0%

13 GL Zhukov4 vrs. Boldfresh (allies +9)

  • 16 15 10

    Looks like I accidentally hit “done” instead of “post”.  Sorry!

    bold_zhuk_i3.tsvg

  • 12

    @Zhukov44:

    Looks like I accidentally hit “done” instead of “post”.  Sorry!

    no problem at all, happens to me all the time!

  • 12

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 armour moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Finland
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Eastern Poland to Archangel
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                1 armour moved from Poland to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                6 artilleries and 19 infantry moved from Baltic States to Belarus
                3 armour, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                4 armour and 5 mech_infantrys moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Belarus
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 bomber moved from Southern France to Western Germany
                1 bomber moved from Southern France to Belarus
                2 artilleries and 1 infantry moved from Southern France to France
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Western Germany

    Combat - Germans

    Non Combat Move - Germans
                2 aaGuns moved from Germany to Western Germany
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun moved from Southern France to France
                2 aaGuns moved from Southern France to Northern Italy

    Place Units - Germans
                4 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Poland : 1 aaGun, 4 armour and 5 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 2 aaGuns
        Southern Italy : 1 artillery and 1 fighter
        Belarus : 3 armour, 11 artilleries, 1 bomber, 1 fighter, 35 infantry, 4 mech_infantrys and 1 tactical_bomber
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour and 1 mech_infantry
        Eastern Poland : 1 flag, 6 armour and 5 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Smolensk : 1 flag, 1 mech_infantry
        104 Sea Zone : 1 cruiser
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        121 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 54 / 63
        Russians : 26 / 41
        Japanese : 57 / 64
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 29 / 29
        UK_Pacific : 7 / 7
        Italians : 17 / 17
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    marti dice server is down.  will post when it’s back up and running.  have a good weekend.

  • 16 15 10

    bump

  • 12

    Is that official bump #1 or is that friendly bump?  I have several league games just about to wrap up and the xdap semifinal game going and also have a lot happening irl.  Not only that but germany is a BEAST here.  All to say I will be able to speed this one way up soon so just wondering the nature of the bump.

    Cheers

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 fighter moved from Caucasus to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Caucasus to Ukraine
                1 fighter moved from Caucasus to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Karelia to Finland

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 1 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 1 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 1 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Finland
                    Russians attack with 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 infantry in Finland, round 1 :  0/2 hits
                        Germans roll dice for 2 infantry in Finland, round 1 :  0/2 hits
                        Russians roll dice for 2 infantry in Finland, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 infantry in Finland, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Finland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                4 aaGuns, 5 artilleries, 42 infantry and 1 mech_infantry moved from Bryansk to Russia
                2 infantry moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 armour moved from Caucasus to Volgograd
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 infantry placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Russia : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 62 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Samara : 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 32 / 41
        Japanese : 57 / 64
        Americans : 52 / 72
        Chinese : 6 / 12
        British : 29 / 29
        UK_Pacific : 7 / 7
        Italians : 17 / 17
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.615
            Median : 4.000
            Variance : 0.240
            Standard Deviation : 0.490
            Total rolls : 26

    Neutral_Axis Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

  • 12

    It was hard but I finally killed a few germans.  :-o

  • 16 15 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to India
                2 bombers moved from Siam to India
                1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 fighter moved from Siam to Shan State
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Shan State
                1 artillery and 4 infantry moved from French Indo China to Yunnan
                2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
                3 armour moved from Kwangtung to Yunnan
                2 artilleries and 7 infantry moved from Hunan to Yunnan
                1 fighter moved from Philippines to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Philippines to Shan State
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

  • 16 15 10

    Intercept in India?

  • 12

    @Zhukov44:

    Intercept in India?

    that’s a negative ghostrider.

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to India
                2 bombers moved from Siam to India
                1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 fighter moved from Siam to Shan State
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Shan State
                1 artillery and 4 infantry moved from French Indo China to Yunnan
                2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
                3 armour moved from Kwangtung to Yunnan
                2 artilleries and 7 infantry moved from Hunan to Yunnan
                1 fighter moved from Philippines to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Philippines to Shan State
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Yunnan, round 1 :  6/22 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shan State, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter moved from India to 38 Sea Zone
                1 carrier moved from 41 Sea Zone to 38 Sea Zone
                1 aaGun moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 33 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Shan State to Hunan
                1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from 42 Sea Zone to 38 Sea Zone
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Siam
                1 fighter moved from Hunan to Anhwe
                2 bombers moved from India to French Indo China

    Place Units - Japanese
                1 carrier and 2 transports placed in 6 Sea Zone
                2 artilleries placed in Japan
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Korea : 4 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Siam : 1 fighter and 2 tactical_bombers
        Yunnan : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry and 1 tactical_bomber
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 fighter
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        38 Sea Zone : 1 carrier, 2 fighters and 1 transport
        6 Sea Zone : 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 32 / 41
        Japanese : 59 / 64
        Americans : 52 / 72
        Chinese : 4 / 12
        British : 29 / 29
        UK_Pacific : 7 / 7
        Italians : 17 / 17
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 22 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 13 times
            Average roll : 3.614
            Median : 3.000
            Variance : 2.435
            Standard Deviation : 1.560
            Total rolls : 70

    Null / Other
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.594
            Median : 3.000
            Variance : 1.484
            Standard Deviation : 1.218
            Total rolls : 32

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.594
            Median : 3.000
            Variance : 1.484
            Standard Deviation : 1.218
            Total rolls : 32

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 12

    i don’t think i’m going to be able to resist taking a shot at yunnan  :|

  • 12

    may need some additional time to make the US/Ch/UK series of moves - just signed a contract on a house today and have a million things going on.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 104 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 104 Sea Zone to Gibraltar
                1 carrier and 1 fighter moved from 91 Sea Zone to 64 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
                1 armour and 1 infantry moved from 64 Sea Zone to Southeast Mexico
                3 fighters moved from Eastern United States to Western United States
                2 fighters moved from Western United States to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                1 carrier and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 submarine moved from 101 Sea Zone to 64 Sea Zone
                1 submarine moved from 64 Sea Zone to 28 Sea Zone

    Place Units - Americans
                1 infantry and 1 tactical_bomber placed in Western United States
                5 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Northern Territory : 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 carrier
        28 Sea Zone : 1 submarine
        10 Sea Zone : 2 carriers, 5 destroyers, 3 submarines and 1 transport
        Central United States : 4 aaGuns, 1 factory_major and 2 mech_infantrys
        Southeast Mexico : 1 armour and 1 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery, 3 fighters and 3 infantry
        British Guiana : 1 infantry
        64 Sea Zone : 1 carrier and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 32 / 41
        Japanese : 59 / 64
        Americans : 52 / 72
        Chinese : 4 / 12
        British : 29 / 29
        UK_Pacific : 7 / 7
        Italians : 17 / 17
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries, 1 fighter and 15 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 4 artilleries, 1 fighter and 15 infantry
                    Japanese defend with 1 aaGun, 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry
                        AA guns fire in Yunnan :  1/1 hits
                        1 fighter owned by the Chinese lost in Yunnan
                        Chinese roll dice for 4 artilleries and 15 infantry in Yunnan, round 1 :  6/19 hits
                        Japanese roll dice for 1 aaGun, 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Yunnan, round 1 :  8/22 hits
                        5 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 4 artilleries and 7 infantry in Yunnan, round 2 :  5/11 hits
                        Japanese roll dice for 3 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 :  5/17 hits
                        5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 4 artilleries and 2 infantry in Yunnan, round 3 :  0/6 hits
                        Japanese roll dice for 3 armour, 5 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 3 :  7/12 hits
                        4 artilleries owned by the Chinese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 3 armour, 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -36
                    Casualties for Japanese: 1 aaGun and 10 infantry
                    Casualties for Chinese: 4 artilleries, 1 fighter and 15 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Sikang : 4 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 32 / 41
        Japanese : 59 / 64
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 29 / 29
        UK_Pacific : 7 / 7
        Italians : 17 / 17
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    those were some death dice zhuk.  seems you usually get those against me…  :lol:

  • 12

    zhuk, do you mind if i noncom the 3 US ftrs to london instead of to gib?  this had nothing to do with the chinese rout that just occured and i haven’t yet gone with UK.

  • 12

    i guess i would like to ask, for sake of turn planning time, if you mind if i change US noncombat moves up until the time i start with dice on the UK turn.  Unless it is involving the pacific theater which could sometimes be affected by the chinese move, of course.  But in the atlantic, it would be easier to move faster if i can change US noncoms while i am planning the UK move in the atlantic.

    cheers

T-shirts, Hats, and More

Suggested Topics

  • 37
  • 10
  • 25
  • 36
  • 93
  • 224
  • 137
  • 128
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

18.0k

Users

40.8k

Topics

1.8m

Posts