@axis-dominion sounds good fire it up whenever you want
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3
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Please move 2 infantry and 1 AA to Scotland from UK for me - thanks
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Here
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Romania to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Persia to West India
Italians take Eastern Persia from Neutral_Allies
Italians take West India from UK_Pacific
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Ukraine
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Casualties for Italians: 3 mech_infantrysNon Combat Move - Italians
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
2 infantry moved from Malta to 96 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern Italy
1 artillery and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
West India : 1 flag, 1 armour
Alexandria : 1 flag, 2 artilleries and 4 infantry
Malta : 1 flag
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Western Germany : 3 infantry
Romania : 2 mech_infantrys
Poland : 1 armour
Northern Italy : 1 artillery, 1 factory_major, 1 infantry and 3 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 infantry
Greece : 2 infantry
97 Sea Zone : 1 destroyer
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Germans : 45 / 61
Russians : 22 / 25
Japanese : 52 / 56
Americans : 52 / 74
Chinese : 10 / 14
British : 31 / 34
UK_Pacific : 8 / 7
Italians : 26 / 37
ANZAC : 11 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from ItaliansCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Combat Move - French
1 infantry moved from Libya to TobrukCombat - French
Battle in Tobruk
French attack with 1 infantry
Germans defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 5 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Baltic States to Bryansk
8 armour, 9 artilleries, 22 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Vyborg to Norway
1 fighter moved from Normandy Bordeaux to Norway
2 fighters and 1 tactical_bomber moved from Western Germany to NorwayCombat - Germans
Battle in Bryansk
Germans attack with 9 armour, 9 artilleries, 23 infantry and 20 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 9 armour, 9 artilleries, 23 infantry and 20 mech_infantrys in Bryansk, round 1 : 17/61 hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 9 artilleries, 23 infantry and 20 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Norway
Germans attack with 4 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 4 fighters and 2 tactical_bombers in Norway, round 1 : 3/6 hits
British roll dice for 2 infantry in Norway, round 1 : 1/2 hits
2 infantry owned by the British and 1 fighter owned by the Germans lost in Norway
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
10 artilleries moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Karelia to Finland
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Persia to Western Germany
3 fighters and 2 tactical_bombers moved from Norway to Western Germany
1 fighter and 2 tactical_bombers moved from Poland to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 bomber, 5 infantry and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Alexandria : 1 infantry
Normandy Bordeaux : 1 aaGun
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 6 tactical_bombers
Poland : 2 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 9 armour, 9 artilleries, 23 infantry and 20 mech_infantrys
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 10 mech_infantrys
Western Ukraine : 10 artilleries and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 1 artillery
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 20 / 25
Japanese : 48 / 56
Americans : 52 / 74
Chinese : 10 / 14
British : 31 / 34
UK_Pacific : 8 / 7
Italians : 26 / 37
ANZAC : 15 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
As veq would say… you never should have taken that risk of sending up the interceptor in india!!! :roll:
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As veq would say… you never should have taken that risk of sending up the interceptor in india!!! :roll:
Pasted
I got him the turn before though, and he didn’t get me, so it evened out. -
'course 3 AA shots missed him, but I’ve given up relying on AA I’m on such a long drought right now
Feels wrong to abandon Moscow a turn early, and on only R5, but that’s what I’m thinking right now…
Was gonna hit and run Bry, but there’s a good chance that won’t end well after G6. Time to run, I think. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 bomber moved from Vologda to Ukraine
5 infantry moved from Sakha to Amur
1 infantry moved from Rostov to Ukraine
1 submarine moved from 109 Sea Zone to 92 Sea Zone
7 artilleries and 14 infantry moved from Rostov to CaucasusCombat - Russians
Battle in Ukraine
Russians attack with 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 7 artilleries and 14 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 7 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Amur
Russians attack with 5 infantry
Japanese defend with 1 fighter and 2 infantry
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Sakha to Amur
1 armour and 1 mech_infantry moved from Samara to Turkmenistan
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Russia to Tambov
16 infantry moved from Russia to Samara
8 artilleries moved from Russia to Samara
1 aaGun moved from Vologda to Samara
6 infantry moved from Novosibirsk to Kazakhstan
3 armour and 3 mech_infantrys moved from Vologda to Kazakhstan
6 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Smolensk to Samara
1 bomber moved from Ukraine to Kazakhstan
3 infantry moved from Rostov to Volgograd
1 fighter moved from Ukraine to Samara
1 fighter moved from Smolensk to TurkmenistanPlace Units - Russians
1 infantry placed in Russia
2 armour and 1 fighter placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
Lose a big one in 41, win a big one in Amu…
Usually things tend to even out -
Can’t believe Larry didn’t add a scorched earth rule for the Russians. Should be able to elect to max damage complexes, or at least roll 3 dice for a major and 1 for a minor to damage it voluntarily :lol:
Especially since he added the Ukraine complex that didn’t used to be there :-P -
If it’s not too late, I would like the fighter from Turk to be in Kaz instead….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 39 Sea Zone to India
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 bomber, 4 fighters and 4 tactical_bombers moved from Shan State to India -
would you like to scramble?
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 39 Sea Zone to India
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 bomber, 4 fighters and 4 tactical_bombers moved from Shan State to IndiaCombat - Japanese
Battle in Western Australia
Battle in India
Japanese attack with 3 artilleries, 1 bomber, 6 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 1/9 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 1 : 1/2 hits
Japanese roll dice for 3 artilleries, 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers in India, round 1 : 11/16 hits
UK_Pacific roll dice for 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in India, round 1 : 2/10 hits
5 infantry owned by the British , 2 armour owned by the British , 2 infantry owned by the Japanese , 1 artillery owned by the British , 1 mech_infantry owned by the British and 3 aaGuns owned by the British lost in India
Japanese roll dice for 3 artilleries, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in India, round 2 : 9/14 hits
UK_Pacific roll dice for 1 fighter in India, round 2 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Japanese lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Western Australia from ANZAC, taking India from UK_Pacific with 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for British: 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Japanese win, taking 42 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 56 Sea Zone
2 fighters moved from India to 37 Sea Zone
1 bomber, 3 fighters and 4 tactical_bombers moved from India to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Japan
4 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 submarines
41 Sea Zone : 1 flag
33 Sea Zone : 1 submarine
37 Sea Zone : 1 carrier and 2 fighters
36 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 5 destroyers and 5 submarines
39 Sea Zone : 2 battleships and 3 transports
16 Sea Zone : 1 destroyer
3 Sea Zone : 1 submarine
6 Sea Zone : 9 destroyers and 2 transports
56 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 57
Russians : 26 / 26
Japanese : 51 / 63
Americans : 52 / 74
Chinese : 10 / 14
British : 31 / 34
UK_Pacific : 5 / 0
Italians : 22 / 37
ANZAC : 14 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I was afraid to look, and sure enough
Lucky in a big battle again…
Well, nice move. You prevented me from running to West India on UK4 so I was trapped - that is to your credit.
The dice just make it that much more painful :-PBut then, that beatdown the Chinese put on you offsets it…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 bomber moved from Sakha to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
3 mech_infantrys moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 88 Sea Zone to British Guiana
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 armour moved from 63 Sea Zone to New Zealand
1 bomber moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 50 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 50 Sea Zone
2 cruisers moved from 26 Sea Zone to 63 Sea Zone
1 battleship and 2 destroyers moved from 26 Sea Zone to 63 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 infantry moved from Southeast Mexico to Central America
2 aaGuns and 2 infantry moved from Central United States to Southeast Mexico
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 50 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Hopei
1 infantry moved from Kweichow to AnhwePlace Units - Chinese
1 infantry placed in Kwangsi
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total





