@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - Germans???????(Axis) vs. Jen (Allies)- G40- Alpha+2, No Tech, LowLuck
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Alex twnl
Egy
1inf, 1art, 1BB, 1CZ=11/6= 1hit
def 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
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France moves one infantry to Sudan.
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Since Alpha+3 is coming out- let’s play that instead. Might as well wait and see the changes. Now that Alpha+3 will be here I have a very deflated interest in playing this Alpha+2 game. I forfeit this game in favor of wanting to play Alpha +3- so its an easy win for you- though it may not have any meaning being an “old” version now… :wink:
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Where is alpha 3 coming, what changes should we expect, when is it expected to be released? Did they finally fix America?
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Larry’s comments - and hints- on this page made yesterday
link:
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4167&start=416 -
Nice job Jen, he has read your comments- mentioned it weeks ago and now it seems he has listened with others voicing the same opinion- should be refined now :-)
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Yes, I think just a few, little tweaks would be plenty.
Take the 10 IPC NO away from America. Replace it with one in S. Italy (or Sardinia, but Italy makes more sense from a game play perspective) and Gibraltar + Morocco + Algeria for 5 each. America can EASILY decide to ignore them and lose them, but in doing so, will be weakened against Japan, which I think is needed.
I’d like to see the R&D system just plain scrapped. The map’s too huge. Otherwise, there needs to be 6 technologies: Long Range, Heavy Bombers, Improved Infantry, Improved Shipyards, Improved Airbases, War Bonds.
LRA: +2 Fighters/Tacticals, +3 Strategics
HBs: +4 Strategics, +1 Tacticals (Strategic Bombing Raids only)
I Inf: MI can blitz as per armor rules, MI cost 3
I Sh: Reduced Fleet Costs, Shipyards increase movement by 2
I Air: Reduced Air Costs (9 Fighter, 10 Tactical, 11 Strategic), Airbases increase movement by 2 (makes islands easier to attack from.)
Bonds: Roll 2 Dice, +2. Add income. (The map’s too huge for 3 IPC to be much use, 7 IPC is more useful.)Dunno…what do you think will be on the list? You know we have to play THE DAY it comes out, right?
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GAME STILL ON…WE’LL CONTINUE BECAUSE OF THIS POST…
_**"Krieghund has reminded me that the “100% Pacific” issue has not been fully resolved yet. To post Alpha +3 before it is would be a waste of time. I know good advice when I hear it and you can either thank Krieghund or throw cabbage at him. I think in the long run you’ll do better to thank him.
More work is still needed and the Alpha +3 is officially postponed till further notice.
Your continued feed back on this matter and other issues is, as always, greatly appreciated.
The problem is that this effort can’t go on forever. A request of those of you who are gracious enough to contribute your ideas and share your game experiences here. When I tell you that I can’t use or don’t agree with you on a given proposal or idea… let it go. Move on. If I say “No thanks” there’s usually a good reason for it. To keep repeating the same thing(s) only jams up and slows down this effort. I hope you understand. Thanks
Larry"**_
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My thoughts and response here:
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4167&start=440
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Germany 3
Buy- $51- 1AC, 2DD, 1inf, 1art, 2tnk- no change
NCM - on map
Placement- ships on z112, rest on Ger
Collect -$51
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Russia:
Buy(38)
- 2 Infantry
- 5 Armor
- Save 2
Combat Moves:
None
NCM:
2 MI, 2 Arm to Buryatia
12 Infantry to Belarus
4 Infantry, 3 Armor to N. Ukraine
2 Fighters, Tactical to Belarus
AA Gun to BelarusBuild: Infantry in S. Ukraine
Build: Infantry in Novgorod
Build: 5 Armor in RussiaCollect: 2 + 37 = 39 IPC
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Sounds like Larry really wants to wrap this up. He stated Alpha+3 WILL be the final draft so…reading his recent posts, it seems like he’s already decided how to finish the last touches. With that, Alpha+3 should be out any day I assume so its best we stop here for now.
Besides I have a few weekend trips coming up so I’ll be taking some time off starting this weekend- we’ll play again for sure- I just don’t wanna waste my time when I know Larry’s ready to spit out the FINAL Alpha+3 game out. Finally, we’ll be playing with a finished product- only took 2 years-geesh. :-D Happy 4th!!!
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Hope he releases Alpha 3 on the 4th, would be poetic with how insanely powerful he made America this time out. =p
Anyway, I just recovered a Pacific Pac-Strat when E. USA was taken by the Germans AND got back in time to save Russia still.





