@Booper @Daaras Daaras is Britain and Russia I’m everyone else. If Daaras is scrambling his UK fighters I will scramble my French one but if not none will scramble.
L13 G40 Mistergreen Axis vs Karl7(allies+9) game 3
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hmm, already moved… can move again or you can just modify my map
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I’ll edit it as I do Japan.
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ok
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Hmm, I see my air loses in the baltic were avenged by my aa’s in Nov… oh how it turns… This game is opening up a little for sure.
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So lets add another bunch of dice rolls…
Scramble sz25?
OOL if you got it, if bst defense when do you lose your last dd? -
Yes on scramble
OOL is hits points, ss, dd, cv, cc, tacb, ftr, bb
Keep 1 dd as long as 1 japanese sub still around
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 carriers; Remaining resources: 2 PUs;Combat Move - Japanese
1 bomber moved from Shan State to 80 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber and 2 infantry moved from Shan State to Burma
3 artilleries and 6 infantry moved from Kweichow to Shensi
1 armour moved from Hunan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Sumatra
3 tactical_bombers moved from Japan to 25 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 submarines and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Battle in Shensi
Japanese attack with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Shensi, round 1 : 3/11 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Burma, round 1 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 1 : 1/5 hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 1 : 0/1 hits
1 artillery owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 6 submarines and 5 tactical_bombers
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 6 submarines, 2 tactical_bombers and 3 transports
Japanese roll dice for 6 submarines in 25 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 6 submarines in 25 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 tactical_bombers in 25 Sea Zone, round 1 : 9/17 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 1 : 6/18 hits
Units damaged: 1 carrier owned by the Japanese
6 submarines owned by the Americans , 1 destroyer owned by the Americans and 3 carriers owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 6 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 8/17 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 tactical_bombers and 3 transports in 25 Sea Zone, round 2 : 10/17 hits
2 destroyers owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 1 cruiser owned by the Americans , 1 carrier owned by the Japanese , 3 destroyers owned by the Japanese , 2 tactical_bombers owned by the Americans and 6 submarines owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 6 fighters and 5 tactical_bombers in 25 Sea Zone, round 3 : 9/14 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters and 3 transports in 25 Sea Zone, round 3 : 3/8 hits
5 fighters owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 1 transport owned by the Americans and 2 fighters owned by the Japanese lost in 25 Sea Zone
2 transports owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 110
Casualties for Japanese: 4 carriers, 3 destroyers, 2 fighters, 6 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 6 submarines, 2 tactical_bombers and 3 transports
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 80 Sea Zone to Syria
1 bomber moved from Burma to Philippines
4 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 battleship and 1 carrier moved from 45 Sea Zone to 41 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Philippines
1 tactical_bomber moved from Anhwe to Japan
4 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Korea to Manchuria
3 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 aaGun and 3 infantry moved from Yunnan to Burma
1 armour, 3 artilleries and 5 infantry moved from Shan State to Burma
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to YunnanPlace Units - Japanese
4 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 46 / 59
Russians : 34 / 34
Japanese : 62 / 69
Americans : 53 / 73
Chinese : 2 / 5
British : 32 / 33
UK_Pacific : 5 / 12
Italians : 16 / 23
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Boy, why do I continually get rolled on these battles… does the TrippleA “random” number generator hate me? 6off 18 rolled rd1? Good lord!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
7 bombers moved from Midway to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 mech_infantry moved from Morocco to AlgeriaCombat - Americans
Battle in 25 Sea Zone
Americans attack with 7 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
Americans win with 7 bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
7 bombers moved from 25 Sea Zone to Johnston Island
1 fighter moved from Western United States to 10 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 4 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
Dice server is not responding….
The only rolling battle the uk did was to raid miIC in FIC
aa fire
Rolls: 1@1; Total Hits: 01@1: (6) -
bombs
Rolls: 1@6; Total Hits: 11@6: (6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Combat Move - British
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to IraqCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 fighter moved from Iraq to India
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 aaGun, 1 fighter and 5 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 infantry placed in Iraq
2 infantry placed in Egypt
1 destroyer placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :6
Place Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 4 infantry -
I think I may have broken the rules of the game. As you may remember I ran the sea battle in sz115 in the forum since triplea would not allow me to retreat in that battle. Perhaps triplea was right and I was wrong since there was a submarine in the retreat zone. I suspect my loaded transport should have met an untimely death. I shall post a rules question just to make sure.
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ha, good question. thanks for being honest. I was going right along with you.
I look at the rule myself.
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The rule says the sea zone you retreat to must be friendly at the start of the attacking players turn, which 114 was not… so I guess the trns and cargo would die?
I would say redo the turn somehow and keep the battles, but we are so far in to it, I am not sure that is possible… :oops:
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correction:
The rule says attacking sea units can only retreat to friendly sea zone at the start of a players turn.
P. 8 says only enemy surface ships make a sea zone hostile, so the retreat it ok, as I read it now. Whew… :lol:
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Thank you. :-)
Seems like my first instinct was right…
Can’t proceed with Germany yet though, still stuff in the pipeline, but Germany will have an easier time not sporting less loaded transports. :-) -
Think its italy’s move anyhow… :wink:





