scramble from carrier?
13L G40 Snake11eyes (Axis) vs. Alexgreat (Allies +10) Game 2
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lol ok round 2 7 hits from subs
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so many subs left??? lol, what the heck is going on swallows
just go with best defense, and keep US ships
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
7 mech_infantrys moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 bomber moved from Kwangsi to 41 Sea Zone
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Burma
1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 11 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kwangsi to 54 Sea Zone
1 tactical_bomber moved from Kwangsi to Burma
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 11 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 3 transports
Units damaged: 3 carriers owned by the Americans
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 battleship, 7 fighters and 4 transports remaining. Battle score for attacker is -56
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 11 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 fighters, 7 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
7 fighters owned by the Americans forced to land in QueenslandNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Kwangsi
2 fighters moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
6 mech_infantrys moved from Kwangsi to Szechwan
1 artillery moved from Anhwe to Chahar
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to KwangsiPlace Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
Only had a 9% chance but def did some damage!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Norway to Vyborg
1 armour moved from Norway to Vyborg
1 bomber moved from Norway to Vyborg
1 fighter moved from Norway to Vyborg
1 fighter moved from Norway to Vyborg
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Morocco to Algeria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Algeria
Americans attack with 4 infantry
Italians defend with 1 infantry
Americans roll dice for 4 infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Vyborg
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 1 armour
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Vyborg, round 1 : 2/5 hits
Germans roll dice for 1 armour in Vyborg, round 1 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 16 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 5 submarines and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
7 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
3 bombers and 5 fighters moved from Queensland to Caroline Islands
1 artillery, 1 battleship and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Vyborg to Norway
1 fighter moved from Vyborg to Norway
1 bomber moved from Vyborg to NorwayPlace Units - Americans
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 112 Sea Zone
1 armour and 1 infantry placed in Norway
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Tobruk to Tunisia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries, 3 fighters, 16 infantry, 14 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 armour moved from West India to Burma
1 mech_infantry moved from West India to Burma
2 armour and 1 mech_infantry moved from Persia to West India
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in Burma
British attack with 1 armour, 2 artilleries, 3 fighters, 16 infantry, 15 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 2 artilleries, 3 fighters, 16 infantry, 15 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 9/38 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 artilleries, 3 fighters, 14 infantry, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Tunisia
British attack with 1 fighter
Italians defend with 1 infantry
British roll dice for 1 fighter in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
British roll dice for 1 fighter in Tunisia, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tunisia
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Tunisia to Tobruk
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from Burma to IndiaPlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
British undo move 1.
1 destroyer placed in 98 Sea Zone
1 armour and 1 infantry placed in Egypt
1 submarine placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
you def did
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edit for China…bit unsafe :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
3 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to BessarabiaNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1,3,6,5,2,5,6
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters and 2 infantry moved from India to Burma
1 fighter moved from New South Wales to Western Australia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 infantry moved from India to BurmaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 2 artilleries, 16 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus
2 fighters moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Belarus
10 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 9 armour, 2 artilleries, 2 fighters, 16 infantry, 14 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 7 armour, 4 artilleries, 3 fighters, 11 infantry, 23 mech_infantrys and 2 tactical_bombers
Russians win with 7 armour, 4 artilleries, 3 fighters, 3 infantry, 23 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -153
Casualties for Germans: 9 armour, 2 artilleries, 2 fighters, 16 infantry, 14 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns and 8 infantry
Battle in Baltic States
Germans attack with 10 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 9 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
Place Units - Germans
10 infantry placed in Germany
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4,6,4,3,3,3,5
Germans collect 36 PUs (2 lost to blockades); end with 36 PUs total -
The europe side is busted I’m well aware lol, on my Japan turn I’ll take one suicide attack on your stack and if that fails as it should then I’ll concede.
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Everything you want is perfectly ok with me. Lets see Japan, then :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Baltic States
6 armour, 4 artilleries and 16 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 mech_infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 3 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers
Germans defend with 9 infantry
Russians roll dice for 1 armour, 3 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers in Baltic States, round 1 : 5/18 hits
Germans roll dice for 9 infantry in Baltic States, round 1 : 3/9 hits
2 infantry owned by the Russians , 5 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 armour, 3 fighters, 9 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 4/15 hits
Germans roll dice for 4 infantry in Baltic States, round 2 : 2/4 hits
4 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 3 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 9 infantry
Casualties for Russians: 2 infantry and 3 mech_infantrys
Battle in Eastern Poland
Russians attack with 6 armour, 4 artilleries, 2 infantry and 19 mech_infantrys
Germans defend with 3 aaGuns
3 aaGuns owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 armour, 4 artilleries, 2 infantry and 19 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGunsNon Combat Move - Russians
6 infantry moved from Smolensk to Belarus
28 infantry moved from Bryansk to Western Ukraine
6 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Novgorod to Baltic States
1 fighter moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to BelarusPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
13 mech_infantrys moved from Szechwan to Burma
1 bomber, 4 fighters and 3 tactical_bombers moved from Kwangsi to Burma
3 infantry moved from Shan State to Burma
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 16 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 2 submarines
Japanese win with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Burma
Japanese attack with 1 bomber, 4 fighters, 3 infantry, 13 mech_infantrys and 3 tactical_bombers
ANZAC defend with 3 fighters and 2 infantry; French defend with 1 infantry; British defend with 3 aaGuns, 1 armour, 2 artilleries, 14 infantry and 15 mech_infantrys; UK_Pacific defend with 1 harbour
UK_Pacific win with 1 armour, 2 artilleries, 3 fighters, 14 infantry and 15 mech_infantrys remaining. Battle score for attacker is -122
Casualties for Japanese: 1 bomber, 4 fighters, 3 infantry, 13 mech_infantrys and 3 tactical_bombers
Casualties for British: 3 aaGuns and 3 infantryNon Combat Move - Japanese
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
Well that failed miserably lol, I concede good game well played.
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thx Snake, good game aye! It ended with the same bad luck you had with a lot of the bigger battles. Compared to game 1, we played a very conventional game here :)





