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13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3

  • TripleA

    your going to enjoy opening up this map. i am sure it could have gone worse, but i would hate to imagine what that would look like.

  • TripleA

    your your are
    i hate how you can not edit in the pbf section.


  • @allweneedislove:

    your going to enjoy opening up this map. i am sure it could have gone worse, but i would hate to imagine what that would look like.

    This is what I like to see when I open up a game thread…

    Can’t edit in pbf to prevent cheating

    Tell me about it - I can’t even edit my posts in my rankings thread because it’s in the play boardgames section…  :-)


  • Yep, that was pretty bad, could have been worse

    That is the first fanning of subs I’ve seen in a long time.  One of my favorite tactics


  • Submerge or fight in Z33?

  • TripleA

    sub will fight. if your sub hits i will lose the destroyer.
    if at the beginning of a round i only have a sub, please submerge the sub.


  • Loud and clear - your orders will be carried out exactly


  • First round whiffage by everthing…


  • Subs both miss again, air hits, destroyer misses, so Z33 now occupied by USA sub and Jpn sub

    We’ll let them sit there and try and find each other for a few days or whatever until Japan’s next turn……  :-)


  • UK FTR on 1 US CV in 92
    US FTR on the other US CV in 92
    Is in game notes too


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 bomber, 4 destroyers, 2 fighters and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Midway to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from 50 Sea Zone to 62 Sea Zone
                1 fighter moved from 50 Sea Zone to 55 Sea Zone
                1 bomber moved from Caroline Islands to 55 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 battleship moved from 63 Sea Zone to 54 Sea Zone
                2 cruisers moved from 63 Sea Zone to 54 Sea Zone
                1 carrier moved from 50 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 1 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 62 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                COMMENT: US FTR on 1 US CV in 92, UK FTR on other US CV
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to Queensland
                1 bomber moved from 55 Sea Zone to Queensland
                1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                1 bomber moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 1 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                1 aaGun and 1 infantry moved from British Guiana to 88 Sea Zone
                2 transports moved from 92 Sea Zone to 89 Sea Zone
                3 mech_infantrys moved from Tunisia to Libya
                6 infantry moved from Algeria to Tunisia
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from Southeast Mexico to Central America
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to Libya
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Central United States to Southeast Mexico

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 bomber placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • Whoops - had moved the USA arty the first time but then I wanted to change my buy and started over and forgot to move it
    Will edit it now


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Yunnan
                1 fighter moved from Hopei to Anhwe

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Amur: 1 artillery
                EDIT: Removing units owned by Americans from Siberia: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry placed in Hunan
                2 infantry placed in Anhwe
                1 infantry placed in Jehol
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from Eire to United Kingdom
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from 92 Sea Zone to Egypt
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Eastern Persia to 80 Sea Zone
                1 bomber moved from Egypt to Iraq
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 infantry and 1 mech_infantry placed in Quebec
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific


  • Remembered right after posting, that I need to specify what fighters are on what carriers

    In Z92, the UK CV is empty.  So there is 1 each on 1 US CV and 2 USA FTR on 1 US CV
    Also put in the game notes

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 2 artilleries
                        Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 1 :  1/4 hits
                        Russians roll dice for 2 artilleries in Rostov, round 1 :  0/2 hits
                        1 artillery owned by the Russians lost in Rostov
                        Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                3 mech_infantrys moved from Romania to Ukraine
                1 battleship moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,4
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Burma : 1 flag, 1 armour
        Alexandria : 1 flag, 2 artilleries and 6 infantry
        Malta : 1 flag
        Normandy Bordeaux : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
        Rostov : 1 flag, 1 armour and 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 fighter and 3 mech_infantrys
        Western Ukraine : 1 flag
        96 Sea Zone : 1 destroyer
        95 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 56 / 99
        Russians : 22 / 0
        Japanese : 38 / 51
        Americans : 52 / 75
        Chinese : 23 / 23
        British : 31 / 31
        UK_Pacific : 7 / 0
        Italians : 18 / 15
        ANZAC : 10 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i forgot to move my tank in burma.

    i was planning on taking a shot at west india but forgot when i turned on pbem.
    please use this noncombat move edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                      ANZAC take Western Australia from Japanese
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from South Australia to Northern Territory

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to South Australia

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya

    Turn Complete - French


  • Didn’t see that forgotten tank until now
    What did you do, move it to India?

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