@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
i guess i would like to ask, for sake of turn planning time, if you mind if i change US noncombat moves up until the time i start with dice on the UK turn. Unless it is involving the pacific theater which could sometimes be affected by the chinese move, of course. But in the atlantic, it would be easier to move faster if i can change US noncoms while i am planning the UK move in the atlantic.
cheers
In a non-league game you wouldn’t have to ask for edits like this.
But I’d prefer that for league or tourney games you plan it out and practice the 3 turns before you make your move. In principle, Chinese results ‘could’ effect how you want to do things in Europe. So I mind if you change moves after combat dice are rolled, even if the combat was on the other side of the globe. I would want to be asked them.
I don’t mind this particular edit so go ahead.
fair enough.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 92 Sea Zone to 104 Sea Zone
1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
scramble orders for z112?
no scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 destroyer and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 92 Sea Zone to 104 Sea Zone
1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - British
Battle in Normandy Bordeaux
Battle in Norway
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 cruisers moved from 92 Sea Zone to 104 Sea Zone
3 cruisers moved from 104 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Egypt to Gibraltar
2 artilleries and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Persia to India
1 fighter moved from Persia to India
Place Units - British
1 destroyer and 3 transports placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 aaGun
Territory Summary for British, UK_Pacific :
India : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 4 mech_infantrys
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 1 armour, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 2 infantry
112 Sea Zone : 1 transport
64 Sea Zone : 1 fighter
Iraq : 2 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 1 infantry
110 Sea Zone : 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 45 / 63
Russians : 32 / 41
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 4 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 16 / 17
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
7 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Southern Italy to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 fighter moved from Southern Italy to Western Germany
2 artilleries and 4 infantry moved from Yugoslavia to Northern Italy
1 artillery and 3 infantry moved from Italian Somaliland to British Somaliland
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Ukraine, round 1 : 0/5 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
2 aaGuns moved from Northern Italy to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from Ukraine to Greece
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
EDIT: Turning off Edit Mode
1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Territory Summary for Italians :
British Somaliland : 1 flag, 1 artillery and 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Western Germany : 2 aaGuns, 2 fighters and 7 infantry
Tobruk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major, 11 infantry and 1 mech_infantry
Libya : 1 armour
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 3 mech_infantrys
Greece : 1 flag, 1 bomber
Production/PUs Summary :
Germans : 45 / 63
Russians : 27 / 41
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 4 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 21 / 21
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.583
Median : 4.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12
Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 63
Russians : 27 / 41
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 4 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 21 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Test summary from TripleA, engine version: 1.6.1.4, time: 15:20:24
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
4 bombers moved from Western Germany to Russia
1 bomber and 1 fighter moved from Belarus to Russia
intercept in Moscow?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
4 bombers moved from Western Germany to Russia
1 bomber and 1 fighter moved from Belarus to Russia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 1 : 2/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 5,7,5,5,5 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battles
Non Combat Move - Germans
5 bombers and 1 fighter moved from Russia to Bryansk
3 armour, 4 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
1 mech_infantry moved from Smolensk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
3 armour moved from Bryansk to Rostov
11 artilleries and 35 infantry moved from Belarus to Bryansk
6 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Archangel to Bryansk
4 armour and 4 mech_infantrys moved from Novgorod to Bryansk
4 armour and 5 mech_infantrys moved from Poland to Belarus
1 tactical_bomber moved from Western Germany to Bryansk
1 aaGun moved from Poland to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 artillery moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Bryansk
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Normandy Bordeaux to Eastern Poland
Place Units - Germans
1 infantry placed in France
5 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 5 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Germany : 1 aaGun, 1 factory_major and 1 infantry
Northern Italy : 1 artillery
Belarus : 4 armour and 5 mech_infantrys
Baltic States : 1 flag
Bryansk : 11 armour, 11 artilleries, 5 bombers, 2 fighters, 35 infantry, 10 mech_infantrys and 2 tactical_bombers
Rostov : 3 armour and 5 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 bomber
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
121 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 47 / 52
Russians : 27 / 41
Japanese : 59 / 64
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 35
UK_Pacific : 7 / 7
Italians : 21 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.000
Median : 3.500
Variance : 2.381
Standard Deviation : 1.543
Total rolls : 22
Null / Other
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
Germans Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
nothing the russian can do when the dice fall this beautifully for the germans… :lol:
R5
do my dice REALLY suck this bad? not that i haven’t also made giant mistakes! :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 units repaired.
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 armour and 1 mech_infantry moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
2 bombers moved from French Indo China to Sikang
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Shan State to Yunnan
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 carrier in 25 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in New Guinea
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sikang
Japanese attack with 3 armour, 2 bombers and 1 mech_infantry
Chinese defend with 4 infantry
Japanese roll dice for 3 armour, 2 bombers and 1 mech_infantry in Sikang, round 1 : 3/6 hits
Chinese roll dice for 4 infantry in Sikang, round 1 : 0/4 hits
3 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 3 armour, 2 bombers and 1 mech_infantry in Sikang, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers moved from Sikang to Yunnan
1 carrier and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Siam to Yunnan
2 fighters moved from 38 Sea Zone to Yunnan
1 fighter moved from Anhwe to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 tactical_bombers moved from Siam to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Szechwan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
4 infantry moved from Korea to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 6 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Place Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 armour, 5 artilleries, 2 bombers, 4 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag, 3 armour
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 3 mech_infantrys
New Guinea : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
44 Sea Zone : 1 flag
46 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
33 Sea Zone : 2 submarines
37 Sea Zone : 1 flag
20 Sea Zone : 1 carrier, 2 fighters and 4 transports
6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
54 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 47 / 52
Russians : 27 / 33
Japanese : 65 / 70
Americans : 52 / 72
Chinese : 0 / 4
British : 33 / 35
UK_Pacific : 5 / 7
Italians : 21 / 21
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.880
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.778
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.600
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
This game is bringing back bad memories. Seems like about every game I have ever lost to you I have lost on g1! :lol:
UK5