Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to Vyborg
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Vyborg
1 fighter moved from Belarus to Vyborg
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
6 infantry moved from Karelia to Vyborg
4 mech_infantrys moved from Karelia to Vyborg
1 armour moved from Karelia to Vyborg
1 armour moved from Karelia to Vyborg
1 mech_infantry moved from Tobruk to Libya
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 1/4 hits
Italians roll dice for 1 artillery in Ukraine, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 3 armour, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 3 infantry and 3 mech_infantrys
Russians roll dice for 3 armour, 1 fighter, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Vyborg, round 1 : 1/15 hits
Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Vyborg, round 1 : 5/9 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 3 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 2/10 hits
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Vyborg, round 2 : 3/8 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Vyborg
Russians roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 3 : 4/7 hits
Germans roll dice for 3 armour and 3 mech_infantrys in Vyborg, round 3 : 4/6 hits
2 armour owned by the Russians , 1 armour owned by the Germans , 2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vyborg
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Vyborg, round 4 : 1/3 hits
Germans roll dice for 2 armour in Vyborg, round 4 : 1/2 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Vyborg
retreated to Vyborg
Germans win with 1 armour remaining. Battle score for attacker is -19
Casualties for Germans: 2 armour, 3 infantry and 3 mech_infantrys
Casualties for Russians: 3 armour, 6 infantry and 4 mech_infantrys
Non Combat Move - Russians
1 armour moved from Karelia to Belarus
1 armour moved from Karelia to Belarus
1 aaGun moved from Karelia to Novgorod
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Belarus
1 tactical_bomber moved from Vyborg to Belarus
1 fighter moved from Vyborg to Belarus
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Baltic States to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Smolensk
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
Place Units - Russians
3 mech_infantrys placed in Novgorod
6 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
I dont want to be on the receiving end of crazy moves :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
7 mech_infantrys moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Burma
1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 11 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kwangsi to 54 Sea Zone
1 tactical_bomber moved from Kwangsi to Burma
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
will need ool I’ll post after first round of hits
do so! I knew you would :)
3 subs hits, bb and carriers?
3 ACs
next 10 hits
2 ACs, BB, 6 subs, US DD
honestly, 10 sounds disturbingly much…
btut on the other hand you need to catch up on luck :)
lol ok round 2 7 hits from subs
so many subs left??? lol, what the heck is going on swallows
just go with best defense, and keep US ships
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
7 mech_infantrys moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Burma
1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 11 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kwangsi to 54 Sea Zone
1 tactical_bomber moved from Kwangsi to Burma
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 11 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 3 transports
Units damaged: 3 carriers owned by the Americans
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 battleship, 7 fighters and 4 transports remaining. Battle score for attacker is -56
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 11 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 fighters, 7 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
7 fighters owned by the Americans forced to land in Queensland
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Kwangsi
2 fighters moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
6 mech_infantrys moved from Kwangsi to Szechwan
1 artillery moved from Anhwe to Chahar
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
Place Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Only had a 9% chance but def did some damage!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Norway to Vyborg
1 armour moved from Norway to Vyborg
1 bomber moved from Norway to Vyborg
1 fighter moved from Norway to Vyborg
1 fighter moved from Norway to Vyborg
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Morocco to Algeria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 4 infantry
Italians defend with 1 infantry
Americans roll dice for 4 infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vyborg
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Vyborg, round 1 : 2/5 hits
Germans roll dice for 1 armour in Vyborg, round 1 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 5 submarines and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
7 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
3 bombers and 5 fighters moved from Queensland to Caroline Islands
1 artillery, 1 battleship and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Vyborg to Norway
1 fighter moved from Vyborg to Norway
1 bomber moved from Vyborg to Norway
Place Units - Americans
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 112 Sea Zone
1 armour and 1 infantry placed in Norway
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Tobruk to Tunisia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries, 3 fighters, 16 infantry, 14 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 armour moved from West India to Burma
1 mech_infantry moved from West India to Burma
2 armour and 1 mech_infantry moved from Persia to West India
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - British
Battle in Burma
British attack with 1 armour, 2 artilleries, 3 fighters, 16 infantry, 15 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 2 artilleries, 3 fighters, 16 infantry, 15 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 9/38 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 artilleries, 3 fighters, 14 infantry, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Tunisia
British attack with 1 fighter
Italians defend with 1 infantry
British roll dice for 1 fighter in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
British roll dice for 1 fighter in Tunisia, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tunisia
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tunisia to Tobruk
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from Burma to India
Place Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
British undo move 1.
1 destroyer placed in 98 Sea Zone
1 armour and 1 infantry placed in Egypt
1 submarine placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
you def did
edit for China…bit unsafe :)