@dawgoneit bump
2011 League Championship - Gamerman (1) vs. Zhukov (2)
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:? Now I see you also have too many subs in 36. You took 2 to 37 and one sunk, leaving you with 5, not 6.
Never mind - I see it was a sub going from 62 to 36 that you did type and I overlooked.
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Good catch. That inf got lost in the confusion (was using laptop). Ncmed to Bur.
I will mobilize a tank in fic (instead of Japan) and a tpt in 61 (instead of 36).
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Thanks - it looks fine now
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One more thing I had noticed and forgot to mention - you saved 2, so you have 54. Perhaps you were thinking of Global carrier costs of 16 instead of 14?
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UK7 with 47, buy 6 INF, ARM, TP, IC (save 2)
Combat moves -
SAf - ARM (Rho)
NWE - 2 FTR, BB (Z13) 2 INF (GBr) (13-7) 2 FTR (Z6)
Pol - INF (GBr)
Fin - 2 INF (GBr) FTR (Nwy) 2 FTR (Z6)
Ger - SBR X 2 (GBr)Ger AA
Rolls: 2@1; Total Hits: 02@1: (2, 3) -
Ger SBR
Rolling 2:
(1, 1)
NWE
Rolls: 2@1 4@3 1@4; Total Hits: 42@1: (6, 5)4@3: (2, 1, 3, 6)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
Fin
Rolls: 2@1 3@3; Total Hits: 52@1: (1, 1)3@3: (2, 3, 3)
Rolls: 1@3; Total Hits: 11@3: (1) -
SAf will the gamble pay off?
Rolls: 8@3; Total Hits: 48@3: (4, 4, 2, 5, 3, 4, 1, 3)
Rolls: 8@1; Total Hits: 28@1: (1, 6, 2, 1, 3, 6, 3, 5) -
Rho - ART (Cng)
7 - DD, CV (Z13) 2 DD (Z6) 2 FTR (NWE)
Nwy - FTR (Fin) 3 ARM (GBr) offload from 5
Egy - 2 ARM (Per)
TrJ - AA (Per)
Lib - 2 BMB (Ger)
5 - 2 CV (Z6) 2 FTR (Fin) 2 FTR (NWE)Place TP (Z7)
Place 6 INF, ARM (GBr)
Place IC (Aus)
Collect 46, 48 on handWell at least you get something to cheer about -
A bomber desperately defending South Africa to keep the UK from getting another NO is kind of the story of this game. (I just mean the Axis getting off on the wrong foot)
I have to remember your failed attempt to take the Carolines, although this is much more dramatic
Much rather have snake eyes on the bombing damage than the AA fire… -
Yes that was a lucky break. Just killing the 2 tpts alone was not worth the sacrifice of the bomber. But given my overall situation I thought it was worth risking the 1-1 with the tank to prevent the NO, and that totally worked out.
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Yes that was a lucky break. Just killing the 2 tpts alone was not worth the sacrifice of the bomber. But given my overall situation I thought it was worth risking the 1-1 with the tank to prevent the NO, and that totally worked out.
Yeah, I know. Should have been over with the American assault, but that’s the fun of dice games
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But given my overall situation I thought it was worth risking the 1-1 with the tank to prevent the NO, and that totally worked out.
Absolutely - I was not questioning your decision. When you’re way behind, you have to take chances to try and get back in.
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Italy 7 has 10 buy 2 inf art
CM
3 arm bul>pol
Rolls: 3@3; Total Hits: 23@3: (3, 5, 1)
Rolls: 1@2; Total Hits: 01@2: (5) -
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I will be moving today
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US7 with 49, buy ARM, 2 TP, 3 FTR
Combat moves -
Z49 - FTR (NGu)
Z38 - FTR (Aus)
Phi - INF (Sol)
Sum - INF, ARM (Sol)
Z62 - FTR, 3 BMB (Wake) 5 FTR (Z46)
Iwo - INF (WCa)Definitely more aggressive than I probably should be, but it’s hard to resist
Sum
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
Sum
Rolls: 10@3; Total Hits: 410@3: (4, 5, 4, 3, 6, 2, 4, 3, 2, 4)
Rolls: 10@2; Total Hits: 210@2: (4, 2, 2, 5, 3, 4, 6, 6, 6, 5)Z62
Rolls: 6@3 3@4; Total Hits: 56@3: (3, 1, 5, 4, 5, 5)3@4: (3, 1, 1) -
Another South Africa
If I sink your transports in 62 it would have been impossible to get the island NO, but now it’s still possible… :-PI think I’m in such a great position it won’t matter, but those 2 NO battles certainly slow my momentum
Surely you will take max defense in Z62. If you survive, I’ll let you pick your survivors - even a carrier
This game has been going way too slow - it was not easy to recapture my strategy here tonight.Z62 defense
Rolls: 3@2 5@4; Total Hits: 43@2: (2, 5, 5)5@4: (5, 4, 3, 2, 5) -
OK, average rolls so far…. which is great for me
Z62 round 2
Rolls: 2@3 3@4; Total Hits: 12@3: (6, 4)3@4: (5, 3, 6)
Rolls: 4@4; Total Hits: 34@4: (6, 4, 4, 3)





