@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsCmdr Jennifer (Axis) vs Axisplaya A3
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No interceptors
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S. Ukraine:
Defender:
Rolls: 1@1; Total Hits: 01@1: (6)
Attacker:
Rolls: 1@6; Total Hits: 11@6: (1)
+2 -
Collect 24
Germany:
Buy(75)
- 10 Infantry
- 10 Artillery
- Save 5
Combat Moves:
14 Infantry, 4 Artillery, 11 Armor to Romania
2 Infantry, 3 Fighters, 5 Tactical Bombers to E. Poland
Destroyer, Bomber to SZ 115
Infnatry to Baltic States
2 Infnatry, Artillery, Armor, 2 Bombers to Novgorod
12 Infantry, 2 Artillery to PolandCombat:
SZ 115:
Attacker:
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (1)
Defender:
Rolls: 1@1; Total Hits: 01@1: (6) -
Novgorod:
Attacker:
Rolls: 1@1 2@2 1@3 2@4; Total Hits: 31@1: (5)2@2: (2, 5)1@3: (2)2@4: (2, 5)
Defender:
Rolls: 3@2; Total Hits: 03@2: (3, 4, 4) -
E. Poland:
Attacker:
Rolls: 2@1 5@3 3@4; Total Hits: 52@1: (2, 3)5@3: (6, 2, 4, 2, 2)3@4: (1, 6, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Romania:
Attacker:
Rolls: 10@1 8@2 11@3; Total Hits: 810@1: (4, 3, 5, 6, 5, 2, 1, 6, 3, 5)8@2: (4, 1, 1, 5, 1, 6, 1, 5)11@3: (2, 4, 6, 6, 4, 4, 4, 2, 1, 4, 5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
Poland:
Attacker:
Rolls: 10@1 4@2; Total Hits: 310@1: (4, 6, 5, 2, 2, 4, 1, 3, 2, 6)4@2: (1, 2, 3, 6)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
Build 5 Infantry, 5 Artillery in W. Germany
Build 2 Infantry, 5 Artillery in Germany
Build 3 INfnatry in EnglandCollect: 2 Iraq, 2 C. Persia, 2 N. Persia, 5 Egypt, 5 Novgorod, 62 TT = 83 IPC
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Hmm…you have played Italy 5 and Germany 6 from the Japan 5 map. Us5 and UK5(and China 5) moves are not represented here.
Take a look at my UK 5 map and at your G6 map.
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Okay, so the only changes that need to be done are very minor:
Instead of saving 5 for Germany, swap that and 1 infnatry in for a destroyer
Cancel the attack on Madagascar, since there’s no transport to get there with.
NCM two of the fighters to SZ 112, 2 fighters from SZ 112 to England
CA to SZ 110
DD to SZ 109 (if Russia attacks the DD I scramble the fighters - obviously, hence why they are there.)NCM some units down to S. Italy, just in case, a few infantry and an Artillery to France
Change Italy’s build to DD, 2 Inf, Fig
That should summarize the changes. No new combats were performed, so no need to look at dice, unless there’s an issue with that.
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Anzac 6
Buy:
tr (7)
inf (3)
art (4)
save 2CM
Jav (inf, art)
art Car » tr sz33 » sz46 pick up inf Ngu » sz42 » JavJav
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
Jav rd 2
Rolls: 10@2; Total Hits: 010@2: (4, 5, 4, 6, 3, 6, 6, 3, 3, 3)
Rolls: 10@2; Total Hits: 510@2: (3, 1, 2, 4, 2, 5, 2, 3, 4, 2) -
lol…0 hit out of 10 dices…glad this wasn’t a big naval battle…
Jav holds…
NCM per map
Place tr sz62, inf, art Nsw
Collect : 17 IPC
No move for France
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Russia 6
Buy:
repair Mic 3
10inf (30)
2art (8 )
mec (4)
save 5CM
Nov (2inf, art, tnk)
3inf Arc
fgt, tac Smo
inf BelEpl (2inf)
2inf Bes
2fgt SukrNov
Rolls: 4@1 1@3 1@4; Total Hits: 14@1: (3, 3, 2, 3)1@3: (6)1@4: (2)
Rolls: 3@2 1@3; Total Hits: 23@2: (4, 1, 3)1@3: (3) -
Nov rd2
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 5)1@3: (2)1@4: (6)
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (2) -
Nov holds with art, tnk
Epl
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 5)2@3: (6, 3)
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
Epl rd2
Rolls: 2@1 2@3; Total Hits: 22@1: (6, 4)2@3: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (6) -
Epl twol
NCM per map
Place units:
2inf, art Sukr
8inf, art mec RusCollect : 33 + 5 saved = 38 IPC
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Japan:
Buy(65)
- Aircraft Carrier
- 5 Destroyers
- 3 Infantry
Combat Moves:
Strategic Bomber to SZ 42
3 Fighters, Strategic, Destroyer to SZ 43
3 Fighters, Strategic, Destroyer to SZ 44
Tactical to SZ 19
Destroyer, 2 Fighters, 2 Tacticals to SZ 21
Infantry, 6 Fighters, 6 Tacticals to KSUCombat:
SZ 43:
Attacker:
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (3)3@3: (1, 2, 6)1@4: (4)
Defender:
Rolls: 1@1; Total Hits: 01@1: (3) -
SZ 44:
Attacker:
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (5)3@3: (3, 3, 1)1@4: (5)
Defender:
Rolls: 1@1; Total Hits: 01@1: (4)





