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13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10) game 2

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                3 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 4 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 1 :  2/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 artillery, 1 factory_minor and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Bessarabia : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 6 infantry

    Production/PUs Summary :

    Germans : 46 / 90
        Russians : 21 / 0
        Japanese : 58 / 69
        Americans : 54 / 78
        Chinese : 10 / 10
        British : 46 / 51
        UK_Pacific : 6 / 3
        Italians : 9 / 12
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @Gamerman01:

    I know we all remember the bad luck more than the good, and when we get lucky a lot of times we’re like “oh, that was nice” and move on.  It’s a wonder we don’t all hate each other for saying the other one is more lucky.

    yeah it is funny how we just assume good luck, but obsess with bad luck. this reminds me i should not comment when i get bad luck as no one(especially my opponent) wants to hear about my “misfortunes”

    @Gamerman01:

    But losing 1 extra tac in Yunnan and a couple destroyers - I don’t want to hear it.  You wouldn’t believe what happened to my Japan in my just-finished game against Snake.  He couldn’t miss.
    I’ve been on a brutal AA run - mine have been missing and theirs have been hitting - and you are part of that run.
    Good grief, I just lost my UK bomber over France on it’s maiden run.
    Agh - the more I talk about this game the more bad luck I remember.

    bad dice still bother me but much less than it used to. i just remember that it is a fun random game and having bad dice setbacks is all part of the fun. if i still got bothered by poor results, i would have to stop playing the game, as every game you are going to get great dice and horrible dice in different battles.

    @Gamerman01:

    Just remember - when players complain about luck it’s usually because they’re worried about losing because you’ve been playing well.  And I’ve been on a very bad streak for a while now, so I’m frustrated and it’s not just this game.

    thanks for the tip, that is good to remember the next time someone starts complaining to me about dice, i will try to remember this.

  • TripleA

    @Gamerman01:

    Ahh, my luck is starting to turn…. slowly…

    Still major tech drought  :-P

    hey, keep your good rolls to other games.

    this game should be reserved for all your shitty rolls.


  • Somebody’s gotta be there when my bad luck stops!  Might as well be a top echelon player like yourself, who has already dominated Russia!  :lol:

    Will be gaming tonight

    Won’t take much to do ANZAC and that other ally

    Good to read your comments -

    cheers

  • 12

    trust me allweneed.  you do not want to be the guy his bad luck streak ends on…  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 artillery moved from South Australia to New South Wales
                2 aaGuns moved from South Australia to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone
                COMMENT: Z62 ground units are on USA transport

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French
                COMMENT: 1 French infantry on each UK transport in 92
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 85 PUs;
                Germans buy 2 artilleries, 1 destroyer, 8 infantry, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Russia to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                1 bomber moved from Novgorod to 99 Sea Zone
                1 bomber moved from Novgorod to 97 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Novgorod to 112 Sea Zone
                4 bombers moved from Novgorod to Caucasus
                1 armour moved from Russia to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                3 armour moved from Russia to Samara
                      Germans take Samara from Russians
                3 armour moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                2 mech_infantrys moved from Southern Italy to Southern France
                1 artillery moved from France to Southern France
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 artillery and 3 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  1/2 hits
                        British roll dice for 2 infantry in Holland Belgium, round 4 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery in Holland Belgium, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 5 :  1/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    British win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Ukraine
                    Germans attack with 2 armour and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour and 1 tactical_bomber in Ukraine, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 97 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Caucasus, round 1 :  5/6 hits
                        Russians roll dice for 3 infantry in Caucasus, round 1 :  2/3 hits
                        3 infantry owned by the Russians , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Caucasus
                    Germans win with 4 bombers remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 3 infantry
                Battle in Southern France
                    Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Southern France, round 1 :  0/4 hits
                        British roll dice for 1 infantry in Southern France, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Southern France, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Southern France, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        1 transport owned by the British lost in 125 Sea Zone
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                    Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Finland
                1 aaGun moved from Novgorod to Karelia
                1 aaGun moved from Bryansk to Rostov
                4 bombers moved from Caucasus to Yugoslavia
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 aaGun moved from France to Southern France
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to France
                1 mech_infantry moved from Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 bomber moved from 112 Sea Zone to Western Germany
                3 fighters and 4 tactical_bombers moved from Western Ukraine to Western Germany
                1 tactical_bomber moved from Ukraine to Yugoslavia

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                2 infantry placed in Germany
                Germans undo move 4.
                1 artillery, 6 infantry and 2 mech_infantrys placed in Western Germany
                1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 5 mech_infantrys and 4 tactical_bombers
        Germany : 1 factory_major and 3 infantry
        Northern Italy : 1 aaGun
        Southern Italy : 2 bombers
        Belarus : 1 flag
        Karelia : 1 flag, 1 aaGun and 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 aaGun and 1 armour
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 4 bombers, 2 mech_infantrys and 1 tactical_bomber
        Finland : 1 flag, 2 mech_infantrys

    Production/PUs Summary :

    Germans : 60 / 72
        Russians : 12 / 0
        Japanese : 54 / 69
        Americans : 54 / 78
        Chinese : 10 / 10
        British : 41 / 51
        UK_Pacific : 6 / 3
        Italians : 9 / 12
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i submerged your russian sub in sz125.

    if you would like to go sub on sub, please feel free to roll it via the dice server


  • Looks like my luck is back - that was a very lucky round for me!  :-D

    Oh, by the way I think I have another good tip for you.
    If you readily acknowledge your own good luck and your opponent’s bad luck, then they don’t have to do the complaining themselves  :-)
    I mean, nobody likes their opponents to complain about dice, right?


  • And then the sub in 93 hit for 3??  WOW


  • Frenchies weren’t enough enticement in Z110 I guess  :-)

    Yes the Red October is definitely going to fight

    DiceRolls: 10@2; Total Hits: 210@2: (6, 4, 1, 6, 5, 6, 1, 4, 6, 5)DiceRolls: 10@1; Total Hits: 110@1: (5, 2, 3, 3, 5, 1, 6, 6, 4, 3)


  • Fight and lose

    Maybe the Baltic fleet will fare better


  • Ooh, my luck is coming on, now…

    Z113 your sub missed.  I hit with sub and cruiser both.  Scrambled 3 fighters, of course.  What do you lose?

    I need to leave soon for the day…


  • Meant to attach the file

  • TripleA

    lose the sub and destroyer


  • Just in time - I can finish this turn, then


  • Luck is back full force - you only hit me once  :-D


  • A fantastic lucky break.  Norway is probably secure for at least another turn


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Germans
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Russians Submerged
                    Germans win with 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Russians: 1 cruiser
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 mech_infantry moved from Novosibirsk to Caucasus
                9 infantry moved from Novosibirsk to Kazakhstan
                1 tactical_bomber moved from Novosibirsk to Kazakhstan
                2 aaGuns and 4 infantry moved from Yenisey to Timguska
                1 infantry moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians

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