy, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 6 : 1/1 hits
1 artillery owned by the Germans lost in Evenkiyskiy
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Iraq
Germans attack with 16 artilleries and 19 infantry
British defend with 1 infantry
Germans roll dice for 16 artilleries and 19 infantry in Iraq, round 1 : 5/35 hits
British roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 16 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
17 mech_infantrys moved from Turkmenistan to Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Rostov
3 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Suiyuyan to Timguska
1 mech_infantry moved from Shensi to Timguska
2 aaGuns, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Holland Belgium to Germany
1 infantry moved from Western Germany to Germany
4 bombers, 9 fighters and 7 tactical_bombers moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
2 fighters and 8 infantry placed in Germany
3 artilleries, 5 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,4,2,4
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsTerritory Summary for Germans :
Shensi : 1 flag
Suiyuyan : 1 flag
Sikang : 1 flag
Timguska : 1 flag, 2 mech_infantrys
Kazakhstan : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 6 artilleries, 4 bombers, 1 factory_major, 9 fighters, 1 harbour, 10 infantry, 4 mech_infantrys and 7 tactical_bombers
Romania : 1 mech_infantry
Germany : 1 factory_major, 5 fighters and 11 infantry
Holland Belgium : 2 infantry
Tobruk : 1 infantry
Northern Italy : 2 aaGuns, 1 artillery and 7 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 3 armour and 3 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
Iraq : 1 flag, 16 artilleries and 19 infantry
Eastern Persia : 1 flag, 8 armour and 15 mech_infantrys
Northwest Persia : 3 armour and 3 mech_infantrys
Persia : 1 flag, 1 armour and 24 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 70 / 95
Russians : 9 / 0
Japanese : 48 / 56
Americans : 58 / 75
Chinese : 2 / 5
British : 29 / 35
UK_Pacific : 3 / 0
Italians : 28 / 34
ANZAC : 11 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from West India to India
UK_Pacific take India from Japanese
UK_Pacific take Borneo from Americans
UK_Pacific take West India from Russians
1 submarine moved from 80 Sea Zone to 81 Sea Zone
6 armour and 4 mech_infantrys moved from Egypt to TobrukCombat - Russians
Battle in Tobruk
Russians attack with 6 armour and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Tobruk from Italians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Trans-Jordan to Egypt
1 tactical_bomber moved from West India to Ethiopia
3 fighters moved from West India to Ethiopia
7 artilleries moved from West India to India
5 infantry moved from West India to India
1 aaGun moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Sakha
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Sakha
1 infantry moved from West India to India
5 artilleries and 12 infantry moved from Egypt to AlexandriaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Jehol
2 fighters moved from Manchuria to Jehol
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers moved from Yunnan to India
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from Korea to JeholCombat - Japanese
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 1 : 2/4 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 1 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Jehol
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Jehol, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 7 artilleries and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers in India, round 1 : 5/17 hits
UK_Pacific roll dice for 7 artilleries and 7 infantry in India, round 1 : 7/14 hits
5 infantry owned by the Russians , 2 fighters owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in India, round 2 : 9/10 hits
UK_Pacific roll dice for 7 artilleries and 2 infantry in India, round 2 : 5/9 hits
2 infantry owned by the Russians , 3 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 7 artilleries owned by the Russians and 1 fighter owned by the Japanese lost in India
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -48
Casualties for Japanese: 3 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 7 artilleries and 7 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from Korea to Manchuria
1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from India to Shan State
1 bomber moved from India to Yunnan
1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Jehol to 35 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Korea : 1 infantry
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 2 infantry
Manchuria : 1 aaGun
Yunnan : 1 bomber
Hunan : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 2 fighters and 2 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 5 transports
54 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 95
Russians : 8 / 0
Japanese : 53 / 58
Americans : 54 / 75
Chinese : 1 / 5
British : 29 / 35
UK_Pacific : 5 / 0
Italians : 28 / 34
ANZAC : 11 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OK, let’s see here….
Lots of calculations to run -
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<whew>I need a break. Looked at quite a few things, but not ready to pull the trigger yet.</whew>
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Getting to the point where I’m just like “screw it” and try something. Looking to move today/tonight…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to France
4 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France -
Scramble to 97?
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scramble, scramble, SCRAMBLE
scramble everything, scramble everywhere, scramble to skies
yes scramble to sz97
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lose destroyer before fighters
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Hoo, boy
Only Holland went as planned/hoped :-P