@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L g40 snake11eyes (axis) v captain walker (allies) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 48 / 62
Russians : 30 / 40
Japanese : 57 / 64
Americans : 58 / 78
Chinese : 4 / 6
British : 29 / 34
UK_Pacific : 5 / 6
Italians : 15 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British repair 6 damage on 6 harbours; Remaining resources: 28 PUs;
British buy 1 armour, 1 artillery, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from India to Burma
4 infantry moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
British creates battle in territory 105 Sea Zone
Battle in Burma
British attack with 1 armour and 4 infantry
Japanese defend with 1 armour and 1 artillery
British win, taking Burma from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 armour moved from Belgian Congo to EgyptPlace Units - British
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 aaGun and 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 armour and 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
West India : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Tobruk : 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Eire : 1 flag
71 Sea Zone : 1 transport
79 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
91 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 62
Russians : 30 / 40
Japanese : 56 / 64
Americans : 58 / 78
Chinese : 4 / 6
British : 29 / 34
UK_Pacific : 6 / 6
Italians : 15 / 16
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
For some reason the game engine wouldn’t let me load my transports in Canada…so I edited my NCM in.
That sucked in Burma! I built up there to hold back Japan…not to just roll over and die! -
Lol ya that was a bad one for ya.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Greece to Albania
1 bomber moved from Tunisia to Gibraltar
1 armour, 2 artilleries and 2 infantry moved from Tunisia to AlgeriaCombat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar causes 3 damage total.
Battle in Algeria
Italians attack with 1 armour, 2 artilleries and 2 infantry
Americans defend with 2 infantry
Italians win, taking Algeria from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
3 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 57 Sea Zone
1 submarine moved from 60 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 submarine
43 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 submarine
57 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 48 / 62
Russians : 30 / 40
Japanese : 52 / 64
Americans : 57 / 78
Chinese : 4 / 6
British : 29 / 34
UK_Pacific : 10 / 6
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 infantryProduction/PUs Summary :
Germans : 48 / 62
Russians : 30 / 40
Japanese : 52 / 64
Americans : 57 / 78
Chinese : 4 / 6
British : 29 / 34
UK_Pacific : 10 / 6
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
And I’m getting tired of that damn Italian bomber blowing up Gib evey turn!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Archangel
2 armour, 3 artilleries, 13 infantry and 10 mech_infantrys moved from Smolensk to Bryansk
7 mech_infantrys moved from Baltic States to Bryansk
3 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Baltic States to Archangel
1 bomber moved from Western Germany to UkraineCombat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 5 armour, 3 artilleries, 13 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 armour, 3 artilleries, 12 infantry and 17 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Smolensk to Bryansk
1 bomber moved from Ukraine to Romania
1 fighter moved from Archangel to Novgorod
2 fighters moved from 112 Sea Zone to Novgorod
3 tactical_bombers moved from Western Germany to Novgorod
3 fighters moved from Western Germany to Novgorod
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 artilleries moved from France to Western Germany
1 carrier, 1 cruiser, 4 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 52 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Ya he’s a sneaky little bugger lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Romania
2 artilleries moved from Western Ukraine to Eastern Poland
2 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Battle in Romania
Russians attack with 1 armour
Germans defend with 1 bomber and 1 factory_minor
Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Tambov
5 infantry moved from Samara to Russia
2 aaGuns and 8 infantry moved from Novosibirsk to Samara
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Buryatia to SakhaPlace Units - Russians
1 armour and 9 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Kansu : 2 infantry
Chahar : 1 infantry
Sakha : 1 infantry
Buryatia : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Romania : 1 flag, 1 armour and 1 factory_minor
Tobruk : 1 flag, 1 mech_infantry
Rostov : 1 infantry
Eastern Poland : 2 artilleries
Russia : 1 aaGun, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 37 infantry and 1 tactical_bomber
Tambov : 1 infantry
Western Ukraine : 1 aaGun
Vologda : 1 infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Samara : 2 aaGuns and 8 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 64
Russians : 30 / 39
Japanese : 49 / 64
Americans : 57 / 78
Chinese : 7 / 6
British : 29 / 34
UK_Pacific : 10 / 6
Italians : 16 / 16
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You’ll be cutting it pretty close if you move on Russia next turn!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 10 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Siberia to Sakha
1 infantry moved from Amur to Sakha
2 armour moved from Manchuria to Buryatia
1 infantry moved from Manchuria to Jehol
1 armour moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Timguska to Kansu
1 artillery moved from Timguska to Kansu
2 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
2 armour moved from Hunan to Yunnan
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
3 carriers moved from 44 Sea Zone to 37 Sea Zone
2 cruisers moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 submarines moved from 44 Sea Zone to 41 Sea Zone
2 destroyers moved from 44 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 4 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to 41 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
2 tactical_bombers moved from French Indo China to 42 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
2 tactical_bombers moved from French Indo China to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Korea to Manchuria
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Siam to Shan StateCombat - Japanese
Battle in Sikang
Japanese attack with 2 infantry
Chinese defend with 1 infantry
1 infantry owned by the Japanese retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 2 submarines
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Jehol
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Australia
Battle in 42 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking Western Australia from ANZAC, taking 42 Sea Zone from Americans with 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
1 mech_infantry owned by the Japanese retreated to Siberia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 submarine; Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 submarine
Battle in Kansu
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 3 destroyers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 3 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Buryatia
Japanese attack with 2 armour
Russians defend with 3 infantry
Japanese win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in JavaNon Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 aaGun moved from Timguska to Kansu
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from 41 Sea Zone to Malaya
2 tactical_bombers moved from Yunnan to Malaya
2 fighters moved from Yunnan to MalayaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
4 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Japanese undo move 5.
Japanese undo move 2.
1 destroyer and 2 transports placed in 19 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
We’ll see what happens when I get there lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Italians defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries and 1 infantry
Americans win, taking Algeria from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 destroyers and 1 transport
Americans win, taking Celebes from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 2 destroyers and 1 transport
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from Algeria to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 artillery and 1 fighter placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6,3,2
Americans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 2 infantry
Morocco : 1 flag, 1 airfield, 1 bomber and 2 fighters
Algeria : 1 flag, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer, 1 submarine and 1 transport
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 48 / 64
Russians : 27 / 39
Japanese : 58 / 61
Americans : 61 / 77
Chinese : 3 / 6
British : 29 / 34
UK_Pacific : 10 / 6
Italians : 15 / 16
ANZAC : 9 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 48 / 64
Russians : 27 / 39
Japanese : 57 / 61
Americans : 61 / 77
Chinese : 4 / 4
British : 29 / 34
UK_Pacific : 10 / 6
Italians : 15 / 16
ANZAC : 9 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British repair 3 damage on 3 harbours; Remaining resources: 31 PUs;
British buy 3 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
3 fighters moved from United Kingdom to 105 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
British creates battle in territory 71 Sea Zone
Battle in 105 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
British win, taking 105 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 105 Sea Zone to United Kingdom
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 79 Sea Zone to 76 Sea Zone
1 armour, 1 artillery and 2 infantry moved from West India to India
1 armour moved from Burma to India
2 armour and 1 mech_infantry moved from Egypt to IraqPlace Units - British
1 submarine placed in 98 Sea Zone
2 armour placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,6
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 3 infantry
India : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Tobruk : 1 armour and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Eire : 1 flag
Iraq : 2 armour and 1 mech_infantry
81 Sea Zone : 1 transport
98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
91 Sea Zone : 2 transports
105 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 48 / 64
Russians : 27 / 39
Japanese : 57 / 61
Americans : 61 / 77
Chinese : 4 / 4
British : 29 / 34
UK_Pacific : 10 / 7
Italians : 15 / 16
ANZAC : 9 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I don’t know what’s going on with the game engine but it wouldn’t let me load any transports on UK’s NCM…so I had to edit them in.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Albania to Bulgaria
4 infantry moved from Albania to Yugoslavia
1 bomber moved from Southern France to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Western Australia
1 fighter moved from Queensland to Western Australia
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Western Australia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 2 submarines
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarinesNon Combat Move - ANZAC
1 fighter moved from Western Australia to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
Western Australia : 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 cruiser and 1 transport
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 48 / 64
Russians : 27 / 39
Japanese : 52 / 61
Americans : 61 / 77
Chinese : 4 / 4
British : 29 / 34
UK_Pacific : 10 / 7
Italians : 15 / 15
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





