There’s no official answer that I know of. A&A is such an abstracted game that, in one sense, it would be meaningless to say that game unit X corresponds to real-world military (or naval) formation Y. Given the scope of A&A Global 1940, however, the various unit types on the map would roughly correspond to large formations if we were to assume that the allocation of units in the rules corresponds to real WWII numbers. As an example, Germany’s invasion of the USSR was carried out with over 150 divisions – so from that perspective, the small number of sculpts on the actual board could at best only correspond to army groups. At that level, it shouldn’t even be possible to differentiate between the components of the army groups, nor even of their consitutent armies or corps; the highest-level tank formations in WWII were, I think, armoured divisions and (one level further down) tank brigades. So one way to look at the game would be to imagine that we’re not actually seeing the military formations themselves, but rather a patchwork picture showing some of the elements of those formations, with some of these elements being high-level ones and others being lower-level ones (like tank brigades).
House rules spring 1942
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@Imperious:
Just interested in your opinion … Why do you think Adv. Artillery is a “crock”?
Because it never existed as a technology that could even effect infantry in that manner. Artillery do aid infantry, but not DOUBLE THEIR OFFENSIVE EFFECTIVENESS. ……
that makes sense
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i had a ide just the other day
name: Barracks or military base (havent decided yet)
you would buy these for 45-50 ipc’s andple them on any land and any land units that are on that specific territoryit also makes up to 5 and only 5 INFANTRY to defend on a three much like the defender defends on a two this just boosts that for 5 infantry it did some thing else but i dont have the note pad i wrote it on infront of me. :) wat do u thinK? oh yeah and each country has a limited amount you can buy its like 6-7 it also can be captured by enemies and used by enemies it can be taken down but must be rebought to put back up eneimes can take it down if unwanted (if captured it is free and it does not go within the 6-7 restriction) -
@Imperious:
Because it never existed as a technology that could even effect infantry in that manner. Artillery do aid infantry, but not DOUBLE THEIR OFFENSIVE EFFECTIVENESS.
What do you think of this for Adv. Artillery Tech…
Artillery attack value 3 in the 1st cycle of combat only
or
Artillery Fire In the Opening Fire step of combat on the 1st CycleAlso Considering the Tech Cart from AA50…
What would you replace for War Bonds and Paratroopers? -
What do you think of this for Adv. Artillery Tech…
Artillery attack value 3 in the 1st cycle of combat only
or
Artillery Fire In the Opening Fire step of combat on the 1st CycleAlso Considering the Tech Cart from AA50…
What would you replace for War Bonds and Paratroopers?Paratroopers should be standard rules ( all start with them)
I have this fix in my own house rule section ( check under IL’s this or that)
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@Imperious:
Paratroopers should be standard rules ( all start with them)
I have this fix in my own house rule section ( check under IL’s this or that)
yeah paratroopers should be for everyone, but would it still work the same as the tech rule?
Para drop is an attack move, 1 Infantry, Bomber must stop in 1st Hostile Territory, bomber can attack, If AA Gun hits it kills both units,Sorry but with the massive amounts of posts here im not sure where your own house rules are… can you post the link.
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naval and air bases, alternate country combinations, and 10 or 12 IPC’s price for IC’s
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naval & Air bases could be interesting, the cost of the complex is too cheap at 10 IPC’s - america and Japan could exploit this option, 12 is probably to cheap as well, Alt Country Combinations don’t work with the set up. you would have to change the initial deployment, values of territs, starting IPC’s… Etc Etc. Etc. it becomes a different game.
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i have succesfully incorperated the use of navel bases into my games i also have incorperated barraks i shall come up with rules for the air basses and se how it works out :-D
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:-D these are all great ideas i am using many ofthem does any one have any more…?





