L12 wheatbeer (Axis) vs Odonis (Allies)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Eastern United States to Gibraltar
                2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 89 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 artilleries, 2 bombers, 4 infantry and 1 mech_infantry
                    Italians defend with 2 armour, 1 harbour and 3 infantry
                    Americans win, taking Gibraltar from Italians with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 armour and 3 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                    Americans win with 3 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 armour and 3 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                2 bombers moved from Gibraltar to Morocco
                3 artilleries moved from Algeria to Morocco
                3 infantry moved from Tunisia to Libya
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 64 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 64 Sea Zone to 10 Sea Zone
                2 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 64 Sea Zone to 10 Sea Zone
                2 infantry and 2 mech_infantrys moved from 10 Sea Zone to Western United States
                1 aaGun moved from Eastern United States to Central United States
                1 fighter moved from Midway to Western United States
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                11 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 11 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Place Units - UK_Pacific
                1 artillery and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                    Some units change owners in territory India

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 99 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 battleship, 1 cruiser and 2 submarines moved from 96 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 28 / 28
        Japanese : 59 / 72
        Americans : 49 / 64
        Chinese : 5 / 5
        British : 34 / 32
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                2 aaGuns, 2 armour, 1 artillery and 4 infantry moved from South Australia to New South Wales
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :6

    Combat Move - French
                Giving bonus movement to units
                1 fighter moved from Egypt to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 destroyer
                    French win with no units remaining. Battle score for attacker is -2
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                6 artilleries and 2 infantry moved from Bessarabia to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 6 artilleries and 2 infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 6 artilleries and 2 infantry in Ukraine, round 1 :  6/8 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 6 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                    Germans win with 6 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 infantry moved from Archangel to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Baltic States to Belarus
                1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
                2 fighters moved from Eastern Poland to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                4 mech_infantrys moved from Western Ukraine to Ukraine
                4 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Eastern Poland to Belarus
                8 armour moved from Eastern Poland to Belarus
                8 armour moved from Eastern Poland to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Smolensk to Belarus
                1 tactical_bomber moved from Bryansk to Ukraine
                1 tactical_bomber moved from Smolensk to Western Ukraine
                8 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber could not land in Ukraine and was removed

    Place Units - Germans
                1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 25 / 28
        Japanese : 59 / 72
        Americans : 49 / 64
        Chinese : 5 / 5
        British : 34 / 32
        UK_Pacific : 7 / 7
        Italians : 11 / 16
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                1 armour moved from Russia to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                2 aaGuns moved from Samara to Russia
                1 infantry moved from Russia to Bryansk
                1 armour moved from Tambov to Russia
                17 infantry moved from Russia to Smolensk
                1 infantry moved from Amur to Buryatia
                4 infantry moved from Kansu to Suiyuyan
                4 infantry moved from Tsinghai to Shensi
                2 infantry moved from Kansu to Shensi

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total

  • '17

    Japan is going to throw everything in SZ26 against SZ10.  Let me know if you want to scramble or if you want to wait for the map (I haven’t decided the Buy or other combats yet).

  • '17

    Here’s the map

    need scramble orders SZ10

  • '20 '19 '18 '15 '13

    If you’re not Amphibious Assaulting, then scramble all for a battle royale!

    If you’re Amphibing, then no scramble…

  • '17

    No amphibing in WUS

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Marianas to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to Amur
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
                2 armour, 8 artilleries, 9 infantry and 5 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from Kweichow to Burma
                1 fighter moved from Anhwe to Amur
                2 armour and 1 mech_infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 armour and 1 mech_infantry moved from Shan State to Burma
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Japanese
                Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
                Battle in Korea
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Korea, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 4 armour, 8 artilleries, 9 infantry and 9 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 4 armour, 8 artilleries, 9 infantry and 9 mech_infantrys in Burma, round 1 :  11/30 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 8 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 4 armour, 8 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 10 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers
                    Americans defend with 3 carriers, 4 destroyers, 7 fighters, 5 submarines and 2 transports
                        Japanese roll dice for 4 submarines in 10 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 5 submarines in 10 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers in 10 Sea Zone, round 1 :  8/14 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 3 carriers, 4 destroyers, 7 fighters and 2 transports in 10 Sea Zone, round 1 :  7/14 hits
                    Units damaged: 1 battleship owned by the Japanese
                        5 submarines owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 10 Sea Zone
                        Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 :  9/14 hits
                        Americans roll dice for 3 carriers, 2 destroyers, 7 fighters and 2 transports in 10 Sea Zone, round 2 :  6/12 hits
                        6 fighters owned by the Americans , 2 destroyers owned by the Americans , 3 carriers owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 fighters owned by the Japanese and 2 submarines owned by the Japanese lost in 10 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 10 Sea Zone, round 3 :  4/10 hits
                        Americans roll dice for 1 fighter and 2 transports in 10 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans , 2 transports owned by the Americans and 1 destroyer owned by the Japanese lost in 10 Sea Zone
                    Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters remaining. Battle score for attacker is 88
                    Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers
                    Casualties for Americans: 3 carriers, 4 destroyers, 7 fighters, 5 submarines and 2 transports
                    Japanese win with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters remaining. Battle score for attacker is 88
                    Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers
                    Casualties for Americans: 3 carriers, 4 destroyers, 7 fighters, 5 submarines and 2 transports
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from Korea to Japan
                1 aaGun moved from Yunnan to Burma
                3 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter moved from Amur to Manchuria
                1 tactical_bomber moved from Jehol to French Indo China
                1 tactical_bomber moved from Anhwe to French Indo China
                3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
                4 transports moved from 26 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery, 3 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 24 / 27
        Japanese : 63 / 73
        Americans : 49 / 64
        Chinese : 6 / 5
        British : 34 / 32
        UK_Pacific : 5 / 7
        Italians : 11 / 16
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                3 artilleries moved from Morocco to 91 Sea Zone
                1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                4 artilleries, 2 infantry and 4 transports moved from 91 Sea Zone to 105 Sea Zone
                4 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans
                2 bombers moved from Morocco to United Kingdom
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 submarine and 1 transport placed in 101 Sea Zone
                2 bombers and 2 fighters placed in Western United States
                Americans undo move 3.
                2 fighters placed in Western United States
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs (11 lost to blockades); end with 40 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 55 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                5 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - British
                Giving bonus movement to units
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                      British take Holland Belgium from Germans

    Combat - British
                Recording Battle Statistics

    Non Combat Move - British
                4 artilleries moved from India to West India
                4 mech_infantrys moved from India to West India
                3 fighters moved from India to Persia
                1 tactical_bomber moved from India to Persia
                2 aaGuns moved from India to West India
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                1 submarine moved from 79 Sea Zone to 41 Sea Zone
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                2 armour moved from Egypt to Iraq
                3 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                3 submarines moved from 109 Sea Zone to 105 Sea Zone
                1 destroyer moved from 109 Sea Zone to 105 Sea Zone

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                    Some units change owners in territory India

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 battleship and 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to Libya

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 battleship in Tobruk, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 1 :  1/2 hits
                        British roll dice for 2 infantry in Tobruk, round 1 :  2/2 hits
                        1 infantry owned by the French , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Libya
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 3 infantry
                        Italians roll dice for 1 cruiser in Libya, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 1 :  1/4 hits
                        British roll dice for 3 infantry in Libya, round 1 :  2/3 hits
                        1 artillery owned by the Italians , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
                    British win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                    2 fighters owned by the Italians retreated
                Recording Battle Statistics

    Non Combat Move - Italians
                2 fighters moved from Libya to Malta
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                3 submarines moved from 95 Sea Zone to 93 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 24 / 27
        Japanese : 60 / 73
        Americans : 51 / 55
        Chinese : 9 / 11
        British : 37 / 37
        UK_Pacific : 5 / 5
        Italians : 11 / 16
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                2 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

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