???????(Axis) vs. Jen (Allies)- G40- Alpha+2, No Tech, LowLuck


  • Sui twlo 1inf

    Hop

    3inf, 1art= 6/6= 1hit

    def 1inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Kwe

    1tac, 1ftr, 1inf= 8/6= 1hit

    def 1inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Yun

    1inf, 1tac, 1ftr
    DiceInput ErrorThere was an error in your dice throw: “8/6=” is not correct syntax.aaa 1@2:


  • DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Yun twnl

    NCM- on map

    Placement

    3DD on z6, 1tnk on Jap, 1NB on Hainan

    Collect- $42

    QvsJenn02cJap.AAM

  • '18 '17 '16 '11 Moderator

    USA:

    Buy(52)

    • 1 Naval Base
    • 2 Strategic Bombers
    • 1 Submarine

    NCMs on map.

    China:

    +5 Infantry

    2 Inf, Fig to Yun

    Combat:
    Attacker:
    DiceRolls: 1@5; Total Hits: 11@5: (4)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '18 '17 '16 '11 Moderator

    England:

    Buy(38/19)

    • 2 Aircraft Carriers - UK
    • 1 Submarine - UK
    • 5 Infantry - I
    • 1 Artillery - I

    Combat:

    Inf, Art, MI, Tac to ISO
    Inf C. Persia
    Carrier, 6 Fighters, Cruiser, 2 Destroyers to SZ 109

    Combat:
    SZ 109:
    Attacker: Hit
    Defender:
    DiceRolls: 1@1; Total Hits: 01@1: (6)


    ISO:
    Attacker: Hit
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '18 '17 '16 '11 Moderator

    England Collect: 36 IPC (31 TT + 5 Originals)
    India Collects: 17 IPC

    Austrlia +1 Destroyer

    Collect: 2 + 10 = 12 (2 saved)


    Note: if SZ 109 is attacked, the French fighter will scramble.  I doubt you’ll attack all that, but you never know.

    QvsJenn02dAllies.AAM


  • Italy 2

    Buy-$12-1DD, 1art- no change

    CM

    take Gib w/ 2inf via TT

    1inf, 1tnk, 2ftr fm Sitaly and Tob to Alex

    1inf, 1art, 1BB, 2CZ to Egypt

    Alex

    1inf, 1tnk, 2ftr= 10/6= 1hit r4

    def 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Alex twnl

    Egy

    1inf, 1art, 1BB, 1CZ=11/6= 1hit

    def 1inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Egy twlo 1inf

    NCM- on map

    Placement- 1art on NIta, 1DD in z97

    Collect- $24

    QvsJenn02eIta.AAM

  • '18 '17 '16 '11 Moderator

    France moves one infantry to Sudan.

    QvsJenn02zFra.AAM


  • Since Alpha+3 is coming out- let’s play that instead.  Might as well wait and see the changes.  Now that Alpha+3 will be here I have a very deflated interest in playing this Alpha+2 game.  I forfeit this game in favor of wanting to play Alpha +3- so its an easy win for you- though it may not have any meaning being an “old” version now… :wink:

  • '18 '17 '16 '11 Moderator

    Where is alpha 3 coming, what changes should we expect, when is it expected to be released?  Did they finally fix America?


  • Larry’s comments - and hints-  on this page made yesterday

    link:
    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4167&start=416


  • Nice job Jen, he has read your comments- mentioned it weeks ago and now it seems he has listened with others voicing the same opinion- should be refined now  :-)

  • '18 '17 '16 '11 Moderator

    Yes, I think just a few, little tweaks would be plenty.

    Take the 10 IPC NO away from America.  Replace it with one in S. Italy (or Sardinia, but Italy makes more sense from a game play perspective) and Gibraltar + Morocco + Algeria for 5 each.  America can EASILY decide to ignore them and lose them, but in doing so, will be weakened against Japan, which I think is needed.

    I’d like to see the R&D system just plain scrapped.  The map’s too huge.  Otherwise, there needs to be 6 technologies: Long Range, Heavy Bombers, Improved Infantry, Improved Shipyards, Improved Airbases, War Bonds.

    LRA: +2 Fighters/Tacticals, +3 Strategics
    HBs: +4 Strategics, +1 Tacticals (Strategic Bombing Raids only)
    I Inf: MI can blitz as per armor rules, MI cost 3
    I Sh: Reduced Fleet Costs, Shipyards increase movement by 2
    I Air: Reduced Air Costs (9 Fighter, 10 Tactical, 11 Strategic), Airbases increase movement by 2 (makes islands easier to attack from.)
    Bonds: Roll 2 Dice, +2.  Add income. (The map’s too huge for 3 IPC to be much use, 7 IPC is more useful.)

    Dunno…what do you think will be on the list?  You know we have to play THE DAY it comes out, right?


  • GAME STILL ON…WE’LL CONTINUE BECAUSE OF THIS POST…

    _**"Krieghund has reminded me that the “100% Pacific” issue has not been fully resolved yet.  To post Alpha +3 before it is would be a waste of time.  I know good advice when I hear it and you can either thank Krieghund or throw cabbage at him.  I think in the long run you’ll do better to thank him.

    More work is still needed and the Alpha +3 is officially postponed till further notice.

    Your continued feed back on this matter and other issues is, as always, greatly appreciated.

    The problem is that this effort can’t go on forever.  A request of those of you who are gracious enough to contribute your ideas and share your game experiences here.  When I tell you that I can’t use or don’t agree with you on a given proposal or idea… let it go.  Move on.  If I say “No thanks” there’s usually a good reason for it.  To keep repeating the same thing(s) only jams up and slows down this effort.  I hope you understand. Thanks

    Larry"**_



  • Germany 3

    Buy- $51- 1AC, 2DD, 1inf, 1art, 2tnk- no change

    NCM - on map

    Placement- ships on z112, rest on Ger

    Collect -$51

    QvsJenn03aGer.AAM

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