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L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)


  • TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 112 Sea Zone to Norway
            2 fighters moved from Southern France to Denmark
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 mech_infantrys moved from Persia to West India
            1 bomber moved from Northwest Persia to West India
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to sz112 ?

  • 2026 25 24 23 22 21 20

    @Ghostglider No thanks


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 7 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            3 fighters and 2 tactical_bombers moved from Philippines to Kwangsi
            4 fighters and 2 tactical_bombers moved from Philippines to Kwangtung
            2 fighters moved from 34 Sea Zone to Kwangtung
            1 tactical_bomber moved from 34 Sea Zone to Kwangtung
            3 submarines moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from 112 Sea Zone to Northern Italy
            1 infantry moved from Southern France to Northern Italy
    
        Combat - Americans
            Battle in Kwangtung
                Americans attack with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers
                Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/11 hits, 5.67 expected hits
                    Japanese roll dice for 4 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Kwangtung
                    4 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 1 artillery, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 4 infantry
            Battle in Kwangsi
                Americans attack with 3 fighters and 2 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 fighters and 2 tactical_bombers in Kwangsi, round 2 : 5/5 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Kwangsi
                    2 infantry owned by the Japanese lost in Kwangsi
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 infantry
            Battle in Northern Italy
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Northern Italy to Southern France
            2 transports moved from 112 Sea Zone to 109 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 infantry and 2 transports moved from 102 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            3 artilleries moved from Southern France to Normandy Bordeaux
            2 submarines moved from 64 Sea Zone to 12 Sea Zone
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 carrier moved from 33 Sea Zone to 20 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 34 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
            6 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 carriers moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            3 fighters and 1 tactical_bomber moved from Midway to Caroline Islands
            3 fighters moved from Caroline Islands to 20 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Southern France
            4 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            4 fighters and 3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
            Americans collect 62 PUs (6 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Hopei to Szechwan
            1 infantry moved from Kiangsi to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Kiangsi to Hunan
            8 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Kiangsi
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese winJapanese win with 1 infantry remaining with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Anhwe, round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 7 infantry in Anhwe, round 3 : 2/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
    
        Place Units - Chinese
            6 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 112 Sea Zone to Norway
            2 fighters moved from Southern France to Denmark
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 mech_infantrys moved from Persia to West India
            1 bomber moved from Northwest Persia to West India
    
        Combat - British
            Battle in Norway
                British attack with 2 artilleries, 2 fighters and 4 infantry
                Germans defend with 1 artillery and 5 infantry
                    British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 2 fighters and 4 infantry in Norway, round 2 : 1/8 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the British lost in Norway
                    2 infantry owned by the Germans lost in Norway
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 3 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Norway, round 3 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans lost in Norway
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 4 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                    1 artillery owned by the Germans lost in Norway
                British win, taking Norway from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 3 infantry
                Casualties for Germans: 1 artillery and 5 infantry
            Battle in Holland Belgium
                British attack with 1 artillery and 4 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Denmark
                British attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship in Denmark, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 fighters and 2 infantry in Denmark, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    British roll dice for 2 fighters and 2 infantry in Denmark, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                    1 infantry owned by the Germans lost in Denmark
                British win, taking Denmark from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in West India
                British attack with 1 bomber and 2 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber and 2 mech_infantrys in West India, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 infantry moved from Persia to Eastern Persia
            1 bomber moved from West India to Caucasus
            2 artilleries and 10 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Persia
            3 infantry moved from Union of South Africa to Rhodesia
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 fighters moved from 112 Sea Zone to United Kingdom
            2 fighters moved from Denmark to 112 Sea Zone
            2 fighters moved from Norway to 112 Sea Zone
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 marine moved from Southern France to Normandy Bordeaux
            1 aaGun moved from Southern France to Normandy Bordeaux
            3 infantry moved from Egypt to Trans-Jordan
            1 artillery and 5 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Persia
            7 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Northwest Persia to Iraq
            3 infantry moved from Northwest Persia to Persia
            10 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Iraq
            1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 81 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            3 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : 1.33
    Italians regular : -0.33
    Japanese regular : 1.00
    Germans regular : -1.00
    British regular : -2.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bulgaria to Albania
                  Italians take Albania from British
            1 armour moved from Albania to Bulgaria
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 fighters and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Rostov to Bessarabia
            1 aaGun, 1 armour and 3 infantry moved from Rostov to Tambov
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,2,4,2,3,5,2,6,5,1
            Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 34 Sea Zone to 42 Sea Zone
            2 submarines moved from 33 Sea Zone to 42 Sea Zone
            4 submarines moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 6 Sea Zone
            Battle in Borneo
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
            Battle in 6 Sea Zone
                Japanese defend with 2 battleships, 9 carriers, 7 destroyers, 7 fighters, 8 submarines, 3 tactical_bombers and 2 transports
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 2 submarines
                Japanese defend with 1 submarine
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC winJapanese win, taking Borneo from Japanese with 2 battleships, 9 carriers, 7 destroyers, 7 fighters, 8 submarines, 3 tactical_bombers and 2 transports remaining, taking 42 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 54 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 34 Sea Zone to 20 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
            2 infantry moved from Northwest Persia to Caucasus
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Denmark
            5 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Finland to Norway
            3 fighters and 3 tactical_bombers moved from Western Germany to Norway
            1 fighter moved from Germany to Denmark
            2 fighters moved from Germany to Holland Belgium
            1 bomber moved from Western Germany to Denmark
            1 infantry moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters and 5 infantry
                British defend with 1 artillery and 3 infantry
                    Germans roll dice for 2 fighters and 5 infantry in Holland Belgium, round 2 : 1/7 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 3 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    2 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 4 : 0/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 5 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 4 infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in Norway
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 artilleries and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Norway, round 2 : 4/8 hits, 3.83 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Norway
                    2 artilleries owned by the British and 1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Denmark
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Denmark, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 1 fighter moved from Denmark to Western Germany
            2 fighters moved from Holland Belgium to Germany
            1 fighter moved from Norway to Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            3 mech_infantrys moved from Novgorod to Finland
            2 tactical_bombers moved from Rostov to Novgorod
            1 tactical_bomber moved from Norway to Novgorod
            2 tactical_bombers moved from Norway to Western Germany
            2 fighters moved from Norway to Western Germany
            1 infantry moved from Greater Southern Germany to Western Germany
            5 infantry and 4 mech_infantrys moved from Germany to Western Germany
            2 aaGuns, 14 artilleries and 28 infantry moved from Western Germany to France
            1 fighter moved from Germany to Western Germany
            3 aaGuns, 8 artilleries and 10 infantry moved from Bryansk to Rostov
            2 infantry moved from Ukraine to Rostov
            2 infantry moved from Tambov to Volgograd
            3 infantry moved from Russia to Samara
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            2 artilleries, 1 fighter and 7 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    British regular : 1.67
    

    Savegame

  • 2026 25 24 23 22 21 20

    @Ghostglider Just want to confirm which CVs the ANZAC ftrs are on in the Pacific.


  • sz20 - 2 ANZ FTRs on 1 ANZ AC


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Combat Move - Russians
            1 armour moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            1 armour moved from Szechwan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kweichow to Hunan
    
        Combat - Russians
            Battle in Hunan
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                2 infantry owned by the Russians retreated to Kweichow
    
        Non Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Sikang to Kweichow
            1 infantry moved from Kiangsu to Anhwe
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            8 infantry moved from Chahar to Anhwe
            1 armour moved from Yunnan to Sikang
                  Japanese take Szechwan from Chinese
                  Japanese take Sikang from Chinese
            1 infantry moved from French Indo China to Kwangsi
            2 fighters moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            2 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from India to West India
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            1 bomber moved from Yunnan to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to West India
            2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
            1 bomber moved from Yunnan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Guam
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    @Ghostglider do the subs fight in SZ 42?


  • sz42: subs fight in first round and submerger after first round, thanks

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            8 infantry moved from Chahar to Anhwe
            1 armour moved from Yunnan to Sikang
                  Japanese take Szechwan from Chinese
                  Japanese take Sikang from Chinese
            1 infantry moved from French Indo China to Kwangsi
            2 fighters moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            2 fighters moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from India to West India
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            1 bomber moved from Yunnan to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to West India
            2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
            1 bomber moved from Yunnan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 2 submarines
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC and Japanese reach a stalemate
                , taking Guam from Americans. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in Kwangsi
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 3 fighters, 8 infantry and 3 tactical_bombers
                Chinese defend with 7 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 8 infantry and 3 tactical_bombers in Anhwe, round 2 : 6/15 hits, 5.50 expected hits
                    Chinese roll dice for 8 infantry in Anhwe, round 2 : 0/8 hits, 2.67 expected hits
                    1 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 bomber, 3 fighters, 8 infantry and 3 tactical_bombers in Anhwe, round 3 : 7/15 hits, 5.50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Chinese: 7 infantry
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 18 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 18 Sea Zone
                    1 destroyer owned by the Americans lost in 18 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 1 destroyer and 7 submarines
                    Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                    Americans roll dice for 7 submarines in 19 Sea Zone, round 2 : 0/7 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    5 submarines owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 19 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Americans: 1 destroyer and 7 submarines
                Casualties for Japanese: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 4/4 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Kwangtung
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in West India
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in West India
                    2 mech_infantrys owned by the British lost in West India
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from West India to India
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
            1 bomber moved from 43 Sea Zone to French Indo China
            1 bomber moved from French Indo China to Yunnan
            5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
            2 fighters moved from 18 Sea Zone to 21 Sea Zone
            3 fighters moved from Japan to 21 Sea Zone
            2 battleships, 9 carriers, 6 destroyers and 6 submarines moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from Kwangsi to 21 Sea Zone
            2 fighters moved from Kwangtung to 21 Sea Zone
            1 tactical_bomber moved from Kwangtung to 21 Sea Zone
            1 tactical_bomber moved from Kwangtung to Yunnan
            2 artilleries moved from Burma to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            3 infantry moved from Korea to Manchuria
            3 infantry moved from Buyant-Uhaa to Chahar
            1 aaGun moved from Chahar to Anhwe
            3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Sikang
            1 marine moved from Ceylon to 39 Sea Zone
            1 marine moved from 39 Sea Zone to India
    
        Place Units - Japanese
            1 infantry and 1 mech_infantry placed in India
            1 destroyer placed in 39 Sea Zone
            3 infantry placed in French Indo China
            1 fighter and 2 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,4,5,3,6,3,3,6,1,4,3,5,6,5,6,6,1,3,3,3,2,2,1,2,4,2,5,4,1,2,5,2,5,2,1,1,6,2,2,5,3,6,4,1,4,5,3,1,6,6,2,1,2,6,6,5,3,6,5,6
            Japanese collect 54 PUs (2 lost to blockades); end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.00
    Americans regular : -0.83
    Japanese regular : 6.00
    UK_Pacific regular : 1.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 11 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 infantry moved from Southern France to Northern Italy
            2 fighters moved from Southern France to Northern Italy
            2 transports moved from 109 Sea Zone to 91 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Spain
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Spain
            2 artilleries moved from Southern France to Spain
            3 artilleries and 4 infantry moved from Normandy Bordeaux to Spain
            12 infantry and 3 mech_infantrys moved from Southern France to Spain
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hunan
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hopei
    
        Combat - Americans
            Battle in Spain
                Americans attack with 5 artilleries, 24 infantry and 3 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 5 artilleries, 24 infantry and 3 mech_infantrys in Spain, round 2 : 9/32 hits, 7.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 5 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 18
                Casualties for Neutral_True: 6 infantry
            Battle in Northern Italy
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 4 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Hunan
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
            2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
            2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
            1 battleship, 9 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 33 Sea Zone
            1 armour, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 aaGun moved from Southern France to Spain
            2 fighters moved from Northern Italy to Spain
            2 fighters moved from Spain to Gibraltar
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 12 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to Eastern United States
            1 fighter moved from Western United States to Eastern United States
            3 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Caroline Islands to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            3 submarines placed in 93 Sea Zone
            1 transport placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 bomber and 1 fighter placed in Eastern United States
            1 artillery and 9 infantry placed in Central United States
            Americans undo move 5.
            1 fighter placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Kiangsi to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Hopei
            Battle in Kiangsu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Kweichow
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 armour and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries moved from Caucasus to Turkey
            1 artillery moved from Iraq to Saudi Arabia
            3 infantry moved from Trans-Jordan to Saudi Arabia
            3 infantry moved from Iraq to Saudi Arabia
            2 infantry moved from Iraq to Saudi Arabia
            7 infantry moved from Iraq to Turkey
            1 bomber and 4 infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Persia to Turkey
            3 infantry moved from Egypt to 81 Sea Zone
            3 infantry moved from Union of South Africa to Mozambique
            3 infantry moved from Rhodesia to Mozambique
            3 infantry moved from 81 Sea Zone to Saudi Arabia
            3 mech_infantrys moved from Egypt to Saudi Arabia
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 1 artillery, 11 infantry and 3 mech_infantrys
                Neutral_True defend with 2 infantry
                    British roll dice for 1 cruiser in Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 11 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 3/15 hits, 2.83 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Saudi Arabia
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 artillery, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                British attack with 1 bomber and 4 infantry
                Germans defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 bomber and 4 infantry in Volgograd, round 2 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                1 bomber owned by the British retreated
                4 infantry owned by the British retreated to Caucasus
                Germans win with 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Mozambique
                British attack with 6 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 6 infantry in Mozambique, round 2 : 1/6 hits, 1.00 expected hits
                    Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                    British roll dice for 6 infantry in Mozambique, round 3 : 0/6 hits, 1.00 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 6 infantry in Mozambique, round 4 : 1/6 hits, 1.00 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Mozambique
                    1 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Mozambique from Neutral_True with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 2 infantry
                Casualties for British: 1 infantry
            Battle in Turkey
                British attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Neutral_True defend with 8 infantry
                    British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.83 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the British lost in Turkey
                    3 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Turkey, round 3 : 2/10 hits, 2.67 expected hits
                    Neutral_True roll dice for 5 infantry in Turkey, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the British lost in Turkey
                    2 infantry owned by the Neutral_True lost in Turkey
                    British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Turkey, round 4 : 3/9 hits, 2.50 expected hits
                    Neutral_True roll dice for 3 infantry in Turkey, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Turkey
                    3 infantry owned by the Neutral_True lost in Turkey
                British win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for British: 3 infantry
                Casualties for Neutral_True: 8 infantry
    
        Non Combat Move - British
            1 bomber moved from Volgograd to Caucasus
            1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Normandy Bordeaux to Spain
            1 aaGun and 2 infantry moved from Southern France to Spain
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 battleship moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            7 infantry moved from Northwest Persia to Caucasus
            4 mech_infantrys moved from Persia to Iraq
            1 artillery and 1 infantry moved from Persia to Northwest Persia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            2 armour placed in Union of South Africa
            3 infantry placed in Egypt
            1 infantry placed in Union of South Africa
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 3.00
    Japanese regular : -1.33
    Italians regular : -1.33
    Germans regular : -1.33
    Neutral_True regular : -4.33
    British regular : 1.00
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            3 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 3 fighters and 2 infantry
                Americans defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the Americans lost in Northern Italy
                    Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
            1 armour and 1 mech_infantry moved from Bessarabia to Bulgaria
            1 aaGun, 1 armour and 3 infantry moved from Tambov to Volgograd
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5,5,5,5,5,1,3,6,3,6,4,4,3
            Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 20 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 92 Sea Zone to 89 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • sz33: 2 ANZ FTR on 1 US carrier

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter and 22 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Northern Italy
                  Italians take Northern Italy from Americans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
            4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 9/10 hits, 4.83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            3 mech_infantrys moved from Finland to Vyborg
            1 infantry moved from Norway to Sweden
                  Germans take Sweden from Neutral_True
            1 infantry moved from Kazakhstan to Afghanistan
                  Germans take Afghanistan from Neutral_True
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            3 infantry moved from Western Germany to Germany
            1 aaGun, 14 artilleries and 26 infantry moved from France to Southern France
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from France to Western Germany
            2 artilleries moved from Western Germany to France
            3 infantry moved from Western Germany to France
            2 tactical_bombers moved from Holland Belgium to Western Germany
            5 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            3 aaGuns, 16 armour, 17 artilleries, 27 infantry and 29 mech_infantrys moved from Rostov to Volgograd
            3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Russia to Tambov
            1 infantry moved from Samara to Novosibirsk
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Denmark to Western Germany
            3 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Novgorod to Western Germany
            2 tactical_bombers moved from Novgorod to Western Germany
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Russia
            3 infantry placed in Novgorod
            7 infantry placed in Germany
            1 fighter and 3 infantry placed in Western Germany
            Germans undo move 4.
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,3,1,1,6
            Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 4.17
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            2 armour, 13 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
    
        Combat - Russians
            Battle in Anhwe
                Russians attack with 2 armour, 13 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun and 7 infantry
                    Russians roll dice for 2 armour, 13 infantry and 2 mech_infantrys in Anhwe, round 2 : 6/17 hits, 3.50 expected hits
                    Japanese roll dice for 1 aaGun and 7 infantry in Anhwe, round 2 : 0/7 hits, 2.33 expected hits
                    6 infantry owned by the Japanese lost in Anhwe
                2 mech_infantrys owned by the Russians, 13 infantry owned by the Russians and 2 armour owned by the Russians retreated to Kweichow
                Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 18
                Casualties for Japanese: 6 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -2.33
    Russians regular : 2.50
    

    Savegame

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