Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
20 infantry moved from Baltic States to Novgorod
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Vologda
1 armour moved from Belarus to Novgorod
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
4 infantry moved from Sakha to Amur
1 infantry moved from Ulaanbaatar to Central Mongolia
Russians take Central Mongolia from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Ulaanbaatar to Central Mongolia
3 infantry moved from Ulaanbaatar to Amur
4 armour and 1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to Novgorod
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 4 armour and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 4 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 armour and 20 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 armour and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Belarus to Novgorod
1 armour moved from Russia to Urals
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 armour moved from Belarus to Russia
2 aaGuns moved from Belarus to Smolensk
5 infantry moved from Bryansk to Rostov
4 armour moved from Belarus to Rostov
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 41 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Super subs
Activate Technology - Japanese
Japanese activating Super subs
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kansu to Urals
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Tsagaan Olom to Central Mongolia
3 mech_infantrys moved from Shantung to Buyant-Uhaa
2 mech_infantrys moved from Manchuria to Korea
3 bombers moved from Japan to Korea
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Szechwan
2 mech_infantrys moved from Kweichow to Yunnan
1 tactical_bomber moved from Suiyuyan to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Suiyuyan to Szechwan
3 bombers moved from Korea to Buyant-Uhaa
2 tactical_bombers moved from Manchuria to Korea
1 bomber moved from Kiangsu to Szechwan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Kiangsu to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover Super subs
Activate Technology - Japanese
Japanese activating Super subs
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kansu to Urals
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Tsagaan Olom to Central Mongolia
3 mech_infantrys moved from Shantung to Buyant-Uhaa
2 mech_infantrys moved from Manchuria to Korea
3 bombers moved from Japan to Korea
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Szechwan
2 mech_infantrys moved from Kweichow to Yunnan
1 tactical_bomber moved from Suiyuyan to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Suiyuyan to Szechwan
3 bombers moved from Korea to Buyant-Uhaa
2 tactical_bombers moved from Manchuria to Korea
1 bomber moved from Kiangsu to Szechwan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Kiangsu to Yunnan
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 1 : 1/8 hits
UK_Pacific roll dice for 3 infantry in French Indo China, round 1 : 0/3 hits
1 infantry owned by the British lost in French Indo China
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/8 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 1 : 4/7 hits
Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 1 : 3/5 hits
1 armour owned by the Japanese , 4 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Szechwan, round 2 : 4/4 hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in Korea
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Korea, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Korea, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 1 : 0/2 hits
Russians roll dice for 2 infantry in Central Mongolia, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Central Mongolia
1 artillery owned by the Japanese retreated to Tsagaan Olom
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 : 2/5 hits
Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Malaya
Battle in Buyant-Uhaa
Japanese attack with 3 bombers and 3 mech_infantrys
Russians defend with 2 infantry
Japanese roll dice for 3 bombers and 3 mech_infantrys in Buyant-Uhaa, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Buyant-Uhaa, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buyant-Uhaa
Japanese win, taking Malaya from UK_Pacific, taking Buyant-Uhaa from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 1 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Urals
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 1 : 0/2 hits
Russians roll dice for 1 armour in Urals, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 0/2 hits
Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Urals
Japanese roll dice for 1 armour in Urals, round 3 : 0/1 hits
Russians roll dice for 1 armour in Urals, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Urals, round 4 : 0/1 hits
Russians roll dice for 1 armour in Urals, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Urals, round 5 : 0/1 hits
Russians roll dice for 1 armour in Urals, round 5 : 0/1 hits
Japanese roll dice for 1 armour in Urals, round 6 : 1/1 hits
Russians roll dice for 1 armour in Urals, round 6 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Urals
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
2 tactical_bombers moved from Korea to Japan
3 bombers moved from Buyant-Uhaa to Shantung
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 2 tactical_bombers moved from Szechwan to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
1 bomber moved from Szechwan to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 battleship and 1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Sumatra to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 44 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 fighters moved from French Indo China to 20 Sea Zone
Place Units - Japanese
4 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 3 bombers, 1 factory_minor and 3 mech_infantrys
Korea : 1 mech_infantry
Kiangsu : 1 aaGun, 1 bomber, 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 tactical_bombers
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 fighter, 3 mech_infantrys and 4 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 artillery and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
6 Sea Zone : 4 submarines
Buyant-Uhaa : 1 flag, 2 mech_infantrys
Tsagaan Olom : 1 flag, 1 artillery
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 44 / 59
Russians : 34 / 41
Japanese : 60 / 65
Americans : 51 / 72
Chinese : 3 / 4
British : 35 / 30
UK_Pacific : 8 / 17
Italians : 16 / 21
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.410
Median : 4.000
Variance : 1.695
Standard Deviation : 1.302
Total rolls : 83
Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 12 times
2 was rolled 4 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.518
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 56
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.375
Median : 1.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 armour, 1 battleship, 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 battleships and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Soviet Far East to Amur
2 transports moved from 3 Sea Zone to 2 Sea Zone
2 mech_infantrys moved from Alaska to 2 Sea Zone
2 mech_infantrys and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour moved from Western United States to Alaska
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 3 Sea Zone to 5 Sea Zone
1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Scramble and kamikaze in SZ6?
Kamikaze strikes
2 at one carrier
1 at the second carrier
1 at each of the destroyers
If all three kamikazes hit the destroyers, then submerge the submarines
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 armour, 1 battleship, 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 battleships and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Soviet Far East to Amur
2 transports moved from 3 Sea Zone to 2 Sea Zone
2 mech_infantrys moved from Alaska to 2 Sea Zone
2 mech_infantrys and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour moved from Western United States to Alaska
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 carrier moved from 3 Sea Zone to 5 Sea Zone
1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,3
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines
Japanese defend with 4 submarines
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 24
Casualties for Japanese: 4 submarines
Battle in 109 Sea Zone
Americans attack with 2 battleships and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 2 battleships and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tunisia
Americans attack with 2 armour
Germans defend with 1 artillery and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 2 armour
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 3 Sea Zone to Amur
2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
1 bomber moved from 6 Sea Zone to Amur
Place Units - Americans
1 battleship and 1 destroyer placed in 101 Sea Zone
2 armour placed in Western United States
2 armour placed in Eastern United States
1 bomber placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 79 Sea Zone to 39 Sea Zone
4 infantry moved from India to 39 Sea Zone
2 fighters moved from India to Sumatra
4 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
4 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 41 Sea Zone
1 armour, 1 bomber and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Italian Somaliland to Ethiopia
1 armour and 1 mech_infantry moved from West India to India
1 mech_infantry moved from Egypt to Iraq
4 fighters moved from Gibraltar to 94 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to Persia
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat - British
Battle in 94 Sea Zone
British attack with 4 fighters
Germans defend with 1 destroyer
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Japanese defend with 1 transport
British win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
British attack with 2 fighters and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Sumatra from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Sumatra to 41 Sea Zone
4 fighters moved from 94 Sea Zone to Egypt
1 bomber moved from Yunnan to India
Place Units - British
3 infantry placed in Persia
3 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
British collect 33 PUs (2 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,2,5,3
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 tactical_bomber
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 2 infantry moved from Syria to Iraq
1 armour moved from Syria to Iraq
1 battleship, 2 cruisers and 3 transports moved from 99 Sea Zone to 96 Sea Zone
3 infantry moved from Tobruk to 96 Sea Zone
1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 4 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 2 infantry moved from Syria to Iraq
1 armour moved from Syria to Iraq
1 battleship, 2 cruisers and 3 transports moved from 99 Sea Zone to 96 Sea Zone
3 infantry moved from Tobruk to 96 Sea Zone
1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 4 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 1 : 2/4 hits
British roll dice for 1 mech_infantry in Iraq, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
3 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 3 armour, 3 infantry and 4 mech_infantrys
95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 6 submarines and 3 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 42 / 59
Russians : 32 / 41
Japanese : 55 / 65
Americans : 54 / 75
Chinese : 4 / 7
British : 32 / 41
UK_Pacific : 12 / 10
Italians : 20 / 28
ANZAC : 10 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
5 fighters moved from Western Australia to Sumatra
1 fighter moved from New South Wales to Western Australia
1 infantry moved from South Australia to Western Australia
2 infantry moved from New South Wales to South Australia
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 armour moved from Nenetsia to Archangel
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Germans take Belarus from Russians
1 bomber moved from Romania to Novgorod
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 tactical_bombers moved from Eastern Poland to Archangel
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 armour moved from Nenetsia to Archangel
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
Germans take Belarus from Russians
1 bomber moved from Romania to Novgorod
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 tactical_bombers moved from Eastern Poland to Archangel
Combat - Germans
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Archangel
Germans attack with 3 armour, 1 mech_infantry and 3 tactical_bombers
Russians defend with 4 armour
Germans roll dice for 3 armour, 1 mech_infantry and 3 tactical_bombers in Archangel, round 1 : 3/7 hits
Russians roll dice for 4 armour in Archangel, round 1 : 0/4 hits
3 armour owned by the Russians lost in Archangel
Germans roll dice for 3 armour, 1 mech_infantry and 3 tactical_bombers in Archangel, round 2 : 4/7 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Russians: 4 armour
Non Combat Move - Germans
3 tactical_bombers moved from Archangel to Eastern Poland
2 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery and 6 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Syria to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Tunisia to Libya
2 artilleries and 5 infantry moved from Germany to Poland
1 bomber moved from Novgorod to Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 carrier, 1 fighter and 4 transports moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
3 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
2 infantry placed in France
1 armour and 4 mech_infantrys placed in Germany
Germans undo move 3.
2 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Syria : 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 mech_infantrys
Poland : 2 artilleries and 5 infantry
Germany : 1 armour, 1 bomber, 1 factory_major and 2 mech_infantrys
Norway : 4 infantry
Northern Italy : 1 artillery and 1 infantry
Libya : 1 artillery
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 armour and 1 mech_infantry
Eastern Poland : 1 artillery, 6 infantry and 3 tactical_bombers
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 2 artilleries, 21 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
95 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
93 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Greece : 1 artillery and 1 infantry
92 Sea Zone : 1 destroyer
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 55
Russians : 24 / 41
Japanese : 55 / 65
Americans : 54 / 75
Chinese : 4 / 7
British : 32 / 41
UK_Pacific : 12 / 10
Italians : 20 / 28
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21
Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14
Russians Combat
4 was rolled 4 times
5 was rolled 2 times
Average roll : 4.333
Median : 4.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians repair 4 damage on 4 factory_minors; Remaining resources: 37 PUs;
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
1 armour moved from Vyborg to Finland
5 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
5 infantry moved from Novgorod to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Vologda to Archangel
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
7 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
1 infantry moved from Amur to Manchuria
2 infantry moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
2 infantry moved from Smolensk to Bryansk
1 armour moved from Rostov to Bryansk
Combat - Russians
Battle in Finland
Russians attack with 2 armour
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Korea
Russians attack with 7 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Ulaanbaatar to Amur
1 aaGun moved from Amur to Korea
Place Units - Russians
1 armour and 1 mech_infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;
Combat Move - Japanese
2 tactical_bombers moved from Japan to 6 Sea Zone
1 bomber moved from Kiangsu to 6 Sea Zone
3 bombers moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 battleship and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 20 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
2 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Kweichow to Yunnan
2 mech_infantrys moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Shantung to Manchuria
1 tactical_bomber moved from Kweichow to Manchuria
1 tactical_bomber moved from Kweichow to Shan State
2 mech_infantrys moved from Kiangsu to Chahar
I hit the wrong button at the end of turn, so no stats posted. I saved immediately at the beginning of the US turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Americans
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 1 fighter and 2 mech_infantrys moved from Amur to Manchuria
2 fighters moved from 5 Sea Zone to Manchuria
2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Western United States to Korea
1 fighter moved from Amur to Manchuria
Combat - Americans
Battle in Manchuria
Americans attack with 1 bomber, 4 fighters and 2 mech_infantrys
Japanese defend with 3 mech_infantrys
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Americans
1 bomber and 4 fighters moved from Manchuria to Korea
1 carrier moved from 5 Sea Zone to 3 Sea Zone
2 mech_infantrys moved from Soviet Far East to Amur
2 transports moved from 3 Sea Zone to 2 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 armour moved from Alaska to 2 Sea Zone
2 armour and 2 transports moved from 2 Sea Zone to 3 Sea Zone
3 armour moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 3 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 battleships and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 armour, 1 battleship, 1 destroyer and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 battleship and 1 destroyer placed in 101 Sea Zone
3 armour, 1 bomber and 1 fighter placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total