13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :28

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Archangel

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :28

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Bryansk
                2 fighters moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                2 armour and 8 infantry moved from Russia to Bryansk
                2 aaGuns, 9 artilleries and 12 infantry moved from Volgograd to Tambov
                1 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :28

    Purchase Units - Japanese
                Japanese buy 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Iraq to Saudi Arabia
                      Japanese take Saudi Arabia from ANZAC
                3 bombers moved from Iraq to Volgograd
                1 mech_infantry moved from Iraq to Caucasus
                4 fighters and 5 tactical_bombers moved from Iraq to Caucasus
                4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
                4 infantry moved from Greece to 99 Sea Zone
                4 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
                4 infantry moved from 100 Sea Zone to Ukraine

    Combat - Japanese
                Battle in Ukraine
                    Japanese attack with 4 armour, 4 infantry and 4 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Japanese roll dice for 4 armour, 4 infantry and 4 mech_infantrys in Ukraine, round 1 :  4/12 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ukraine
                    Japanese win, taking Ukraine from Russians with 4 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Japanese attack with 4 fighters, 1 mech_infantry and 5 tactical_bombers
                    ANZAC defend with 2 mech_infantrys
                        Japanese roll dice for 4 fighters, 1 mech_infantry and 5 tactical_bombers in Caucasus, round 1 :  4/10 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 1 :  0/2 hits
                        2 mech_infantrys owned by the ANZAC lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 2 mech_infantrys
                Battle in Volgograd
                    Japanese attack with 3 bombers
                    ANZAC defend with 2 fighters; Russians defend with 1 factory_minor
                        Japanese roll dice for 3 bombers in Volgograd, round 1 :  3/3 hits
                        Russians roll dice for 2 fighters in Volgograd, round 1 :  1/2 hits
                        1 bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Volgograd
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - Japanese
                2 bombers moved from Volgograd to Iraq
                3 fighters moved from 99 Sea Zone to Spain
                3 fighters moved from Western Germany to Spain
                4 fighters moved from Caucasus to Iraq
                3 tactical_bombers moved from Caucasus to Iraq
                3 armour and 3 mech_infantrys moved from Angola to Anglo Egyptian Sudan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Egypt to Iraq
                2 tactical_bombers moved from Caucasus to Iraq
                4 infantry moved from Egypt to Anglo Egyptian Sudan
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                3 submarines moved from 95 Sea Zone to 99 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Egypt

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,6,4,3,1,6,4,4,3,3,1,1,4,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,5,6,2,6,2,5,5,2,4,5,6,4,4,6,6,2,6,3,2
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,1
                Japanese collect 13 PUs (11 lost to blockades); end with 13 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 19 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        43 Sea Zone : 1 flag
        Belgian Congo : 1 flag
        Egypt : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 aaGun, 3 armour, 4 infantry and 3 mech_infantrys
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Ukraine : 1 flag, 4 armour, 1 factory_minor, 3 infantry and 4 mech_infantrys
        Caucasus : 1 flag, 1 mech_infantry
        100 Sea Zone : 2 transports
        Saudi Arabia : 1 flag, 1 factory_minor and 1 infantry
        Angola : 1 flag
        99 Sea Zone : 3 battleships, 6 carriers and 3 submarines
        Iraq : 4 armour, 2 bombers, 4 fighters, 2 infantry, 9 mech_infantrys and 5 tactical_bombers
        Spain : 11 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 52 / 68
        Russians : 24 / 28
        Japanese : 24 / 13
        Americans : 73 / 98
        Chinese : 23 / 29
        British : 23 / 29
        UK_Pacific : 17 / 22
        Italians : 25 / 30
        ANZAC : 21 / 38
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.613
            Standard Deviation : 1.270
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.480
            Median : 4.000
            Variance : 1.792
            Standard Deviation : 1.339
            Total rolls : 25

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

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    USA

    NOW

  • 12

    DO IT KARL DO ITTTTTT

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :28

    Purchase Units - Americans
                Americans buy 8 artilleries, 1 bomber, 3 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                4 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                5 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                5 infantry moved from 95 Sea Zone to Southern Italy
                6 carriers moved from 91 Sea Zone to 95 Sea Zone
                8 submarines moved from 93 Sea Zone to 95 Sea Zone
                6 fighters moved from Portugal to Southern Italy
                1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
                6 destroyers moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 bombers moved from United Kingdom to Southern France
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 104 Sea Zone
                2 bombers moved from United Kingdom to 104 Sea Zone
                6 transports moved from 91 Sea Zone to 102 Sea Zone

  • 12

    oh geez i didn’t take gibraltar with a german infantry???

  • 12

    uh, yeah, that was just an oversight there karl my boy - obviously meant to do it…  :-o

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :28

    Purchase Units - Americans
                Americans buy 8 artilleries, 1 bomber, 3 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                4 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                5 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                5 infantry moved from 95 Sea Zone to Southern Italy
                6 carriers moved from 91 Sea Zone to 95 Sea Zone
                8 submarines moved from 93 Sea Zone to 95 Sea Zone
                6 fighters moved from Portugal to Southern Italy
                1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
                6 destroyers moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 bombers moved from United Kingdom to Southern France
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 104 Sea Zone
                2 bombers moved from United Kingdom to 104 Sea Zone
                6 transports moved from 91 Sea Zone to 102 Sea Zone

    Combat - Americans
                Americans creates battle in territory 91 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Southern Italy
                    Americans attack with 6 fighters and 5 infantry
                    Italians defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans captures 30PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 6 fighters and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 3 infantry
                Battle in 91 Sea Zone
                    British loiter and taunt with ; Americans attack with 8 fighters, 2 submarines and 2 tactical_bombers
                    Italians defend with 1 destroyer
                    Americans win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Western Germany causes 12 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 4,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Southern France causes 6 damage total.

    Non Combat Move - Americans
                2 bombers moved from Southern France to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                6 fighters moved from Southern Italy to 95 Sea Zone
                7 fighters moved from 91 Sea Zone to 95 Sea Zone
                3 carriers moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                5 fighters moved from 110 Sea Zone to Portugal
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                2 bombers moved from 104 Sea Zone to United Kingdom
                4 destroyers moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from West Indies to 89 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                10 artilleries moved from Central United States to 101 Sea Zone
                12 infantry moved from Eastern United States to 101 Sea Zone
                10 artilleries, 12 infantry and 11 transports moved from 101 Sea Zone to 91 Sea Zone
                10 artilleries and 12 infantry moved from 91 Sea Zone to Portugal
                2 bombers moved from Western United States to Portugal
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                6 transports moved from 102 Sea Zone to 101 Sea Zone
                2 fighters moved from Yenisey to Russia
                1 mech_infantry moved from Jehol to Suiyuyan
                1 mech_infantry moved from Korea to Jehol

    Place Units - Americans
                8 artilleries placed in Eastern United States
                8 infantry placed in Central United States
                1 bomber placed in Eastern United States
                3 fighters placed in Korea

    Turn Complete - Americans
                Americans collect 76 PUs; end with 106 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 131 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :28

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                9 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

  • 12

    seriously, same exact thing as last game. �ridiculous.

    with tiny little gibraltar, i just forgot to walk in with the german infantry. � :roll:

    it’s all yours good game karl.

    that was just a missed walkin.  you can thank your dudes for hitting.  if they hadn’t i couldn’t have forgotten the walkin.

    good game.

    you can stop now.

  • 12

    i mean, if you’re gonna grab the win like that, then i don’t really wanna continue.

    that is just silly.

    post your win, i just play too fast and sloppy with you.

  • 12

    have been FAR too busy IRL and playing far too many games.  was really just messing around with an all-in to europe strategy with you, and i have decided i don’t like it.  :lol:

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    I pulled a BS move on you.  I know it.

    BUT, I really doubt you would have been able to take USSR.  If you moved in, the allies would have been able to fly over 20+ fighters.

    As for taking Italy, as I say, it’s BS, but at this stage in the game I think it’s valid.  Vigilance at this stage is as critical as strategy I think.  I sweated rounds trying to make sure you couldn’t pull a fast one on the UK.

    Good game.  Not sure the all in Europe thing works, but it was interesting.

  • 12

    your infantry and destroyers pounded me all game on defense.  it was fitting that the dudes hitting in gibraltar left the straight open.

    obviously i just forgot a walkin, but that’s always a good lesson for when a game matters.

    nice work.

  • 12

    game kinda sucked actually.  don’t remember why i decided to rush to europe - probably frustrated with the terrible dice run i’ve been on.  :lol:

  • 12

    you really hit the jackpot though, playing me 2 extremely fast games at a time that i’m extremely sleep deprived and extremely busy IRL.  it is fun sometimes though to try some stupid crazy moves.  :lol:

  • 22 20 19 18 17 16 15 14 12

    I will say this, I think the winning move was to throwing those many US/UK troops into the western Europe meat grinder.  I lost tons of stuff but bought time for the USSR to build up.

    You made Europe virtually impenetrable!  I was impressed.  The US would have cracked it next turn though.  But like I said, I do not think you could have cracked the USSR with the massive allied ftrs regardless.

    I will run away now, knowing I got 2 games against the best player on the boards!

    Don’t worry, come Nov 1, I am sure you will hunt me down and kill me like the dirty dog I am.

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