Forgot to @ you @The_Good_Captain
Global 40 2e captain walker (axis) vs. snake11 eyes (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Americans
6 transports moved from 110 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Guam to 45 Sea Zone
3 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters, 5 infantry, 1 submarine and 4 transports moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 battleship, 2 cruisers and 2 submarines moved from 10 Sea Zone to 15 Sea Zone
1 artillery moved from Soviet Far East to 3 Sea Zone
1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 3 Sea Zone to 15 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -19
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 3 artilleries, 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters, 5 infantry, 1 submarine and 4 transports
Japanese defend with 1 destroyer
Americans win with 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Holland BelgiumPlace Units - Americans
1 factory_minor placed in Holland Belgium
5 bombers placed in Western United States
1 destroyer placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 artillery and 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Egypt to 81 Sea Zone
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
3 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Albania to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
3 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
4 fighters moved from Greece to Southern Italy
1 carrier moved from 99 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Germans
1 battleship moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from 99 Sea Zone to Southern Italy
1 infantry moved from Siam to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 tactical_bomber moved from India to Kweichow
1 fighter moved from India to French Indo China
1 destroyer moved from 37 Sea Zone to 45 Sea ZoneCombat - British
Battle in 45 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 cruiser and 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Morocco
British attack with 2 infantry
Italians defend with 1 armour
British win, taking Morocco from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Kweichow
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking French Indo China from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Southern Italy
British attack with 1 armour, 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
British captures 13PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 3 artilleries, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 3 infantry
Casualties for Italians: 1 bomber and 9 infantryNon Combat Move - British
2 fighters moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to Greece
4 fighters moved from Southern Italy to Greece
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Kweichow to Burma
1 fighter moved from French Indo China to Burma
5 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
3 mech_infantrys moved from India to YunnanPlace Units - British
2 fighters placed in United Kingdom
2 fighters placed in 110 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 56 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUsPlace Units - UK_Pacific
1 fighter, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Italians
2 fighters moved from Tunisia to Southern Italy
1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 2 fighters, 1 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 3 artilleries
Casualties for Italians: 1 fighter, 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to Northern Italy
2 artilleries moved from Southern France to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6,3
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 1 fighter
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Yugoslavia : 2 aaGunsProduction/PUs Summary :
Germans : 44 / 72
Russians : 20 / 25
Japanese : 52 / 56
Americans : 53 / 73
Chinese : 3 / 1
British : 40 / 61
UK_Pacific : 17 / 17
Italians : 12 / 5
ANZAC : 17 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It looks like Germany is going to have to divert some forces from Russia just to keep Italy in the game…even though they haven’t been able to do much this game.
I think Japan may hold though…hope so. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to Holland Belgium: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 46 Sea Zone to 62 Sea Zone
2 bombers moved from New South Wales to Hawaiian Islands
1 bomber moved from Midway to Japan
1 bomber moved from Burma to Caucasus
2 infantry moved from Tobruk to LibyaCombat - ANZAC
Battle in Caucasus
ANZAC attack with 1 bomber
Japanese defend with 1 armour and 1 mech_infantry
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 bomber
Air Battle in Japan
ANZAC attacks with 1 units heading to Japan
Japanese launches 2 interceptors out of Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Cleaning up after air battlesNon Combat Move - ANZAC
1 bomber moved from Japan to Soviet Far EastPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5,1,2,2
ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 99 Sea Zone to 97 Sea ZoneNon Combat Move - French
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
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Ya Germany is in a tough spot, but Japan has the US fleet to deal with now knocking on it’s door:)
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Ummm…I’m protesting the edit of the UK units on Anzac’s turn. I don’t care if you edit units of a certain power on their turn…but not on another powers turn.
I know it weakens your defense…but it’s like me editing more infantry to West Germany from Germany for my attack.
What do you want to do? -
ya that’s fine
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 2 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 2 infantry
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 fighters and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 fighter, 3 infantry and 1 tactical_bomber moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 infantry moved from Yugoslavia to Albania
1 armour moved from Germany to Holland Belgium
1 armour, 1 bomber, 3 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
1 armour moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland BelgiumCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 5 fighters; Americans defend with 1 factory_minor and 2 fighters
retreated to Holland Belgium
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 3 fighters
Casualties for Americans: 2 fightersNon Combat Move - Germans
1 bomber moved from Holland Belgium to Western Germany
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Northern Italy
4 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery, 2 fighters and 7 infantry placed in Western Germany
2 armour placed in Germany
Germans undo move 2.
1 artillery, 2 fighters and 4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Yugoslavia
Germans undo move 3.
2 fighters placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,6,5
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
Romania : 2 infantry
Germany : 2 armour and 1 factory_major
Denmark : 1 infantry
Albania : 2 infantry
Northern Italy : 2 infantry
Belarus : 1 flag, 3 aaGuns, 7 armour, 9 artilleries and 19 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 1 artillery and 3 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 61
Russians : 19 / 25
Japanese : 52 / 56
Americans : 53 / 73
Chinese : 3 / 1
British : 39 / 61
UK_Pacific : 17 / 17
Italians : 13 / 5
ANZAC : 17 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
the game wouldn’t let me edit the two infantry back to the channel…so I put them in the Uk. Good job holding Holland!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Urals to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to BessarabiaCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
1 fighter and 1 infantry placed in Volgograd
1 bomber placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_majors; Remaining resources: 50 PUs; 6 SuicideAttackTokens;
Japanese buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kansu to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 armour moved from Caucasus to Iraq
Japanese take Northwest Persia from Neutral_Allies
Japanese take Iraq from British
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo ChinaCombat - Japanese
Japanese creates battle in territory 43 Sea Zone
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking 43 Sea Zone from ANZAC, taking French Indo China from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Philippines to Japan
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 battleship and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 artillery and 2 infantry moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Szechwan to KiangsuPlace Units - Japanese
4 armour, 1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor
Kwangsi : 1 aaGun and 3 mech_infantrys
Kiangsu : 1 factory_minor, 1 fighter and 2 tactical_bombers
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 2 infantry and 4 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 artillery and 2 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 bombers, 1 harbour and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 artillery
Yenisey : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 mech_infantry
Dutch New Guinea : 1 flag, 1 artillery
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Caucasus : 1 flag
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 43 / 61
Russians : 20 / 21
Japanese : 59 / 60
Americans : 53 / 73
Chinese : 1 / 1
British : 37 / 61
UK_Pacific : 15 / 17
Italians : 13 / 5
ANZAC : 17 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ok…ready for the US. I won’t scramble any fighters from Japan…but I get to use kamikazes…I’ve never had the chance to do that. I’ll let you know what ships they’ll be attacking when you post the file.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 5 artilleries, 2 carriers and 6 infantry; Remaining resources: 3 PUs;Combat Move - Americans
3 artilleries, 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters, 5 infantry, 1 submarine and 4 transports moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 3 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 15 Sea Zone to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
4 artilleries moved from 6 Sea Zone to Korea
1 bomber moved from United Kingdom to Germany -
Ok need those kamakazi targets
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I think I get six of them right? If so then assign two on each carrier.
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Yep 6 will do
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 5 artilleries, 2 carriers and 6 infantry; Remaining resources: 3 PUs;Combat Move - Americans
3 artilleries, 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters, 5 infantry, 1 submarine and 4 transports moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 3 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 15 Sea Zone to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
4 artilleries moved from 6 Sea Zone to Korea
1 bomber moved from United Kingdom to GermanyCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,5
Battle in 6 Sea Zone
Americans attack with 6 battleships, 3 carriers, 5 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 5 transports
Japanese defend with 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans win, taking 6 Sea Zone from Japanese with 6 battleships, 2 carriers, 5 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 53
Casualties for Japanese: 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier and 2 submarines
Battle in Korea
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Holland Belgium
6 transports moved from 107 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
5 bombers moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 armour placed in Holland Belgium
4 artilleries and 6 infantry placed in Eastern United States
1 artillery placed in Central United States
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs





