manual save on files and send
Axis Suprise Attack & Allies Capt. Walker
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 58 / 73
Russians : 11 / 12
Japanese : 64 / 86
Americans : 53 / 70
Chinese : 4 / 6
British : 37 / 37
UK_Pacific : 4 / 0
Italians : 15 / 13
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
1 artillery moved from Albania to Greece
3 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
3 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Rostov to Tambov
1 submarine moved from 92 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Greece
1 artillery moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
1 artillery moved from Albania to Greece
3 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
3 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Rostov to Tambov
1 submarine moved from 92 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 2 artilleries and 4 infantry
British defend with 2 artilleries and 3 infantry
Italians roll dice for 2 artilleries and 4 infantry in Greece, round 1 : 1/6 hits
British roll dice for 2 artilleries and 3 infantry in Greece, round 1 : 1/5 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 artilleries and 3 infantry in Greece, round 2 : 1/5 hits
British roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 0/4 hits
1 infantry owned by the British lost in Greece
Italians roll dice for 2 artilleries and 3 infantry in Greece, round 3 : 0/5 hits
British roll dice for 2 artilleries and 1 infantry in Greece, round 3 : 0/3 hits
Italians roll dice for 2 artilleries and 3 infantry in Greece, round 4 : 1/5 hits
British roll dice for 2 artilleries and 1 infantry in Greece, round 4 : 0/3 hits
1 infantry owned by the British lost in Greece
Italians roll dice for 2 artilleries and 3 infantry in Greece, round 5 : 1/5 hits
British roll dice for 2 artilleries in Greece, round 5 : 0/2 hits
1 artillery owned by the British lost in Greece
Italians roll dice for 2 artilleries and 3 infantry in Greece, round 6 : 2/5 hits
British roll dice for 1 artillery in Greece, round 6 : 0/1 hits
1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 artilleries and 3 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Tambov, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 armour owned by the Italians lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 armour moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,1,2,5,3,4
Italians collect 6 PUs (9 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 41 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Java
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 airfield placed in JavaTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
South Australia : 2 infantry
Western Australia : 2 infantry
Java : 1 flag, 1 airfield, 1 artillery, 2 fighters and 2 infantry
42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
41 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 58 / 73
Russians : 11 / 12
Japanese : 55 / 86
Americans : 53 / 70
Chinese : 4 / 6
British : 37 / 44
UK_Pacific : 13 / 8
Italians : 15 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :9
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 2 infantryProduction/PUs Summary :
Germans : 58 / 73
Russians : 11 / 12
Japanese : 55 / 86
Americans : 53 / 70
Chinese : 4 / 6
British : 37 / 44
UK_Pacific : 13 / 8
Italians : 15 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have a question about Japan’s income. On round nine they spent all of their money and their production was 67, yet it says they end with 81?
I know they get 5 for the Calcutta NO so that brought it to 86, but where did the other 14 come from? -
Oh that’s right…it’s the fourteen you took from me in India. that sucked!
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 70 PUs;
Germans buy 1 armour, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Smolensk to Russia
8 infantry moved from Smolensk to Russia
1 artillery and 11 infantry moved from Bryansk to Russia
8 armour moved from Belarus to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 armour moved from Volgograd to Tambov
1 armour moved from Volgograd to Caucasus
1 bomber moved from Normandy Bordeaux to United Kingdom -
AIR RAID !!!
Do you want to send up intercepters? Bombing run on London, and when do you want to loose the bomber at Moscow,early in the battle or later?
S.A. -
no interceptors. Take the UK bomber in Moscow out just before the Russian fighters. If it lives I can relocate it.
-
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 70 PUs;
Germans buy 1 armour, 1 destroyer, 2 fighters and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Smolensk to Russia
8 infantry moved from Smolensk to Russia
1 artillery and 11 infantry moved from Bryansk to Russia
8 armour moved from Belarus to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 armour moved from Volgograd to Tambov
1 armour moved from Volgograd to Caucasus
1 bomber moved from Normandy Bordeaux to United KingdomCombat - Germans
Battle in Tambov
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 11 armour, 3 artilleries and 19 infantry
British defend with 1 bomber; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 25 infantry and 2 tactical_bombers
3 infantry owned by the Germans , 11 armour owned by the Germans and 3 artilleries owned by the Germans retreated to Smolensk
Russians win with 2 armour, 5 artilleries, 1 bomber, 2 fighters, 19 infantry and 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Germans: 16 infantry
Casualties for Russians: 3 aaGuns and 6 infantry
Battle in Caucasus
Germans attack with 1 armour and 1 infantry
Russians defend with 1 armour
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 armour
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern Italy
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Smolensk
3 infantry moved from Eastern Poland to Western Ukraine
9 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Novgorod to ArchangelPlace Units - Germans
2 fighters placed in 112 Sea Zone
1 destroyer placed in 105 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 1 infantry placed in Germany
2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from 85 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 84 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4,1,5,2,2
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 artillery and 1 infantry moved from Vologda to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 24 infantry and 2 tactical_bombers
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 3 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 70
Russians : 12 / 12
Japanese : 55 / 86
Americans : 53 / 70
Chinese : 4 / 6
British : 37 / 44
UK_Pacific : 13 / 8
Italians : 15 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
woohoo! Russia held out! I hope they can hold one more turn…I think reinforcements are on the way.
-
TripleA Move Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 4 Sea Zone to 3 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Kweichow to Shensi
1 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Timguska to Kansu
1 infantry moved from Evenkiyskiy to Timguska
1 armour moved from Kiangsu to Hopei -
Do you want to scramble
-
yes…scramble all fighters and leave the US fighters for last.
OOL would be two on carrier,destroyer,cruiser,tac, fighters -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 4 Sea Zone to 3 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from Kweichow to Shensi
1 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Timguska to Kansu
1 infantry moved from Evenkiyskiy to Timguska
1 armour moved from Kiangsu to HopeiCombat - Japanese
ANZAC scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Shensi, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 2 fighters and 1 tactical_bomber
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 3/7 hits
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 4/8 hits
1 carrier owned by the Americans , 1 cruiser owned by the ANZAC , 1 carrier owned by the Japanese , 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 1 cruiser, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits
ANZAC roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/5 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans , 3 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 1 cruiser and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/4 hits
ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 bombers, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier, 3 fighters and 2 submarines
Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 carrier, 2 fighters and 1 tactical_bomber
Battle in Alaska
Battle in Szechwan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Szechwan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 armour owned by the Japanese lost in Szechwan
Chinese win, taking Alaska from Americans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in 3 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 carrier, 2 fighters and 3 transports
Japanese roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 carrier, 2 fighters and 3 transports in 3 Sea Zone, round 1 : 2/3 hits
1 carrier owned by the Americans and 2 destroyers owned by the Japanese lost in 3 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 fighters and 3 transports in 3 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 3 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 fighter and 3 transports in 3 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 transport owned by the Americans lost in 3 Sea Zone
2 transports owned by the Americans lost in 3 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 carrier and 3 destroyers
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 2 mech_infantrys in French Indo China, round 1 : 0/2 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
1 mech_infantry owned by the Japanese retreated to Kwangsi
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 tactical_bomber could not land in 42 Sea Zone and was removed
1 fighter and 1 tactical_bomber could not land in 3 Sea Zone and were removed
2 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from 42 Sea Zone to Kwangsi
2 transports moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalProduction/PUs Summary :
Germans : 57 / 70
Russians : 12 / 12
Japanese : 59 / 59
Americans : 51 / 70
Chinese : 3 / 6
British : 37 / 44
UK_Pacific : 12 / 8
Italians : 15 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.658
Median : 4.000
Variance : 0.347
Standard Deviation : 0.589
Total rolls : 73Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.667
Median : 4.000
Variance : 0.537
Standard Deviation : 0.733
Total rolls : 42ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.762
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Chinese Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to Alaska
1 fighter moved from Eastern United States to Alaska
1 armour, 3 infantry and 2 mech_infantrys moved from Soviet Far East to SiberiaCombat - Americans
Battle in Alaska
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Alaska from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in Siberia
Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking Siberia from Japanese with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 fighter moved from Alaska to Western United States
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 destroyers and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alaska : 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Siberia : 1 armour, 3 infantry and 2 mech_infantrys
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
26 Sea Zone : 1 submarine
10 Sea Zone : 2 destroyers and 2 transports
1 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Central United States : 1 factory_minor
Central America : 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery and 3 infantry
101 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 1 submarineProduction/PUs Summary :
Germans : 57 / 70
Russians : 13 / 12
Japanese : 56 / 59
Americans : 53 / 73
Chinese : 3 / 6
British : 37 / 44
UK_Pacific : 12 / 8
Italians : 15 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 57 / 70
Russians : 13 / 12
Japanese : 55 / 59
Americans : 53 / 73
Chinese : 4 / 10
British : 37 / 44
UK_Pacific : 12 / 8
Italians : 15 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :10
Combat Move - British
3 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone
1 bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to GreeceCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Greece
British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 3 infantry
British win, taking Greece from Italians with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Italians: 2 artilleries and 3 infantry
Battle in 39 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier and 1 fighter
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -21
Casualties for British: 1 fighter and 1 tactical_bomber
1 fighter owned by the Japanese could not land and were killedNon Combat Move - British
1 artillery moved from India to Burma
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 fighter moved from Union of South Africa to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 bomber moved from Ukraine to PersiaPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for British :
Siam : 1 infantry
Burma : 1 artillery and 1 infantry
India : 1 airfield, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 1 mech_infantry
French Indo China : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
British Guiana : 1 armour
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 1 fighter
Ethiopia : 1 flag
Caucasus : 1 armour and 1 mech_infantry
106 Sea Zone : 1 flag, 2 destroyers
Greece : 1 flag, 1 armour, 1 artillery and 4 infantry
99 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 3 transports
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 artillery and 1 infantry
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 57 / 70
Russians : 13 / 12
Japanese : 55 / 59
Americans : 53 / 73
Chinese : 4 / 10
British : 39 / 46
UK_Pacific : 12 / 0
Italians : 13 / 6
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0