@Oskar2KX please play 2nd map with
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
13L G40 Snake11eyes (Axis) vs. Alexgreat (Allies +10) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
3 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to BessarabiaNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,1,3,6,5,2,5,6
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters and 2 infantry moved from India to Burma
1 fighter moved from New South Wales to Western Australia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 infantry moved from India to BurmaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 2 artilleries, 16 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus
2 fighters moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Belarus
10 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 9 armour, 2 artilleries, 2 fighters, 16 infantry, 14 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 7 armour, 4 artilleries, 3 fighters, 11 infantry, 23 mech_infantrys and 2 tactical_bombers
Russians win with 7 armour, 4 artilleries, 3 fighters, 3 infantry, 23 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -153
Casualties for Germans: 9 armour, 2 artilleries, 2 fighters, 16 infantry, 14 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns and 8 infantry
Battle in Baltic States
Germans attack with 10 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 9 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
Place Units - Germans
10 infantry placed in Germany
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4,6,4,3,3,3,5
Germans collect 36 PUs (2 lost to blockades); end with 36 PUs total -
The europe side is busted I’m well aware lol, on my Japan turn I’ll take one suicide attack on your stack and if that fails as it should then I’ll concede.
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Everything you want is perfectly ok with me. Lets see Japan, then :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 2 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Baltic States
6 armour, 4 artilleries and 16 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 mech_infantry moved from Libya to Tunisia
Russians take Tunisia from Italians
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 3 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers
Germans defend with 9 infantry
Russians roll dice for 1 armour, 3 fighters, 2 infantry, 10 mech_infantrys and 2 tactical_bombers in Baltic States, round 1 : 5/18 hits
Germans roll dice for 9 infantry in Baltic States, round 1 : 3/9 hits
2 infantry owned by the Russians , 5 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 armour, 3 fighters, 9 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 4/15 hits
Germans roll dice for 4 infantry in Baltic States, round 2 : 2/4 hits
4 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 3 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 9 infantry
Casualties for Russians: 2 infantry and 3 mech_infantrys
Battle in Eastern Poland
Russians attack with 6 armour, 4 artilleries, 2 infantry and 19 mech_infantrys
Germans defend with 3 aaGuns
3 aaGuns owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 armour, 4 artilleries, 2 infantry and 19 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGunsNon Combat Move - Russians
6 infantry moved from Smolensk to Belarus
28 infantry moved from Bryansk to Western Ukraine
6 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Novgorod to Baltic States
1 fighter moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to BelarusPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
13 mech_infantrys moved from Szechwan to Burma
1 bomber, 4 fighters and 3 tactical_bombers moved from Kwangsi to Burma
3 infantry moved from Shan State to Burma
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 16 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 2 submarines
Japanese win with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Burma
Japanese attack with 1 bomber, 4 fighters, 3 infantry, 13 mech_infantrys and 3 tactical_bombers
ANZAC defend with 3 fighters and 2 infantry; French defend with 1 infantry; British defend with 3 aaGuns, 1 armour, 2 artilleries, 14 infantry and 15 mech_infantrys; UK_Pacific defend with 1 harbour
UK_Pacific win with 1 armour, 2 artilleries, 3 fighters, 14 infantry and 15 mech_infantrys remaining. Battle score for attacker is -122
Casualties for Japanese: 1 bomber, 4 fighters, 3 infantry, 13 mech_infantrys and 3 tactical_bombers
Casualties for British: 3 aaGuns and 3 infantryNon Combat Move - Japanese
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
Well that failed miserably lol, I concede good game well played.
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thx Snake, good game aye! It ended with the same bad luck you had with a lot of the bigger battles. Compared to game 1, we played a very conventional game here :)





