I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Romania
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 14 PUs; end with 14 PUs total
it is those transports lucky day
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 2 artilleries and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
45 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 64
Russians : 31 / 35
Japanese : 63 / 78
Americans : 54 / 70
Chinese : 3 / 3
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Persia : 1 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 64
Russians : 31 / 35
Japanese : 63 / 78
Americans : 54 / 70
Chinese : 3 / 3
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
That’s one of the drawbacks from playing online…you don’t get to see the entire board at once. So it is those transports lucky day!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 58 PUs;
Germans buy 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from Romania to 100 Sea Zone
1 armour moved from Ukraine to 100 Sea Zone
1 armour and 3 infantry moved from 100 Sea Zone to Caucasus
1 tactical_bomber moved from Romania to Caucasus
1 bomber and 1 fighter moved from Romania to Caucasus
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Novgorod to Belarus
1 armour moved from Archangel to Urals
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 4 infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Germans
2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Romania
1 infantry moved from Romania to Bulgaria
2 infantry moved from Romania to Bessarabia
2 tactical_bombers moved from Belarus to Novgorod
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Romania
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to France: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
I’m gettng an error message from TripleA…says “could not load game” ?
I didn’t save the file, so I may have to redo the turn if that is ok with you. i’l know more when I get home.
See if you can open the file you posted and repost it again…if not then you’ll have to do it over.
I get the same error. turn try 2 on the way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
4 infantry moved from Romania to 100 Sea Zone
4 infantry moved from 100 Sea Zone to Caucasus
1 bomber moved from Romania to Caucasus
1 fighter moved from Romania to Caucasus
1 tactical_bomber moved from Romania to Caucasus
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 6 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Romania
2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Germany
3 infantry moved from Western Germany to France
1 fighter moved from Southern Italy to Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
2 tactical_bombers moved from Belarus to Germany
Place Units - Germans
3 infantry placed in Southern France
1 artillery and 2 infantry placed in France
7 infantry placed in Germany
2 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 infantry
EDIT: Adding units owned by Germans to Bessarabia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
the dice demons were less than pleased that we had to redo the round :P
but no worries, I’m good - keep on rollin’ :mrgreen:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Samara to Caucasus
1 infantry moved from Rostov to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 aaGun and 2 infantry moved from Samara to Tambov
1 aaGun moved from Samara to Russia
4 infantry moved from Samara to Russia
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Territory Summary for Russians :
Amur : 6 infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Belarus : 1 infantry
Bryansk : 4 infantry
Rostov : 2 infantry
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 40 infantry and 2 mech_infantrys
Tambov : 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 4 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 47 / 66
Russians : 31 / 42
Japanese : 63 / 78
Americans : 54 / 70
Chinese : 3 / 3
British : 32 / 40
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
1 infantry moved from West India to Eastern Persia
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from India to Eastern Persia
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 bomber moved from French Indo China to Szechwan
1 fighter and 3 tactical_bombers moved from French Indo China to Szechwan
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 mech_infantrys moved from French Indo China to Szechwan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 submarine and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the Japanese
ANZAC and Japanese reach a stalemate
. Battle score for attacker is -14
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Eastern Persia to India
1 artillery moved from Burma to India
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 battleships, 2 carriers, 2 cruisers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from French Indo China to Caroline Islands
2 transports moved from 8 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 bomber, 1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
3 artilleries and 3 infantry placed in Japan
2 armour and 1 mech_infantry placed in India
2 destroyers and 2 submarines placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 submarines
Japanese defend with 2 submarines
Americans roll dice for 2 submarines in 25 Sea Zone, round 1 : 2/2 hits
2 submarines owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 42 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 bomber, 4 fighters and 3 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 42 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber and 4 fighters in 42 Sea Zone, round 1 : 3/5 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 1 : 2/2 hits
2 submarines owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 4 fighters in 42 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans , 1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 34
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 fighter and 2 submarines
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
3 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 25 Sea Zone to Queensland
2 fighters moved from Western United States to 10 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
3 armour placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
1 artillery and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Territory Summary for Americans :
Queensland : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Alaska : 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Dutch New Guinea : 2 infantry
42 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers and 2 submarines
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 1 carrier, 2 fighters and 2 transports
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 2 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
97 Sea Zone : 1 submarine
101 Sea Zone : 5 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transports
110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 47 / 66
Russians : 31 / 42
Japanese : 70 / 80
Americans : 54 / 69
Chinese : 0 / 3
British : 32 / 40
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 47 / 66
Russians : 31 / 42
Japanese : 70 / 80
Americans : 54 / 69
Chinese : 0 / 3
British : 32 / 40
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Tunisia to Libya
2 fighters moved from 98 Sea Zone to Libya
1 bomber and 1 tactical_bomber moved from Egypt to Libya
Combat - British
Battle in Holland Belgium
Battle in Libya
British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Libya, round 1 : 3/6 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
British win, taking Holland Belgium from Germans, taking Libya from Italians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from Libya to 98 Sea Zone
1 bomber moved from Libya to Egypt
1 tactical_bomber moved from Libya to Tunisia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 2 infantry
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Tunisia : 1 flag, 1 tactical_bomber
Holland Belgium : 1 flag, 2 infantry
Libya : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 armour and 3 mech_infantrys
71 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 2 transports
Northwest Persia : 1 artillery and 1 infantry
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 1 cruiser and 3 transports
Production/PUs Summary :
Germans : 44 / 66
Russians : 31 / 42
Japanese : 70 / 80
Americans : 54 / 69
Chinese : 0 / 3
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Romania to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Romania
4 infantry moved from Northern Italy to France
1 armour moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,1
Italians collect 9 PUs (6 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 infantry moved from New South Wales to Queensland
1 transport moved from 42 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Northern Territory : 1 fighter and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 artilleries and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
61 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 66
Russians : 29 / 42
Japanese : 66 / 80
Americans : 54 / 69
Chinese : 0 / 3
British : 36 / 41
UK_Pacific : 0 / 0
Italians : 15 / 23
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0