Mexico was not independent during the civil war. It was under French control.
The Great War 1914-1918: Clash of Empires
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August will be here before you know it. Can’t wait for this one.
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I will buy a copy for sure!!
IL you should post Front Reports like LH to increase excitement :wink:
So we could learn some Rules and were ready to play in August…
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Well i suppose i could do that with some rules posted in sections so people can learn the game. I am kinda busy but will make time to do this.
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I am very interested in this game also! Keep up the good work, I will await your updates.
Jeremy
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Well its February… According to IL this game will be released in less than 6 months.
Its sad that there is so few information about it yet.
Also a homepage would be nice…
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LOL. Ill call the producer today and see whats going on.
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Nice work, IL, looking forward to play it.
Any change you gonna make an entry at the BGG ?
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IL, do you have a page for this anywhere?
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Hi @ all,
im a big fan of A&A. I have also the special map of the Global Version 39 from HBG. I like the scenario of 1914 (I have the A&A version from it). Im from Germany. Could you please tell me where i can order the game when it is released. Can I order the version on the europe homepage from Historical boardgaming? This upcoming game looks fantastic. Please tell me where i can order it when it is finished.
Best regards
A. Aeffchen
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Hey,
I know this page. I ordered my Global 39 special map and extra pieces there. My question is, will the upcoming game The Great war 1914-1918 Clash of Empires sold on the page Historical boardgaming.eu? And can we get a few updates about the game please….
Best regards A. Aeffchen
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@Imperious:
LOL. Ill call the producer today and see whats going on.
So what did he say? Is the factory still there? Are the chinese workers satisfied? ;-)
Do I have to buy two copies like A&A14 to play the game?
IL, please give me something to write home about…
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Hello IL, still checking on this topic, would love to be able to secure a purchase of your board game when possible. Any news you could share?
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The producer says the other day that he is going for a release date before August 1st, and is going to China to sort things out. When he returns he will have a better picture.
Thats all i know.
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@Imperious:
he is going for a release date before August 1st
fantastic, so maybe we´ll be able to play this game on August 1st.
Still hoping to learn some rules…
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Will there be chips for large unit groups, or are the board spaces big enough to take 200 units?
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Will there be a site for Clash of Empires on boardgamegeek.com ?
Didn´t found one yet…
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Will there be chips for large unit groups, or are the board spaces big enough to take 200 units?
The map is huge. 5 feet by 4. plenty of space and it’s hardbound. chips in white, red, blue ( for 10).
Will there be a site for Clash of Empires on boardgamegeek.com ?
Go make one and use the images i have provided. One reason is we don’t have a firm date and BGG is full of games that didn’t get released when they said they would.
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@Imperious:
Go make one and use the images i have provided. One reason is we don’t have a firm date and BGG is full of games that didn’t get released when they said they would.
Right, BGG is packed with game designers that don’t commit
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It is full of fake game designers who have no actual games. Printing out ‘games’ from a home computer counts for zero IMO.





_The Conflict is a global-strategy based game designed around the economic and military conditions of Europe in 1914. Players play in one of two alliances, The Central Powers or The Allied Powers, to defeat their opponents. Players choose among seven nations (Austria-Hungary, Germany, Great Britain, France, Italy, Ottoman Empire, and Russia). After selecting a nation, players take turns completing their objectives during each round.
The Conflict has been extensively tested and designed by gamers for gamers. Players will take their turn each round to strengthen their tactical advantages and defend the borders of their nation. Each turn is broken down into Phases. Players must complete each previous phase in order to proceed onward with the rest of their turn. If a player decides to enter into combat with another player, they must, along with their opponent, roll a set number of D12 dice to determine the outcome of each individual battle. The Conflict uniquely deducts a combat penalty from the player with the weakest military strength in a territory. This combat penalty is taken off all of their dice rolls during the individual combat. The combat penalty allows for the strongest opponent to have a real-world advantage over their enemy, if they have a larger military presence in the area. Players can develop multiple (land, naval, and air) strategies to succeed. They can utilize 11 military units with unique capabilities to complete specific goals, upgrade technology, play one of three victory scenarios, as well as try a variety of player preferences.












