@cwglee51 Nice to get above average luck in every battle!
13 GL Zhukov4 vrs. Boldfresh (allies +9)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 41 Sea Zone to India
2 bombers moved from Siam to India
1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from Siam to Shan State
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
1 artillery and 4 infantry moved from French Indo China to Yunnan
2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 artilleries and 7 infantry moved from Hunan to Yunnan
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese -
Intercept in India?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 41 Sea Zone to India
2 bombers moved from Siam to India
1 fighter and 1 tactical_bomber moved from Siam to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from Siam to Shan State
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
1 artillery and 4 infantry moved from French Indo China to Yunnan
2 artilleries, 1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
2 artilleries and 7 infantry moved from Hunan to Yunnan
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in Yunnan
Japanese attack with 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Yunnan, round 1 : 6/22 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 : 2/4 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shan State, round 1 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/2 hits
Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from India to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 38 Sea Zone
1 aaGun moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hunan
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Siam
1 fighter moved from Hunan to Anhwe
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Korea : 4 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Siam : 1 fighter and 2 tactical_bombers
Yunnan : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry and 1 tactical_bomber
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 fighter
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
38 Sea Zone : 1 carrier, 2 fighters and 1 transport
6 Sea Zone : 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
54 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 50 / 63
Russians : 32 / 41
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 4 / 12
British : 29 / 29
UK_Pacific : 7 / 7
Italians : 17 / 17
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 22 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3.614
Median : 3.000
Variance : 2.435
Standard Deviation : 1.560
Total rolls : 70Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.594
Median : 3.000
Variance : 1.484
Standard Deviation : 1.218
Total rolls : 32Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.594
Median : 3.000
Variance : 1.484
Standard Deviation : 1.218
Total rolls : 32ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
i don’t think i’m going to be able to resist taking a shot at yunnan :|
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may need some additional time to make the US/Ch/UK series of moves - just signed a contract on a house today and have a million things going on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 5 destroyers, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to Gibraltar
1 carrier and 1 fighter moved from 91 Sea Zone to 64 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Southeast Mexico
3 fighters moved from Eastern United States to Western United States
2 fighters moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 64 Sea Zone to 28 Sea ZonePlace Units - Americans
1 infantry and 1 tactical_bomber placed in Western United States
5 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Northern Territory : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 submarine
25 Sea Zone : 1 carrier
28 Sea Zone : 1 submarine
10 Sea Zone : 2 carriers, 5 destroyers, 3 submarines and 1 transport
Central United States : 4 aaGuns, 1 factory_major and 2 mech_infantrys
Southeast Mexico : 1 armour and 1 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 3 fighters and 3 infantry
British Guiana : 1 infantry
64 Sea Zone : 1 carrier and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 50 / 63
Russians : 32 / 41
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 4 / 12
British : 29 / 29
UK_Pacific : 7 / 7
Italians : 17 / 17
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries, 1 fighter and 15 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 aaGun, 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry
AA guns fire in Yunnan : 1/1 hits
1 fighter owned by the Chinese lost in Yunnan
Chinese roll dice for 4 artilleries and 15 infantry in Yunnan, round 1 : 6/19 hits
Japanese roll dice for 1 aaGun, 3 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Yunnan, round 1 : 8/22 hits
5 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 artilleries and 7 infantry in Yunnan, round 2 : 5/11 hits
Japanese roll dice for 3 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 5/17 hits
5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 4 artilleries and 2 infantry in Yunnan, round 3 : 0/6 hits
Japanese roll dice for 3 armour, 5 artilleries, 3 infantry and 1 mech_infantry in Yunnan, round 3 : 7/12 hits
4 artilleries owned by the Chinese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win with 3 armour, 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -36
Casualties for Japanese: 1 aaGun and 10 infantry
Casualties for Chinese: 4 artilleries, 1 fighter and 15 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Sikang : 4 infantry
Production/PUs Summary :
Germans : 50 / 63
Russians : 32 / 41
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 29
UK_Pacific : 7 / 7
Italians : 17 / 17
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
those were some death dice zhuk. seems you usually get those against me… :lol:
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zhuk, do you mind if i noncom the 3 US ftrs to london instead of to gib? this had nothing to do with the chinese rout that just occured and i haven’t yet gone with UK.
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i guess i would like to ask, for sake of turn planning time, if you mind if i change US noncombat moves up until the time i start with dice on the UK turn. Unless it is involving the pacific theater which could sometimes be affected by the chinese move, of course. But in the atlantic, it would be easier to move faster if i can change US noncoms while i am planning the UK move in the atlantic.
cheers
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In a non-league game you wouldn’t have to ask for edits like this.
But I’d prefer that for league or tourney games you plan it out and practice the 3 turns before you make your move. In principle, Chinese results ‘could’ effect how you want to do things in Europe. So I mind if you change moves after combat dice are rolled, even if the combat was on the other side of the globe. I would want to be asked them.
I don’t mind this particular edit so go ahead.
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fair enough.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 92 Sea Zone to 104 Sea Zone
1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians -
scramble orders for z112?
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no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 destroyer and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 92 Sea Zone to 104 Sea Zone
1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from ItaliansCombat - British
Battle in Normandy Bordeaux
Battle in NorwayNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 cruisers moved from 92 Sea Zone to 104 Sea Zone
3 cruisers moved from 104 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Egypt to Gibraltar
2 artilleries and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Persia to India
1 fighter moved from Persia to IndiaPlace Units - British
1 destroyer and 3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 aaGunTerritory Summary for British, UK_Pacific :
India : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 4 mech_infantrys
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 1 armour, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 2 infantry
112 Sea Zone : 1 transport
64 Sea Zone : 1 fighter
Iraq : 2 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 1 infantry
110 Sea Zone : 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 45 / 63
Russians : 32 / 41
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 4 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 16 / 17
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
7 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Southern Italy to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 fighter moved from Southern Italy to Western Germany
2 artilleries and 4 infantry moved from Yugoslavia to Northern Italy
1 artillery and 3 infantry moved from Italian Somaliland to British SomalilandCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Ukraine, round 1 : 0/5 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
2 aaGuns moved from Northern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from Ukraine to GreecePlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag, 1 artillery and 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Western Germany : 2 aaGuns, 2 fighters and 7 infantry
Tobruk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major, 11 infantry and 1 mech_infantry
Libya : 1 armour
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
Greece : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 45 / 63
Russians : 27 / 41
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 4 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 21 / 21
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.583
Median : 4.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 63
Russians : 27 / 41
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 4 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 21 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.6.1.4, time: 15:20:24





