Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 1 destroyer and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 10 fighters, 6 infantry, 2 mech_infantrys, 4 submarines, 1 tactical_bomber and 4 transports moved from 25 Sea Zone to 33 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 armour moved from Holland Belgium to Normandy Bordeaux
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
2 fighters moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 1 cruiser, 3 destroyers and 5 transports moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
3 armour placed in Normandy Bordeaux
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - British
1 bomber moved from India to French Indo China
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
Combat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Non Combat Move - British
1 bomber moved from French Indo China to India
2 fighters moved from Yunnan to India
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from Burma to India
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
2 artilleries moved from Trans-Jordan to Iraq
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 82 Sea Zone to 84 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Egypt
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,4,5,4,3,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
Hey, had to redo UK because of crash. Don’t think anything played out different.
You are aware that the German airforce stationed in Rostov can use the channel without problem and thus will turn the British fleet into a submarine fleet? This is according to the rules and if I’m not mistaken works with Triplea. Want to alter your ncm or redo England’s turn altogether?
I know the rule, didn’t see the move – probably another classic Karl can’t read the TrippleA map… aye!
Let redo UK.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 bomber moved from India to French Indo China
2 fighters moved from India to Yunnan
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Non Combat Move - British
1 bomber moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 fighters moved from Shan State to India
1 armour, 4 artilleries, 18 infantry and 1 mech_infantry moved from Burma to India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from Greece to 99 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 aaGun and 2 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Libya to Alexandria
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 82 Sea Zone to 84 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 armour and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6,1,4,1,4,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters moved from Southern Italy to Southern France
1 infantry moved from France to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 aaGun moved from France to Northern Italy
2 artilleries and 3 infantry moved from Western Germany to France
1 infantry moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Italians collect 9 PUs (4 lost to blockades); end with 10 PUs total
Production/PUs Summary :
Germans : 55 / 113
Russians : 23 / 0
Japanese : 63 / 70
Americans : 54 / 79
Chinese : 2 / 1
British : 32 / 38
UK_Pacific : 7 / 6
Italians : 13 / 10
ANZAC : 8 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 cruiser moved from 25 Sea Zone to 33 Sea Zone
1 transport moved from 63 Sea Zone to 54 Sea Zone
3 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to Queensland
1 fighter moved from New Zealand to Caroline Islands
1 fighter moved from New Zealand to Caroline Islands
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :8
Combat Move - French
3 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Germans
Germans buy 10 armour, 3 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Caucasus
2 bombers moved from Rostov to Caucasus
1 bomber moved from Rostov to Volgograd
1 bomber moved from Bryansk to Volgograd
33 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Rostov to Tambov
3 armour moved from Ukraine to Tambov
3 armour, 5 artilleries and 2 infantry moved from Bryansk to Tambov
3 artilleries moved from Russia to Tambov
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Volgograd, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Caucasus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 39 armour, 11 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 39 armour, 11 artilleries, 3 infantry and 3 mech_infantrys in Tambov, round 1 : 20/56 hits
Russians roll dice for 2 infantry in Tambov, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 39 armour, 11 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Caucasus to Western Germany
1 bomber moved from Volgograd to Southern Italy
1 bomber moved from Volgograd to Novgorod
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
6 fighters and 6 tactical_bombers moved from Rostov to Southern Italy
1 infantry moved from Finland to Norway
10 infantry moved from Western Germany to France
3 infantry moved from Germany to Western Germany
2 aaGuns moved from Poland to Germany
1 submarine moved from 85 Sea Zone to 52 Sea Zone
Place Units - Germans
3 artilleries placed in France
9 armour and 1 fighter placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Russia
3 infantry placed in Ukraine
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Production/PUs Summary :
Germans : 60 / 83
Russians : 18 / 0
Japanese : 63 / 70
Americans : 54 / 79
Chinese : 2 / 1
British : 32 / 38
UK_Pacific : 7 / 6
Italians : 13 / 10
ANZAC : 8 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Altered my ncm, swapped a infantry for a tank between Novgorod and Ukraine.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - Russians
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Samara to Caucasus
1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 fighter moved from Samara to Caucasus
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Sikang
1 armour moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Sikang
2 artilleries moved from Tsinghai to Sikang
Combat - Russians
Battle in Sikang
Russians attack with 2 armour, 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
3 artilleries moved from Kazakhstan to Sikang
1 aaGun moved from Tsinghai to Sikang
3 aaGuns, 5 artilleries, 2 fighters and 17 infantry moved from Samara to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
2 fighters moved from Caucasus to Kazakhstan
2 aaGuns moved from Amur to Manchuria
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
Japanese buy 1 fighter, 6 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
4 infantry moved from Western Australia to South Australia
1 infantry moved from Northern Territory to South Australia
1 artillery and 5 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 cruiser, 5 infantry and 3 transports moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 5 infantry moved from 61 Sea Zone to South Australia
2 infantry moved from French Indo China to Shan State
7 artilleries and 13 infantry moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Shan State
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in South Australia
Japanese attack with 1 artillery and 10 infantry
ANZAC defend with 1 artillery and 3 infantry
Japanese roll dice for 1 cruiser in South Australia, round 1 : 1/1 hits
Japanese roll dice for 1 artillery and 10 infantry in South Australia, round 1 : 0/11 hits
ANZAC roll dice for 1 artillery and 3 infantry in South Australia, round 1 : 1/4 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in South Australia
Japanese roll dice for 1 artillery and 9 infantry in South Australia, round 2 : 1/10 hits
ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 2 : 3/3 hits
1 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in South Australia
Japanese roll dice for 1 artillery and 6 infantry in South Australia, round 3 : 2/7 hits
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia
Japanese win, taking 6 Sea Zone from Americans, taking South Australia from ANZAC with 1 artillery and 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 7 artilleries and 13 infantry
British defend with 1 infantry
Japanese roll dice for 7 artilleries and 13 infantry in Yunnan, round 1 : 8/20 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 7 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 61 Sea Zone
2 bombers moved from Shan State to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
5 armour moved from French Indo China to Kweichow
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 armour moved from Suiyuyan to Kweichow
2 infantry moved from Korea to Amur
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kwangtung
1 fighter placed in Japan
3 submarines placed in 36 Sea Zone
3 submarines placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Production/PUs Summary :
Germans : 55 / 83
Russians : 22 / 0
Japanese : 63 / 68
Americans : 54 / 79
Chinese : 5 / 1
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 13 / 10
ANZAC : 7 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 infantry, 2 mech_infantrys and 4 transports moved from 33 Sea Zone to 6 Sea Zone
6 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
1 bomber moved from Caroline Islands to Korea
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Korea
Americans attack with 1 bomber, 6 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun and 2 infantry
Americans win, taking Korea from Japanese with 1 bomber, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 5 transports moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
4 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 10 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Manchuria
1 bomber moved from Korea to Manchuria
Place Units - Americans
1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Combat Move - British
2 infantry moved from Burma to Shan State
1 bomber moved from India to French Indo China
1 tactical_bomber moved from India to Shan State
4 fighters moved from India to Shan State
1 mech_infantry moved from Northwest Persia to Rostov
British take Rostov from Italians
Combat - British
Strategic bombing raid in French Indo China
1 bomber killed by AA guns
Bombing raid in French Indo China causes 0 damage total.
Battle in Shan State
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
2 artilleries moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
4 artilleries and 6 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 84 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :9
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,5,5,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry