FYI, I’m going to be on travel the next three days and not sure how much internet access I’ll have. Might not be able to post until Thursday.
No problem, have a good trip - thanks for the heads-up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 8 infantry moved from Eastern Poland to Bessarabia
1 armour, 3 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 artillery moved from Novgorod to Karelia
2 infantry moved from Baltic States to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Ukraine
6 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Hunan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Hunan
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to Suiyuyan
2 fighters moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Manchuria to Kwangtung
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Yunnan, round 1 : 4/4 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 1 : 3/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 3 fighters and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters and 2 infantry in Kwangtung, round 1 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Borneo
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 1 : 3/7 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
3 fighters moved from Kwangtung to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from Suiyuyan to Anhwe
2 infantry moved from Shantung to Anhwe
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 bomber, 6 fighters and 3 tactical_bombers
Kiangsu : 1 factory_minor and 7 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Siam : 1 infantry
Manchuria : 1 aaGun and 9 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Hopei : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery, 1 bomber and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 2 submarines
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
20 Sea Zone : 2 transports
19 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 46 / 56
Russians : 35 / 36
Japanese : 46 / 46
Americans : 50 / 53
Chinese : 5 / 16
British : 26 / 31
UK_Pacific : 14 / 21
Italians : 14 / 19
ANZAC : 10 / 11
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 106 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 2 submarines
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Shensi to Hopei
4 infantry moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
3 infantry moved from Shensi to Hopei
4 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - British
1 unit repaired.
1 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
Combat - British
Battle in French Indo China
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Burma to Shan State
1 artillery and 5 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
2 battleships and 2 cruisers moved from 109 Sea Zone to 106 Sea Zone
Place Units - British
1 infantry placed in Egypt
1 fighter placed in United Kingdom
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 30 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 1 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
2 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
1 infantry moved from Albania to Bulgaria
4 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Tobruk to Libya
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag, 1 artillery and 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag, 2 infantry
Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Tunisia : 1 flag
Romania : 2 armour
Albania : 1 infantry
Northern Italy : 1 factory_major
Libya : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Bulgaria : 1 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 1 armour, 3 artilleries and 3 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 35 / 36
Japanese : 43 / 46
Americans : 52 / 74
Chinese : 8 / 15
British : 28 / 30
UK_Pacific : 14 / 14
Italians : 15 / 23
ANZAC : 10 / 11
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 2 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 cruiser moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 6,4 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Heavy Bomber
Activate Technology - Germans
Germans activating Heavy Bomber
Purchase Units - Germans
Germans buy 8 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Germans
Non Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 bombers moved from Western Germany to France
2 infantry moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Southern France to France
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
3 aaGuns moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Slovakia Hungary
6 armour moved from Germany to Slovakia Hungary
3 aaGuns, 11 artilleries and 11 infantry moved from Germany to Poland
4 mech_infantrys moved from Germany to Slovakia Hungary
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
Place Units - Germans
8 mech_infantrys placed in Germany
2 submarines placed in 105 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor and 4 infantry
Slovakia Hungary : 6 armour, 2 artilleries, 6 infantry and 7 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 3 armour and 1 infantry
Poland : 3 aaGuns, 11 artilleries and 14 infantry
Germany : 1 factory_major and 8 mech_infantrys
Southern Italy : 1 fighter and 2 tactical_bombers
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 3 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
105 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 46 / 58
Russians : 35 / 36
Japanese : 43 / 46
Americans : 52 / 74
Chinese : 8 / 15
British : 28 / 30
UK_Pacific : 14 / 14
Italians : 15 / 23
ANZAC : 10 / 21
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Time to get “HEAVY”! Â :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Belarus to Bryansk
6 infantry moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Sakha
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 cruiser and 1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Hunan to Shensi
Japanese take Shensi from Chinese
7 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 bomber moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Shan State
1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 artilleries, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 2 cruisers, 3 destroyers and 2 transports in 37 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 carrier, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 1 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in Sumatra
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Hopei, round 1 : 1/4 hits
Chinese roll dice for 2 infantry in Hopei, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Hopei, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 7/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 armour moved from Hunan to Kwangsi
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
4 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Hopei to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 4 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 2 bombers, 6 fighters and 3 tactical_bombers
Kiangsu : 1 aaGun, 1 factory_minor, 1 infantry and 3 mech_infantrys
Kiangsi : 7 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Manchuria : 8 infantry
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 battleships, 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombers
19 Sea Zone : 1 transport
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 58
Russians : 35 / 35
Japanese : 58 / 58
Americans : 52 / 74
Chinese : 4 / 15
British : 28 / 30
UK_Pacific : 10 / 14
Italians : 15 / 23
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Guam
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to Quebec
1 armour moved from Central United States to Quebec
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
3 infantry moved from Sikang to Szechwan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Sikang
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - British
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 cruisers moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to 41 Sea Zone