Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Lol ya that was a bad one for ya.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Greece to Albania
1 bomber moved from Tunisia to Gibraltar
1 armour, 2 artilleries and 2 infantry moved from Tunisia to Algeria
Combat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Battle in Algeria
Italians attack with 1 armour, 2 artilleries and 2 infantry
Americans defend with 2 infantry
Italians win, taking Algeria from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
3 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 57 Sea Zone
1 submarine moved from 60 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 submarine
43 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 submarine
57 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 48 / 62
Russians : 30 / 40
Japanese : 52 / 64
Americans : 57 / 78
Chinese : 4 / 6
British : 29 / 34
UK_Pacific : 10 / 6
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 infantry
Production/PUs Summary :
Germans : 48 / 62
Russians : 30 / 40
Japanese : 52 / 64
Americans : 57 / 78
Chinese : 4 / 6
British : 29 / 34
UK_Pacific : 10 / 6
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
And I’m getting tired of that damn Italian bomber blowing up Gib evey turn!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Archangel
2 armour, 3 artilleries, 13 infantry and 10 mech_infantrys moved from Smolensk to Bryansk
7 mech_infantrys moved from Baltic States to Bryansk
3 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Baltic States to Archangel
1 bomber moved from Western Germany to Ukraine
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 5 armour, 3 artilleries, 13 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 armour, 3 artilleries, 12 infantry and 17 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Smolensk to Bryansk
1 bomber moved from Ukraine to Romania
1 fighter moved from Archangel to Novgorod
2 fighters moved from 112 Sea Zone to Novgorod
3 tactical_bombers moved from Western Germany to Novgorod
3 fighters moved from Western Germany to Novgorod
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 artilleries moved from France to Western Germany
1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to Western Germany
Place Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Ya he’s a sneaky little bugger lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Romania
2 artilleries moved from Western Ukraine to Eastern Poland
2 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Battle in Romania
Russians attack with 1 armour
Germans defend with 1 bomber and 1 factory_minor
Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Tambov
5 infantry moved from Samara to Russia
2 aaGuns and 8 infantry moved from Novosibirsk to Samara
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Buryatia to Sakha
Place Units - Russians
1 armour and 9 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs
Territory Summary for Russians :
Jehol : 1 infantry
Kansu : 2 infantry
Chahar : 1 infantry
Sakha : 1 infantry
Buryatia : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 armour and 1 factory_minor
Tobruk : 1 flag, 1 mech_infantry
Rostov : 1 infantry
Eastern Poland : 2 artilleries
Russia : 1 aaGun, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 37 infantry and 1 tactical_bomber
Tambov : 1 infantry
Western Ukraine : 1 aaGun
Vologda : 1 infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Samara : 2 aaGuns and 8 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 64
Russians : 30 / 39
Japanese : 49 / 64
Americans : 57 / 78
Chinese : 7 / 6
British : 29 / 34
UK_Pacific : 10 / 6
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
You’ll be cutting it pretty close if you move on Russia next turn!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Sakha
1 infantry moved from Amur to Sakha
2 armour moved from Manchuria to Buryatia
1 infantry moved from Manchuria to Jehol
1 armour moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Timguska to Kansu
1 artillery moved from Timguska to Kansu
2 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
2 armour moved from Hunan to Yunnan
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
3 carriers moved from 44 Sea Zone to 37 Sea Zone
2 cruisers moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 44 Sea Zone to 41 Sea Zone
2 destroyers moved from 44 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 4 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to 41 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
2 tactical_bombers moved from French Indo China to 42 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
2 tactical_bombers moved from French Indo China to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Korea to Manchuria
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Siam to Shan State
Combat - Japanese
Battle in Sikang
Japanese attack with 2 infantry
Chinese defend with 1 infantry
1 infantry owned by the Japanese retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 2 submarines
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Jehol
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Australia
Battle in 42 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking Western Australia from ANZAC, taking 42 Sea Zone from Americans with 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
1 mech_infantry owned by the Japanese retreated to Siberia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 submarine; Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 3 destroyers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 3 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Buryatia
Japanese attack with 2 armour
Russians defend with 3 infantry
Japanese win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Java
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 aaGun moved from Timguska to Kansu
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from 41 Sea Zone to Malaya
2 tactical_bombers moved from Yunnan to Malaya
2 fighters moved from Yunnan to Malaya
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
4 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Japanese undo move 5.
Japanese undo move 2.
1 destroyer and 2 transports placed in 19 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
We’ll see what happens when I get there lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Italians defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries and 1 infantry
Americans win, taking Algeria from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers and 1 transport
Americans win, taking Celebes from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 2 destroyers and 1 transport
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from Algeria to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery and 1 fighter placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6,3,2
Americans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 2 infantry
Morocco : 1 flag, 1 airfield, 1 bomber and 2 fighters
Algeria : 1 flag, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer, 1 submarine and 1 transport
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 5 transports
Production/PUs Summary :
Germans : 48 / 64
Russians : 27 / 39
Japanese : 58 / 61
Americans : 61 / 77
Chinese : 3 / 6
British : 29 / 34
UK_Pacific : 10 / 6
Italians : 15 / 16
ANZAC : 9 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 48 / 64
Russians : 27 / 39
Japanese : 57 / 61
Americans : 61 / 77
Chinese : 4 / 4
British : 29 / 34
UK_Pacific : 10 / 6
Italians : 15 / 16
ANZAC : 9 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British repair 3 damage on 3 harbours; Remaining resources: 31 PUs;
British buy 3 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
3 fighters moved from United Kingdom to 105 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
British creates battle in territory 71 Sea Zone
Battle in 105 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
British win, taking 105 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 105 Sea Zone to United Kingdom
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 79 Sea Zone to 76 Sea Zone
1 armour, 1 artillery and 2 infantry moved from West India to India
1 armour moved from Burma to India
2 armour and 1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 submarine placed in 98 Sea Zone
2 armour placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,6
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Burma : 3 infantry
India : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Tobruk : 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Eire : 1 flag
Iraq : 2 armour and 1 mech_infantry
81 Sea Zone : 1 transport
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
91 Sea Zone : 2 transports
105 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 48 / 64
Russians : 27 / 39
Japanese : 57 / 61
Americans : 61 / 77
Chinese : 4 / 4
British : 29 / 34
UK_Pacific : 10 / 7
Italians : 15 / 16
ANZAC : 9 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I don’t know what’s going on with the game engine but it wouldn’t let me load any transports on UK’s NCM…so I had to edit them in.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Albania to Bulgaria
4 infantry moved from Albania to Yugoslavia
1 bomber moved from Southern France to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Western Australia
1 fighter moved from Queensland to Western Australia
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Western Australia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 2 submarines
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
Western Australia : 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 cruiser and 1 transport
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 48 / 64
Russians : 27 / 39
Japanese : 52 / 61
Americans : 61 / 77
Chinese : 4 / 4
British : 29 / 34
UK_Pacific : 10 / 7
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tobruk : 1 infantry
Iraq : 1 infantry
Production/PUs Summary :
Germans : 48 / 64
Russians : 27 / 39
Japanese : 52 / 61
Americans : 61 / 77
Chinese : 4 / 4
British : 29 / 34
UK_Pacific : 10 / 7
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour, 3 artilleries, 12 infantry and 17 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Russia
2 bombers moved from Germany to Russia
6 fighters and 6 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 5 armour, 3 artilleries, 2 bombers, 6 fighters, 12 infantry, 20 mech_infantrys and 6 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 37 infantry and 1 tactical_bomber
Germans captures 39PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is -81
Casualties for Germans: 4 armour, 3 artilleries, 3 fighters, 12 infantry, 20 mech_infantrys and 6 tactical_bombers
Casualties for Russians: 1 aaGun, 4 armour, 4 artilleries, 37 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 infantry moved from Archangel to Smolensk
3 fighters moved from Russia to Smolensk
2 bombers moved from Russia to Smolensk
3 aaGuns moved from Bryansk to Smolensk
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Southern France
5 infantry placed in Germany
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,3
Germans collect 49 PUs (2 lost to blockades); end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
I still got it but nice shooting