@AndrewAAGamer Ok, sounds good. I am turning in for the night as I work early hours. I should be able to view your turn in the AM should you post this evening.
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10)
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no problem, edit away.
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I have played so few games past 4 rounds, I get kind of lost at this point
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Here comes UK
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Z81 attack
Need submerge decisions for German and Italian subs - thanks
I will be doing one round at a time, and give you a chance to submerge each roundTripleA does not do sub battles properly, so I will roll it on the forum and then edit as necessary.
See attached map
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Actually, I can do it in TripleA
Since I don’t have a destroyer, TripleA will do it correctly. It’s when you have a destroyer present and it still rolls the subs first and makes you choose casualties, that it’s wrong.
Still, I will be checking with you round by round as necessary
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Actually, I can do it in TripleA
Since I don’t have a destroyer, TripleA will do it correctly. It’s when you have a destroyer present and it still rolls the subs first and makes you choose casualties, that it’s wrong.
Still, I will be checking with you round by round as necessary
I’d have to double-check, but I think even though you still have to choose sub losses first even when you have a destroyer, you still get to roll for the casualties you pick.
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subs fight for the first round
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@Eggman:
I’d have to double-check, but I think even though you still have to choose sub losses first even when you have a destroyer, you still get to roll for the casualties you pick.
Yes, you do, but that still sucks because you don’t know what your attack roll is yet, and the defender could know how many hits they’ve scored when they choose. Neither of these should be the case.
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I hit 2/3 with fighters
Which 2 surface ships do you lose?
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Both subs missed
The way things have been going lately, I’m sure you’re not surprised
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The cruiser has yet to roll
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destroyer, cruiser
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My cruiser misses
You got 2/3 hits
I lost 2 fightersIt’s undamaged carrier, cruiser, and fighter vs. 2 subs and cruiser
Submerge German sub?
Submerge Italian sub? -
both subs fight
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Both subs miss
Fighter sinks cruiser
UK cruiser hitsWhich sub do you lose?
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lose the german sub
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
EDIT: Removing units owned by Americans from Alberta Saskatchewan Manitoba: 1 mech_infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Finland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 bombers and 2 fighters
EDIT: Adding units owned by Americans to Finland: 2 bombers and 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 fighter and 2 transports
EDIT: Removing units owned by Americans from Morocco: 2 infantry and 2 mech_infantrys
EDIT: Adding units owned by Americans to 108 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Eire: 2 infantry and 2 mech_infantrys
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to Finland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 9 PUs;
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 9
EDIT: Changing PUs for UK_Pacific from 9 to 10
EDIT: Turning off Edit Mode
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to 81 Sea Zone
2 fighters moved from India to 81 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in 81 Sea Zone
British attack with 1 carrier, 1 cruiser and 3 fighters
Germans defend with 1 submarine; Italians defend with 2 cruisers, 1 destroyer and 1 submarine
1 carrier owned by the British retreated to 76 Sea Zone
Italians win, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser and 2 fighters
Casualties for Italians: 2 cruisers and 1 destroyerNon Combat Move - British
1 fighter moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from India to Eastern Persia
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 aaGun moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
2 transports moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 fighter and 1 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Iraq
1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 fighter -
Again, the ground units on Eire are actually on the US transports in the middle of the Atlantic
If you have any questions, don’t hesitate to ask - sorry again for the mess
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Italians win, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 6
Really? That’s messed up :lol:
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Zhukov advised me since seeing this that you can move units around in edit mode in the movement phases.
So now that I know I don’t have to add and remove units to move them, I won’t be as messy in the future…
Sorry - still learning the ropes of this program





