@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsWheatbeer (axis) vs kilroynothere (allies) G40 A3
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cel twlo 1 inf
JAV
A 1 inf, 1 art, 2 fig
Rolls: 2@2 2@3; Total Hits: 22@2: (3, 2)2@3: (2, 5)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
jav, sum, shn twol
SZE
A 1 inf, 1 art, 2 fig, 2 tact
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (3, 6)2@3: (2, 1)2@4: (4, 5)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
sze twlo 1 inf
BUR
A 1 inf, 1 art, 2 fig, 3 tact
Rolls: 2@2 3@3 2@4; Total Hits: 52@2: (2, 1)3@3: (3, 3, 6)2@4: (6, 3)D 3 inf
Rolls: 3@2; Total Hits: 13@2: (2, 6, 3) -
bur twlo 1 inf
NCM:
1 dest SZ6 >> SZ16
1 dest SZ6 >> SZ35
3 tact bur >> yun
1 tact SZ33 >> SZ35
1 fig cel >> SZ35
1 dest SZ35 >> SZ44
2 fig jav >> SZ42
2 sub, 1 dest, 1 carrier SZ37 >> SZ42
2 fig SZ43 >> SZ44
1 carrier SZ35 >> SZ44
1 fig, 1 tact sib >> SZ6
1 fig, 1 tact kor >> SZ6
2 fig, 2 tact sze >> yun
2 fig bur >> SZ41
1 carrier SZ20 >> SZ41
1 carrier SZ6 >> SZ35
1 bsh SZ35 >> SZ42
1 cru SZ35 >> SZ41
1 inf kwa >> yun
3 inf hon >> kwa
1 tank ksi >> yun
5 inf anh >> hop
1 aa gun anh >> hun
1 inf mal >> shnMobilize:
1 minor IC FIC
1 inf, 1 art jap
2 inf, 1 art sha
1 dest, 1 carrier SZ6Collect 63 + 5 = 68 IPC
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I left the strats hovering over IND, let me know whether you want to try to intercept or not.
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Well it still looks just as bad for the Pacific! :-(
the 2 ftrs and the tac will come up to intercept.
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Tacts can’t intercept SBR. Rolling figs for expediency. If you wouldn’t have intercepted with just figs, then we’ll ignore the result.
IND dogfight
2 strat
Rolls: 2@1; Total Hits: 12@1: (1, 3)2 fig
Rolls: 2@1; Total Hits: 02@1: (5, 2) -
If you wouldn’t have gone up with equal odds, keep the fighter.
facility aa fire
Rolls: 2@1; Total Hits: 12@1: (1, 3) -
bomber roll
Rolling 1d6:
(4) -
6 damage to IND major IC
strat will land on yun -
Interesting. I thought that tacs can intercept as well. They can scramble, figured they could intercept too. Weird. I would have still thrown up the two ftrs. So, you lose one strat and I lose one fighter, right?
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I’m not sure what the reasoning is, but Krieg said they can’t.
And right, we each lost a plane.
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Actually what I was looking at was for an older Alpha, so maybe we should double check.
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Yeah, sounds good to me. I haven’t checked the forums on 3.5 at all, so unsure of any clarifications. Let me know if you find out anything.
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The Larry Harris Game Design Alpha 3 page doesn’t say what air units can intercept, but since tactical bombers couldn’t intercept in OOB (100% sure about this) I think it would have been listed under rule changes if they could now.
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That’s what I found too. Makes me start to think about buying more fighters rather than tacs now… I guess I was just confused. Nothing new! :-D
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The way dogfights are handled now (defenders @1) makes it really tough to deter SBR even if you do buy fighters when capitols aren’t otherwise in danger.
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This is only my second game with the new rules, and in both cases, SBR has been used. I think it is actually a crucial tactic for the Axis now. The Allies really will not get much of a chance to do it until later, and by that point, not sure if it matters as much. Early stages, the Axis have the advantage with airpower… pretty much just have to hope your aa fire is lethal! Otherwise, you are spending a lot on repair work.
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Now that we have that we have that resolved, do you want to correct the map and send it over?
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Oops, looks like you already sent it. Sorry.
I’ll get my turn in hopefully tonight. A lot to think about!





