L12 wheatbeer (Axis) vs Odonis (Allies)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 64 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 64 Sea Zone to Southeast Mexico
                1 fighter moved from Eastern United States to Western United States
                1 fighter moved from Hawaiian Islands to Midway
                3 infantry moved from Algeria to Tunisia
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales

    Place Units - Americans
                1 artillery, 2 bombers and 1 infantry placed in Eastern United States
                1 submarine and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                9 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs total
                    Some units change owners in territory India

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 1 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 destroyer and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 artillery and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 33 / 34
        Japanese : 60 / 69
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 34 / 31
        UK_Pacific : 7 / 8
        Italians : 11 / 21
        ANZAC : 10 / 13
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 submarine moved from 57 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                    ANZAC win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 armour moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 2 aaGuns, 2 armour, 1 artillery and 4 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Egypt : 2 infantry

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 fighter moved from Tobruk to Egypt
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Libya : 2 infantry

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 fighter moved from Western Germany to Western Ukraine
                6 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Poland to Baltic States
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                2 fighters moved from Southern Italy to Bessarabia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 artillery moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                    Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 9 mech_infantrys in Western Ukraine, round 1 :  0/12 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 fighter, 1 infantry and 9 mech_infantrys in Western Ukraine, round 2 :  1/11 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 1 :  3/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                    Germans win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 6 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry and 1 mech_infantry
                        Germans roll dice for 6 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 1 :  6/13 hits
                        Russians roll dice for 3 infantry and 1 mech_infantry in Bessarabia, round 1 :  2/4 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 6 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry and 1 mech_infantry
                    Germans win with 6 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 fighters moved from Bessarabia to Eastern Poland
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                13 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 fighter moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                8 mech_infantrys placed in Germany
                1 factory_minor placed in Greece

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 28 / 34
        Japanese : 60 / 69
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 34 / 31
        UK_Pacific : 7 / 8
        Italians : 11 / 21
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Politics - Russians
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                8 infantry moved from Novosibirsk to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 8 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                4 infantry moved from Novosibirsk to Tsinghai
                2 aaGuns moved from Novosibirsk to Samara
                1 mech_infantry moved from Caucasus to Ukraine
                1 armour moved from Caucasus to Tambov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Volgograd to Rostov
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 destroyers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                Giving bonus movement to units
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Kweichow to Burma
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
                1 infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship and 2 cruisers moved from 33 Sea Zone to 26 Sea Zone
                      Japanese take 26 Sea Zone from Americans
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Kweichow to Manchuria
                1 fighter moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Manchuria
                4 infantry moved from Korea to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 1 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 1 :  1/9 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 1 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 :  1/7 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 :  4/6 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 3 infantry
                    Japanese win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries and 5 infantry
                    Americans defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 1 :  3/4 hits
                        Japanese roll dice for 3 artilleries and 5 infantry in Hawaiian Islands, round 1 :  5/8 hits
                        Americans roll dice for 1 aaGun and 3 infantry in Hawaiian Islands, round 1 :  2/3 hits
                        1 aaGun owned by the Americans , 2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 aaGun and 3 infantry
                    Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 aaGun and 3 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 carriers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                2 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Caroline Islands to 26 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
                1 tactical_bomber moved from Manchuria to Jehol
                1 aaGun, 2 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Szechwan to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 submarine moved from 33 Sea Zone to 26 Sea Zone
                1 infantry moved from New Britain to 47 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 aaGun moved from Caroline Islands to 33 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 aaGun and 1 infantry moved from 22 Sea Zone to Marianas
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Japan
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 28 / 28
        Japanese : 62 / 72
        Americans : 49 / 70
        Chinese : 3 / 3
        British : 34 / 31
        UK_Pacific : 6 / 8
        Italians : 11 / 21
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Eastern United States to Gibraltar
                2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 89 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 artilleries, 2 bombers, 4 infantry and 1 mech_infantry
                    Italians defend with 2 armour, 1 harbour and 3 infantry
                    Americans win, taking Gibraltar from Italians with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 armour and 3 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                    Americans win with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 armour and 3 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                2 bombers moved from Gibraltar to Morocco
                3 artilleries moved from Algeria to Morocco
                3 infantry moved from Tunisia to Libya
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 64 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 64 Sea Zone to 10 Sea Zone
                2 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 64 Sea Zone to 10 Sea Zone
                2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States
                1 aaGun moved from Eastern United States to Central United States
                1 fighter moved from Midway to Western United States
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                11 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 11 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Place Units - UK_Pacific
                1 artillery and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                    Some units change owners in territory India

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 99 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 battleship, 1 cruiser and 2 submarines moved from 96 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 28 / 28
        Japanese : 59 / 72
        Americans : 49 / 64
        Chinese : 5 / 5
        British : 34 / 32
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                2 aaGuns, 2 armour, 1 artillery and 4 infantry moved from South Australia to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - French
                Giving bonus movement to units
                1 fighter moved from Egypt to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 destroyer
                    French win with no units remaining. Battle score for attacker is -2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                6 artilleries and 2 infantry moved from Bessarabia to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 6 artilleries and 2 infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 6 artilleries and 2 infantry in Ukraine, round 1 :  6/8 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 6 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                    Germans win with 6 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 infantry moved from Archangel to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Baltic States to Belarus
                1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
                2 fighters moved from Eastern Poland to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                4 mech_infantrys moved from Western Ukraine to Ukraine
                4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Eastern Poland to Belarus
                8 armour moved from Eastern Poland to Belarus
                8 armour moved from Eastern Poland to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Smolensk to Belarus
                1 tactical_bomber moved from Bryansk to Ukraine
                1 tactical_bomber moved from Smolensk to Western Ukraine
                8 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber could not land in Ukraine and was removed

    Place Units - Germans
                1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 25 / 28
        Japanese : 59 / 72
        Americans : 49 / 64
        Chinese : 5 / 5
        British : 34 / 32
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                1 armour moved from Russia to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns moved from Samara to Russia
                1 infantry moved from Russia to Bryansk
                1 armour moved from Tambov to Russia
                17 infantry moved from Russia to Smolensk
                1 infantry moved from Amur to Buryatia
                4 infantry moved from Kansu to Suiyuyan
                4 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Shensi

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total

  • '17

    Japan is going to throw everything in SZ26 against SZ10.  Let me know if you want to scramble or if you want to wait for the map (I haven’t decided the Buy or other combats yet).

  • '17

    Here’s the map

    need scramble orders SZ10

  • '20 '19 '18 '15 '13

    If you’re not Amphibious Assaulting, then scramble all for a battle royale!

    If you’re Amphibing, then no scramble…

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