like you said, let’s change it up!
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 6 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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also max 8 convoy damage again (4 above average) :wink:
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every bit helps!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 infantry moved from Belarus to Smolensk
1 infantry and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber moved from Belarus to Volgograd
3 infantry and 1 mech_infantry moved from Rostov to Volgograd
10 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
Germans take Caucasus from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Volgograd, round 1 : 3/5 hits
Russians roll dice for 2 infantry in Volgograd, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 10 armour and 10 mech_infantrys
Americans defend with 2 mech_infantrys
Germans roll dice for 10 armour and 10 mech_infantrys in Northwest Persia, round 1 : 10/20 hits
Russians roll dice for 2 mech_infantrys in Northwest Persia, round 1 : 1/2 hits
2 mech_infantrys owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Germans
3 artilleries and 2 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Smolensk to Rostov
1 bomber moved from Volgograd to Rostov
1 armour moved from Novgorod to Eastern Poland
2 infantry moved from Novgorod to Belarus
2 armour and 13 mech_infantrys moved from Romania to Ukraine
4 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Northern Italy to France
3 aaGuns moved from Northern Italy to Western Germany
2 armour and 7 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 mech_infantrys placed in Western Germany
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Germany : 1 armour, 1 factory_major and 9 mech_infantrys
Belarus : 1 flag, 3 aaGuns, 12 artilleries and 18 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 3 artilleries, 1 bomber, 5 fighters, 8 mech_infantrys and 3 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 armour and 7 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 13 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 10 armour and 9 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 81
Russians : 23 / 38
Japanese : 42 / 63
Americans : 58 / 83
Chinese : 23 / 23
British : 31 / 32
UK_Pacific : 8 / 5
Italians : 11 / 9
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.905
Median : 2.500
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 42Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.677
Median : 2.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 31Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
just a sec, quick edit
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here ya go Karl
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once the germans get a stranglehold on south russia/middle east, it’s usually curtains pretty quick.
i like what you are doing against japan, but i’m afraid the european theater is in too much trouble to overcome.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
EDIT: Adding units owned by Germans to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
5 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Samara to Volgograd -
can I redo USSR?
I forgot a critical combat move.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
EDIT: Adding units owned by Germans to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 armour, 5 artilleries and 38 infantry moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 mech_infantry
EDIT: Adding units owned by Germans to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 armour, 5 artilleries and 38 infantry moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 5 artilleries and 38 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 armour, 5 artilleries and 38 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 armour and 1 mech_infantry moved from Samara to Smolensk
1 fighter moved from Bryansk to Russia
1 aaGun moved from Russia to Bryansk
2 aaGuns moved from Russia to Smolensk
1 infantry moved from Vologda to Russia
2 aaGuns moved from Samara to Russia
1 artillery moved from Samara to Russia
4 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese repair 14 damage on 14 factory_majors; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
2 bombers moved from French Indo China to India
2 armour, 2 infantry and 2 mech_infantrys moved from Burma to India
1 armour, 1 artillery and 7 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 artillery, 5 infantry and 5 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 armour, 3 artilleries and 6 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine; Americans defend with 1 transport
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 1 : 3/6 hits
Americans roll dice for 1 artillery in Philippines, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in India
Japanese attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 1 : 7/20 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 1 : 1/3 hits
2 infantry owned by the British , 1 bomber owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
1 bomber moved from India to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in Malaya
9 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,3,4,1,1,3,4,5,3,2,1,4,4,1,2,3,4,3,1,3,1,3,1,5,4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6
Japanese collect 36 PUs (11 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 24 infantry
Hainan : 1 harbour
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Queensland : 1 flag, 1 airfield and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 airfield, 1 bomber, 2 fighters and 2 tactical_bombers
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 submarines
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 1 transport
35 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
20 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 55 / 81
Russians : 30 / 39
Japanese : 47 / 56
Americans : 56 / 83
Chinese : 23 / 23
British : 31 / 32
UK_Pacific : 5 / 0
Italians : 11 / 9
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 27 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 20 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3.112
Median : 3.000
Variance : 2.028
Standard Deviation : 1.424
Total rolls : 107Null / Other
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.029
Median : 3.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 34Japanese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 2 times
Average roll : 3.257
Median : 3.000
Variance : 1.441
Standard Deviation : 1.200
Total rolls : 35ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.029
Median : 3.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 34 -
All right I am back. Need a good run to shake off the defeats. JWW is going to probably win that game now. But, what can you do.
Lets see what kind of damage we can do here.
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intercept Japan
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no intercept
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Look like A&A.org is down. Will email UK map.
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if you emailed the map i never saw it, can you post here now, site is back on for posting.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 battleship moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Algeria to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from West India to India
2 fighters moved from 80 Sea Zone to India
1 tactical_bomber moved from Persia to India
3 fighters and 1 tactical_bomber moved from Kwangsi to India
1 infantry moved from Kwangsi to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Holland Belgium
Battle in Gibraltar
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Holland Belgium from Germans, taking Gibraltar from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Battle in India
British attack with 1 armour, 1 artillery, 5 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
British win, taking India from Japanese, taking Burma from Chinese with 1 armour, 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 3 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
Casualties for British: 9 infantryNon Combat Move - British
1 aaGun moved from West India to India
5 fighters and 2 tactical_bombers moved from India to West India
3 armour moved from Egypt to Trans-Jordan
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Alexandria to Egypt
1 artillery and 6 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Kwangsi to Yunnan
1 bomber moved from Gibraltar to United Kingdom
1 armour moved from Persia to West IndiaPlace Units - British
1 destroyer and 1 fighter placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,1,5,2,3,4,5,5,5,1,6,1,4,1,2,1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,5,6,2
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total





