Use second save, forgot to move sub in 126
12L '41 SouL(14) v Gamerman01
-
Too much suspense! I’ll roll my sub…
Rolls: 1@1; Total Hits: 01@1: (2) -
Please do round by round casualty choices
I mean, if your sub hits
If your sub does not hit, then ding the battleship first
If your sub does hit, please wait for my choice -
I don’t think you deleted infantry in West Canada…
-
Infantry was deleted on my map… maybe not saved afterword though.
sz 61
Rolls: 1@2 3@3; Total Hits: 21@2: (2)3@3: (3, 4, 5) -
too anxious, I’ll just let you know that 1 of my 3 ftr hits :)
-
Lose sub, ding bship
-
d
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (4) -
I’ll lose my sub.
a
Rolls: 3@3; Total Hits: 33@3: (2, 3, 1)
d
Rolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (5) -
I’m afraid if I win this game you’ll never play me again…
-
hmmm… getting to be outrageous.
China:
conscript 1 infcombat:
ncm:
2 ftr 61 -> phi
ftr 61, ftr 48, ftr 59, ftr cv ca 2 dd sub 56, 2 bb cv 50 -> 53
inf chi -> sik
trn 55 load inf art mex -> 56 unload haw
trn 19 load 2 inf waf -> 27 unload safmobilize:
2 inf phi, cv ftr 2 dd sub 56, inf nincollect:
38+15=53, has 54 -
tp from 50 to 53 as well
Starting to look at Germany now -
G7 with 55, buy 2 RPR, 9 INF, 2 DD, FTR
Combat moves -
Nwy - 2 INF (Ger) FTR, CA (Z5) FTR (Fra)
Z6 - DD (Z5) FTR (Fra) BMB (Ger)
Arc - 2 INF (Kar) INF (Bel) 3 FTR (Z5) BMB (EPl) BMB (Far)Nwy
Rolls: 2@1 3@3; Total Hits: 12@1: (6, 2)3@3: (4, 3, 6)
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
Nwy2
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 2)2@3: (6, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
Z6
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (2)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (6) -
Nwy3
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 2)2@3: (1, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
Arc
Rolls: 3@1 3@3 2@4; Total Hits: 23@1: (3, 5, 5)3@3: (4, 3, 3)2@4: (6, 5)
Rolls: 3@2; Total Hits: 13@2: (5, 3, 1) -
Never fails - defense always hits after major failures of offense…
Arc2
Rolls: 2@1 3@3 2@4; Total Hits: 52@1: (6, 3)3@3: (2, 3, 2)2@4: (4, 3)
Rolls: 1@2; Total Hits: 11@2: (1) -
I told you so
Bel - INF (EPl)
Kar - 2 INF, 2 ART, AA (Fin) 3 ARM (EPl)
Z5 - FTR (Nwy) 2 FTR (Arc)
Far - BMB (Arc)
Fra - BMB (Z6)
EPl - 2 INF, 2 ARM (Bul) FTR, BMB (Arc)
Pol - 6 INF, ART (Ger) FTR (Nwy) FTR (Z6)
Ger - INF, ART (Fra)Place 2 INF (Kar)
Place 2 DD, FTR (Z5)
Place 7 INF (Ger)
Collect 55, 55 on hand -
Rus7:
Purchase:
5 inf 2 artcombat:
inf eve -> yak
2 inf art rus -> arcarc
a
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (4, 1)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
arc twol
ncm:
arm nov -> sik
inf nov -> chi
inf rus -> novmobilize:
2 inf art cau, 3 inf art ruscollect:
19+5=24, has 24 -
All that air superiority and I still trade 3 for 3 in Arc…. :-P
Maybe next time -
J7 with 61, buy 4 ARM, 2 SS, TP, DD, CV
Combat moves -
FIC - 2 INF, ART (Yun) INF, 2 FTR (Ind) offload from 37
FIC - FTR (Z35) FTR (Fuk) ARM (Hup)
Z37 - CV (Z35)
Z51 - FTR (Z62)FIC
Rolls: 2@1 2@2 5@3; Total Hits: 42@1: (2, 5)2@2: (5, 5)5@3: (2, 5, 3, 1, 2)
Rolls: 1@2; Total Hits: 01@2: (5)





