0% for April

13L G40 Snake11eyes (Axis) vs. Alexgreat (Allies +10) Game 2


  • will need ool I’ll post after first round of hits

  • 17 16 15 12

    do so! I knew you would :)


  • 3 subs hits, bb and carriers?

  • 17 16 15 12

    3 ACs


  • next 10 hits

  • 17 16 15 12

    2 ACs, BB, 6 subs, US DD

  • 17 16 15 12

    honestly, 10 sounds disturbingly much…

  • 17 16 15 12

    btut on the other hand you need to catch up on luck :)


  • lol ok round 2 7 hits from subs

  • 17 16 15 12

    so many subs left??? lol, what the heck is going on swallows

    just go with best defense, and keep US ships


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                7 mech_infantrys moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 fighter moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Burma
                1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 11 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from Kwangsi to 54 Sea Zone
                1 tactical_bomber moved from Kwangsi to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 11 submarines and 3 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 3 transports
                    Units damaged: 3 carriers owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 1 battleship, 7 fighters and 4 transports remaining. Battle score for attacker is -56
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 11 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Americans: 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Szechwan
                    Japanese attack with 2 fighters, 7 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Java
                    7 fighters owned by the Americans forced to land in Queensland

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to Kwangsi
                2 fighters moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi
                6 mech_infantrys moved from Kwangsi to Szechwan
                1 artillery moved from Anhwe to Chahar
                3 infantry moved from Kiangsu to Anhwe
                2 infantry moved from French Indo China to Shan State
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi

    Place Units - Japanese
                3 destroyers and 2 transports placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total


  • Only had a 9% chance but def did some damage!!

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 mech_infantry moved from Norway to Vyborg
                1 armour moved from Norway to Vyborg
                1 bomber moved from Norway to Vyborg
                1 fighter moved from Norway to Vyborg
                1 fighter moved from Norway to Vyborg
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Algeria
                    Americans attack with 4 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 4 infantry in Algeria, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Vyborg
                    Americans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Vyborg, round 1 :  2/5 hits
                        Germans roll dice for 1 armour in Vyborg, round 1 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Vyborg
                    Americans win, taking Vyborg from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 mech_infantry
                Battle in 16 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 16 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 5 submarines and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                7 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                3 bombers and 5 fighters moved from Queensland to Caroline Islands
                1 artillery, 1 battleship and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Vyborg to Norway
                1 fighter moved from Vyborg to Norway
                1 bomber moved from Vyborg to Norway

    Place Units - Americans
                2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 transport placed in 112 Sea Zone
                1 armour and 1 infantry placed in Norway
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 3 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Tobruk to Tunisia
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries, 3 fighters, 16 infantry, 14 mech_infantrys and 1 tactical_bomber moved from India to Burma
                1 armour moved from West India to Burma
                1 mech_infantry moved from West India to Burma
                2 armour and 1 mech_infantry moved from Persia to West India
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 2 artilleries, 3 fighters, 16 infantry, 15 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 3 fighters, 16 infantry, 15 mech_infantrys and 1 tactical_bomber in Burma, round 1 :  9/38 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 2 artilleries, 3 fighters, 14 infantry, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Tunisia
                    British attack with 1 fighter
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        British roll dice for 1 fighter in Tunisia, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Tunisia to Tobruk
                1 tactical_bomber moved from Burma to India
                1 fighter moved from Burma to India
                1 fighter moved from Burma to India
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter moved from Burma to India

    Place Units - British
                1 destroyer and 1 submarine placed in 98 Sea Zone
                British undo move 1.
                1 destroyer placed in 98 Sea Zone
                1 armour and 1 infantry placed in Egypt
                1 submarine placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 17 16 15 12

    you def did

  • 17 16 15 12

    edit for China…bit unsafe :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Greater Southern Germany to Slovakia Hungary
                1 infantry moved from Greater Southern Germany to Slovakia Hungary
                3 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1,3,6,5,2,5,6
                Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 armour in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 armour in Java, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters and 2 infantry moved from India to Burma
                1 fighter moved from New South Wales to Western Australia
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from India to Burma

    Turn Complete - French

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