My review copy of Axis & Allies Europe 1940 has arrived


  • @Mino1124:

    Plus the setup for Global isn’t going to be exactly the same as Pacific or Europe. Some placements will differ

    I thought he said the opposite, but I can’t remember for sure. Anyone care to clarify?


  • I think there’s a real trap that A&A game designs can fall into, when trying to represent historical situations. Alot of situations could have worked out differently had the commanders on the ground had the bridseye view we get in the game, they could have bettered exploited a situation. So, Malta is represented as it was in 1940, and only a total dope of an Italian commander wouldnt take advantage of the situation, cause he can clearly see what Britian has, which the real life commanders couldnt,

    Its tricky, trying to represent history while keeping the game fun and balanced.


  • @Clyde85:

    I think there’s a real trap that A&A game designs can fall into, when trying to represent historical situations. Alot of situations could have worked out differently had the commanders on the ground had the bridseye view we get in the game, they could have bettered exploited a situation. So, Malta is represented as it was in 1940, and only and total dolt of an Italian commander wouldnt take advantage of the situation, cause he can clearly see what Britian has, which the real life commanders couldnt,

    Its tricky, trying to represent history while keeping the game fun and balanced.

    I Agree totally with you. If you want to play the game more realistic, you should also get rid of the dice. Think the impact of dice is really big. I’m a high roller……Not good in A&A… Some friends favour to play against me, because of it, damn-it…


  • Im oppisite. My average roll is a two. FEAR MY LUCK

  • Founder TripleA Admin

    August 14 is a typo, it should be August 24. I will fix it. I re-read my email. Copies will be “available” at GenCon, I’m not sure what that means. I will correct the article.


  • Thanks again DJensen for the pics and the info, it’s like feeding a starving puppy.


  • @maverick_76:

    Thanks again DJensen for the pics and the info, it’s like feeding a starving puppy.

    WOOF!!!


  • @djensen:

    August 14 is a typo, it should be August 24. I will fix it. I re-read my email. Copies will be “available” at GenCon, I’m not sure what that means. I will correct the article.

    And I got all excited  :-(


  • I have question about the tech.

    Does jet fighters effect tac bombers, or what does it do?

    what does improved mech inf do?


  • @Emperor_Taiki:

    I have question about the tech.

    Does jet fighters effect tac bombers, or what does it do?

    what does improved mech inf do?

    This may be wrong but since tacs are “Bombers” im guessing no but well see.


  • First off, thanks for the info, its awsome that you take the time to post this info.

    I just have 1 question, are there any islands that are named you can see that will make a good place to scramble planes from to protect your navy?  I would assume Malta would be a good location, ironically for Italy, is there a named island in the Baltic for germany to use?  Or one in Italy’s home sea zones?

  • Founder TripleA Admin

    Iceland might be useful for the allies.


  • Is there any way you could do close-ups of the French and Italian units?

  • Founder TripleA Admin

    Yes but not until later. Maybe Monday, maybe Tuesday.


  • @Clyde85:

    I think there’s a real trap that A&A game designs can fall into, when trying to represent historical situations. Alot of situations could have worked out differently had the commanders on the ground had the bridseye view we get in the game, they could have bettered exploited a situation. So, Malta is represented as it was in 1940, and only a total dope of an Italian commander wouldnt take advantage of the situation, cause he can clearly see what Britian has, which the real life commanders couldnt,

    Its tricky, trying to represent history while keeping the game fun and balanced.

    That’s why the ‘Fog of War’ (double-blind) variant is important. It keep the game exciting, allows both sides to make surprising plays… and horrible blunders.


  • thats what the dice are for


  • hey djensen, any chance of another preview soon? Possibly containing either political info or preferably national objective info?

  • Customizer

    Are my eyes deceiving me completely or have they called Stalingrad Volgograd?


  • I think your eyes are deciving you cuz i see stalingrad.

  • Customizer

    Ah, It looks like they’ve called the region Volgograd.

    Which is just as silly, as Volgograd is the modern (post 1960) name for Stalingrad, i.e. “town on the Volga”. It should’ve been called simply “Volga” region.

    It’s a bit like calling New York state “New Amsterdam”.

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