@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUs1940 GLOBAL -EPIC 2- Alpha+.2 Gargantua/Canuck12 (Axis) VS Kungfujew/Kobu
-
-
Russia, lets stay friends.
-
France also declares war on Japan.
-
The Frerfch destroyer irf sz zorfe is urfder specific orders to coedpletely destroy the Japarfese rfavy wherf it erfcourfters therf ws rfext2
Odd3 it seeeds that edy phorfe has had a seizure2 1s rfot good222
-
No matter how many times I plan out my turn, I always seem to manage to misplace a unit. Triple check and I still don’t catch it. Feh.
-
If you look too long, you’ll stat to second guess yourself.
-
That’s true too. In this case it’s of no real consequence thankfully. :-P
-
Russia is only responding to German troop buildup. Our real enemy is clearly the Japanese. As you can see in the first three turns, Russia refrained from crossing the border dispite open territories and a virtualy non existant Germn rmy on the eastern front. Peace in our time!!!
-
J3 comming tonight.
-
The US cares not. From our advance base in the Phillipean islands, we watch asia tear itself to pieces with mild interest and moderate distain.
-
Japan is pleased the United Sates has chosen to stay out of Asian affairs. To return this goodwill, Japan has chosen to respect all American claims to territory in Asia.
Those scheeming Brits and Aussies however…
Japan 3
Build: 48 bucks.
2 TRansports 14
1 Destroyer 8
2 men 6
2 Armour 12Save 8
Attack moves:
As per map
… have to keep you guys in suspense for the dice…
-
Argh! Where’s the map? :?
8-)
-
-
The Japanese crash into the south Pacific! Taking strategic British naval bases, sinking much of the ANZAC fleet and capturing the oil-rich East Indies in anticipation of a souring of American relations, the Japs have no mercy in avenging the British assault with a lighting-war in the seas!
China!
Ksi:A
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (4, 4)1@3: (5)1@4: (6)D
Rolls: 1@2; Total Hits: 11@2: (2)Hong Kong:
A
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (1, 6)2@3: (4, 4)1@4: (2)D
Rolls: 1@2; Total Hits: 01@2: (3)Shan Sate:
A
Rolls: 2@1 2@4; Total Hits: 12@1: (2, 5)2@4: (1, 5)D
Rolls: 3@2; Total Hits: 23@2: (2, 1, 3)Java
A
Rolls: 2@2; Total Hits: 12@2: (2, 6)
D
Rolls: 1@2; Total Hits: 01@2: (3)Sz37
A
Rolls: 1@4 1@3; Total Hits: 11@4: (5)1@3: (1)D
Input ErrorThere was an error in your dice throw: "/>aaa 2@3 1@4:D
Rolls: 1@2; Total Hits: 11@2: (2)Sz49
A
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (2)2@3: (6, 5)1@4: (4)D
Rolls: 1@3; Total Hits: 01@3: (5) -
So the D in sz37 didnt throw. attacks in 37 got 1 hit
Attacks in 46 didnt throw but attacks got a hit.So here is d for sz 37
D
Rolls: 1@2; Total Hits: 01@2: (6)Attacks for 46
A
Rolls: 2@3 1@4; Total Hits: 12@3: (6, 6)1@4: (3) -
All naval battles cleared procede with landings:
Malaysia:
A
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 2)1@3: (4)D
Rolls: 1@2; Total Hits: 01@2: (5)Solomons taken for free
China round 2
A
Rolls: 1@1 1@3 1@4; Total Hits: 01@1: (3)1@3: (6)1@4: (5)D
Rolls: 1@2; Total Hits: 11@2: (2) -
Wow. Those Canucks from Hong Kong sure held their own. Planes retreat from Sahn state and Kiangsi.
Non coms comming up
-
Japan collects 55 plus 10 for oil from our good friend the USA and the 8 we banked from the build makes 73.
Also just a quick reminder that there is 1 dollar convoy disruption for India and 1 for China if China is affected by convoys. (I don’t think so but worth a try…)
-
US buys
1bb
1cv
2transsaves 2
non com on map.
In the interest of making more monies, the US declares WAR!!!
collects 77+2 saved = 79
China buys 4inf
combat
she
Rolls: 5@1; Total Hits: 05@1: (6, 5, 3, 2, 5)
def
Rolls: 1@2; Total Hits: 01@2: (3)kwe
Rolls: 3@1; Total Hits: 23@1: (1, 3, 1)
def
Rolls: 1@2; Total Hits: 11@2: (1)hun
Rolls: 3@1; Total Hits: 03@1: (6, 3, 6)
def
Rolls: 1@2; Total Hits: 11@2: (1) -
she
Rolls: 5@1; Total Hits: 15@1: (4, 5, 4, 3, 1)
def
Rolls: 1@2; Total Hits: 01@2: (6)hun
Rolls: 2@1; Total Hits: 22@1: (1, 1)
def
Rolls: 1@2; Total Hits: 01@2: (6)





