I’m not sure that is the right move either…
2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)
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@Booper For some reason these land units never moved when I clicked on London. Same with the other edit let me know if this does not seem fit.

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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 2 artilleries, 5 infantry, 1 mech_infantry and 4 transports EDIT: Adding units owned by Americans to 109 Sea Zone: 4 transports EDIT: Adding units owned by Americans to United Kingdom: 2 artilleries, 5 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 103 Sea Zone to 90 Sea Zone 1 destroyer moved from 90 Sea Zone to 88 Sea Zone 1 destroyer moved from 101 Sea Zone to 90 Sea Zone 1 destroyer moved from 106 Sea Zone to 102 Sea Zone 1 destroyer moved from 106 Sea Zone to 89 Sea Zone 1 destroyer moved from 106 Sea Zone to 103 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 2 artilleries, 3 carriers, 1 cruiser, 8 destroyers, 5 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to 88 Sea Zone 1 bomber moved from United Kingdom to 90 Sea Zone 1 fighter moved from 101 Sea Zone to 102 Sea Zone Combat - Americans Battle in 102 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 102 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 102 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 88 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 88 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 88 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 88 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 90 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 90 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 fighter moved from 102 Sea Zone to 109 Sea Zone 1 bomber moved from 90 Sea Zone to Eastern United States 1 bomber moved from 88 Sea Zone to Eastern United States 1 bomber moved from Gilbert Islands to Western United States 4 carriers, 7 fighters and 1 tactical_bomber moved from 48 Sea Zone to 26 Sea Zone 1 battleship, 3 cruisers, 1 destroyer and 3 transports moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 13 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier and 1 cruiser EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 1 cruiser EDIT: Turning off Edit Mode 1 carrier and 3 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 4 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 2 artilleries, 5 infantry, 1 mech_infantry and 4 transports EDIT: Adding units owned by Americans to 109 Sea Zone: 4 transports EDIT: Adding units owned by Americans to United Kingdom: 2 artilleries, 5 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 2 aaGuns, 1 fighter and 20 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 107 Sea Zone 1 fighter moved from United Kingdom to 107 Sea Zone Combat - British Battle in 107 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 107 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from 107 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom 6 infantry moved from Trans-Jordan to Egypt 6 infantry moved from Union of South Africa to 71 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 6 infantry and 3 transports moved from 71 Sea Zone to 80 Sea Zone 6 infantry moved from 80 Sea Zone to Iraq 2 armour and 1 mech_infantry moved from Eastern Persia to West India 2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from West India to India 1 infantry moved from Persia to Eastern Persia 1 artillery and 5 infantry moved from Novosibirsk to Timguska 1 bomber, 4 fighters and 1 tactical_bomber moved from Persia to India Place Units - British 3 infantry placed in Union of South Africa 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 1 transport placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,4,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : -0.83 Italians regular : -0.83 Germans regular : -0.17 British regular : -0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 103 Sea Zone to 90 Sea Zone 1 destroyer moved from 90 Sea Zone to 88 Sea Zone 1 destroyer moved from 101 Sea Zone to 90 Sea Zone 1 destroyer moved from 106 Sea Zone to 102 Sea Zone 1 destroyer moved from 106 Sea Zone to 89 Sea Zone 1 destroyer moved from 106 Sea Zone to 103 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 2 artilleries, 3 carriers, 1 cruiser, 8 destroyers, 5 fighters, 5 infantry, 1 mech_infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to 88 Sea Zone 1 bomber moved from United Kingdom to 90 Sea Zone 1 fighter moved from 101 Sea Zone to 102 Sea Zone Combat - Americans Battle in 102 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 102 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 102 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 88 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 88 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 88 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 88 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 90 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 90 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 fighter moved from 102 Sea Zone to 109 Sea Zone 1 bomber moved from 90 Sea Zone to Eastern United States 1 bomber moved from 88 Sea Zone to Eastern United States 1 bomber moved from Gilbert Islands to Western United States 4 carriers, 7 fighters and 1 tactical_bomber moved from 48 Sea Zone to 26 Sea Zone 1 battleship, 3 cruisers, 1 destroyer and 3 transports moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 13 Sea Zone to 26 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier and 1 cruiser EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 1 cruiser EDIT: Turning off Edit Mode 1 carrier and 3 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 4 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Turning on Edit Mode EDIT: Removing units owned by Americans from 109 Sea Zone: 2 artilleries, 5 infantry, 1 mech_infantry and 4 transports EDIT: Adding units owned by Americans to 109 Sea Zone: 4 transports EDIT: Adding units owned by Americans to United Kingdom: 2 artilleries, 5 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 2 aaGuns, 1 fighter and 20 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 107 Sea Zone 1 fighter moved from United Kingdom to 107 Sea Zone Combat - British Battle in 107 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 107 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from 107 Sea Zone to 109 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom 6 infantry moved from Trans-Jordan to Egypt 6 infantry moved from Union of South Africa to 71 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 6 infantry and 3 transports moved from 71 Sea Zone to 80 Sea Zone 6 infantry moved from 80 Sea Zone to Iraq 2 armour and 1 mech_infantry moved from Eastern Persia to West India 2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from West India to India 1 infantry moved from Persia to Eastern Persia 1 artillery and 5 infantry moved from Novosibirsk to Timguska 1 bomber, 4 fighters and 1 tactical_bomber moved from Persia to India Place Units - British 3 infantry placed in Union of South Africa 1 fighter, 1 infantry and 1 mech_infantry placed in Persia 1 transport placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,4,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Hopei: 1 armour EDIT: Adding units owned by British to Kweichow: 1 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.83 Italians regular : -0.83 Germans regular : -0.17 British regular : -0.67 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Alexandria 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 armour moved from Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 1 submarine moved from 91 Sea Zone to 88 Sea Zone 1 submarine moved from 91 Sea Zone to 90 Sea Zone 1 submarine moved from 91 Sea Zone to 103 Sea Zone 1 fighter moved from Gibraltar to 88 Sea Zone 1 fighter moved from 91 Sea Zone to 90 Sea Zone 1 fighter moved from Gibraltar to 103 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone 1 artillery and 1 infantry moved from 85 Sea Zone to Brazil Combat - Italians Battle in 103 Sea Zone Italians attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 103 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 103 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Brazil Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Brazil, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Brazil, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Brazil Italians win, taking Brazil from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 1 armour and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Russians: 2 infantry Battle in Alexandria Italians attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 3/3 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in 88 Sea Zone Italians attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 88 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 90 Sea Zone Italians attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 90 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 90 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from Alexandria to Tobruk 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from 88 Sea Zone to 94 Sea Zone 1 fighter moved from 90 Sea Zone to 94 Sea Zone 1 fighter moved from 103 Sea Zone to 94 Sea Zone 1 carrier moved from 91 Sea Zone to 94 Sea Zone 1 carrier moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 2 destroyers and 2 submarines moved from 91 Sea Zone to 112 Sea Zone 1 aaGun moved from Southern France to France 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 5 infantry placed in Northern Italy 1 submarine and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans regular : -2.00 Italians regular : 1.67 Russians regular : 0.67 British regular : 0.67 -
Anzac/France are up
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@Booper After I did the french rolls it went to Germany’s turn without be being able to do a turn post maybe something I did wrong but the only combat was a french battle with two guys vs itlailian artillery. It was a stalemate. triplea_42169_9ita.tsvg

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OK, it looks like you played this game Locally. I restored it to a Forum game here. When you play and post it locally, it loses all the e-mails and info for forum posting.
No worries, we carry on!
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Ukraine to Western Ukraine 2 bombers moved from Novgorod to Western Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 aaGun moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Poland 2 bombers moved from Western Ukraine to Western Germany 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Baltic States 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Southern France to France 2 infantry moved from Normandy Bordeaux to France 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 5 submarines moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 3 infantry moved from Archangel to Novgorod 1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Northern Italy Place Units - Germans 3 artilleries placed in Ukraine 1 bomber, 2 fighters and 3 infantry placed in Western Germany 4 submarines placed in 112 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Nenetsia from Russians to Germans EDIT: Adding units owned by Germans to Nenetsia: 1 infantry EDIT: Removing units owned by Germans from Archangel: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.33 -
Over to Russia now
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@Booper Yes! I think your right I was rushing to finish and more than likely forgot to pick forum. Sorry about that I have had to rush with my turns lately to get them on time.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 2 artilleries and 3 infantry moved from Kazakhstan to Volgograd 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 fighter and 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Vologda 4 infantry moved from Russia to Bryansk Combat - Russians Battle in Volgograd Russians attack with 2 artilleries and 3 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 fighter moved from Smolensk to Bryansk 1 aaGun, 3 artilleries and 1 infantry moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Germans regular : -1.00 Russians regular : -0.67 -
A round in 5 days with 4 players? Wow, that’s great!
I’ll see if I can squeeze it in here Memorial Day weekend,
Tonight, mow for a couple hours,
Tomorrow night prepare nonprofit tax return
Saturday/Sunday going 2 states away for nephew graduation
Monday nephew from her side coming over :p :p
And these days I’m working every day 😭🙏





