@The_Good_Captain It seems the dice gods are not with you this first round 😅
L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - Russians 1 armour moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 armour moved from Szechwan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kweichow to Hunan Combat - Russians Battle in Hunan Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 2 infantry owned by the Russians retreated to Kweichow Non Combat Move - Russians 1 armour and 2 mech_infantrys moved from Sikang to Kweichow 1 infantry moved from Kiangsu to Anhwe Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 8 infantry moved from Chahar to Anhwe 1 armour moved from Yunnan to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 infantry moved from French Indo China to Kwangsi 2 fighters moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 6 Sea Zone to 18 Sea Zone Japanese take 6 Sea Zone from Americans 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from India to West India 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 bomber moved from Yunnan to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to West India 2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe 1 bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in GuamCombat Hit Differential Summary :
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@Ghostglider do the subs fight in SZ 42?
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sz42: subs fight in first round and submerger after first round, thanks
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 8 infantry moved from Chahar to Anhwe 1 armour moved from Yunnan to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 infantry moved from French Indo China to Kwangsi 2 fighters moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 6 Sea Zone to 18 Sea Zone Japanese take 6 Sea Zone from Americans 2 fighters moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from India to West India 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 bomber moved from Yunnan to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to West India 2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe 1 bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 2 submarines ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC and Japanese reach a stalemate , taking Guam from Americans. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Kwangsi Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 3 fighters, 8 infantry and 3 tactical_bombers Chinese defend with 7 infantry; Russians defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 8 infantry and 3 tactical_bombers in Anhwe, round 2 : 6/15 hits, 5.50 expected hits Chinese roll dice for 8 infantry in Anhwe, round 2 : 0/8 hits, 2.67 expected hits 1 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 bomber, 3 fighters, 8 infantry and 3 tactical_bombers in Anhwe, round 3 : 7/15 hits, 5.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Chinese: 7 infantry Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 18 Sea Zone 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer and 7 submarines Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits Americans roll dice for 7 submarines in 19 Sea Zone, round 2 : 0/7 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 5 submarines owned by the Americans lost in 19 Sea Zone Japanese roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 19 Sea Zone, round 3 : 6/9 hits, 4.83 expected hits Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone 2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Americans: 1 destroyer and 7 submarines Casualties for Japanese: 1 destroyer Battle in Kwangtung Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 artillery, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangtung, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Kwangtung Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in West India Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 mech_infantrys in West India, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in West India 2 mech_infantrys owned by the British lost in West India Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 infantry Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from West India to India 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 bomber moved from 43 Sea Zone to French Indo China 1 bomber moved from French Indo China to Yunnan 5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone 2 fighters moved from 18 Sea Zone to 21 Sea Zone 3 fighters moved from Japan to 21 Sea Zone 2 battleships, 9 carriers, 6 destroyers and 6 submarines moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from Kwangsi to 21 Sea Zone 2 fighters moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from Kwangtung to Yunnan 2 artilleries moved from Burma to Yunnan 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 3 infantry moved from Korea to Manchuria 3 infantry moved from Buyant-Uhaa to Chahar 1 aaGun moved from Chahar to Anhwe 3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan 1 bomber moved from Anhwe to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Sikang 1 marine moved from Ceylon to 39 Sea Zone 1 marine moved from 39 Sea Zone to India Place Units - Japanese 1 infantry and 1 mech_infantry placed in India 1 destroyer placed in 39 Sea Zone 3 infantry placed in French Indo China 1 fighter and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,4,5,3,6,3,3,6,1,4,3,5,6,5,6,6,1,3,3,3,2,2,1,2,4,2,5,4,1,2,5,2,5,2,1,1,6,2,2,5,3,6,4,1,4,5,3,1,6,6,2,1,2,6,6,5,3,6,5,6 Japanese collect 54 PUs (2 lost to blockades); end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -3.00 Americans regular : -0.83 Japanese regular : 6.00 UK_Pacific regular : 1.33 ANZAC regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 11 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 infantry moved from Southern France to Northern Italy 2 fighters moved from Southern France to Northern Italy 2 transports moved from 109 Sea Zone to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Spain 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Spain 2 artilleries moved from Southern France to Spain 3 artilleries and 4 infantry moved from Normandy Bordeaux to Spain 12 infantry and 3 mech_infantrys moved from Southern France to Spain 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hunan 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hopei Combat - Americans Battle in Spain Americans attack with 5 artilleries, 24 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 5 artilleries, 24 infantry and 3 mech_infantrys in Spain, round 2 : 9/32 hits, 7.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2.00 expected hits 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 5 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Neutral_True: 6 infantry Battle in Northern Italy Americans attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 4 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Hunan Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow 2 fighters and 1 tactical_bomber moved from Hunan to Kweichow 2 fighters and 1 tactical_bomber moved from Hopei to Kweichow 1 battleship, 9 carriers, 2 cruisers, 1 destroyer, 6 fighters, 5 submarines, 1 tactical_bomber and 2 transports moved from 20 Sea Zone to 33 Sea Zone 1 armour, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 aaGun moved from Southern France to Spain 2 fighters moved from Northern Italy to Spain 2 fighters moved from Spain to Gibraltar 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 12 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Eastern United States 1 fighter moved from Western United States to Eastern United States 3 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 4 transports moved from 91 Sea Zone to 101 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 3 submarines placed in 93 Sea Zone 1 transport placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 1 artillery and 9 infantry placed in Central United States Americans undo move 5. 1 fighter placed in Western United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Kiangsi to Kiangsu 1 fighter moved from Kweichow to Kiangsu Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Battle in Kiangsu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Hunan from Japanese, taking Hopei from Japanese, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 2 armour and 15 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from Caucasus to Turkey 1 artillery moved from Iraq to Saudi Arabia 3 infantry moved from Trans-Jordan to Saudi Arabia 3 infantry moved from Iraq to Saudi Arabia 2 infantry moved from Iraq to Saudi Arabia 7 infantry moved from Iraq to Turkey 1 bomber and 4 infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Persia to Turkey 3 infantry moved from Egypt to 81 Sea Zone 3 infantry moved from Union of South Africa to Mozambique 3 infantry moved from Rhodesia to Mozambique 3 infantry moved from 81 Sea Zone to Saudi Arabia 3 mech_infantrys moved from Egypt to Saudi Arabia 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Saudi Arabia British attack with 1 artillery, 11 infantry and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 cruiser in Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 11 infantry and 3 mech_infantrys in Saudi Arabia, round 2 : 3/15 hits, 2.83 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Saudi Arabia 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 artillery, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd British attack with 1 bomber and 4 infantry Germans defend with 1 factory_minor and 3 infantry British roll dice for 1 bomber and 4 infantry in Volgograd, round 2 : 2/5 hits, 1.33 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Volgograd 1 bomber owned by the British retreated 4 infantry owned by the British retreated to Caucasus Germans win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Mozambique British attack with 6 infantry Neutral_True defend with 2 infantry British roll dice for 6 infantry in Mozambique, round 2 : 1/6 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 6 infantry in Mozambique, round 3 : 0/6 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 6 infantry in Mozambique, round 4 : 1/6 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Mozambique 1 infantry owned by the Neutral_True lost in Mozambique British win, taking Mozambique from Neutral_True with 5 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for British: 1 infantry Battle in Turkey British attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry Neutral_True defend with 8 infantry British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.83 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits 1 infantry owned by the British lost in Turkey 3 infantry owned by the Neutral_True lost in Turkey British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Turkey, round 3 : 2/10 hits, 2.67 expected hits Neutral_True roll dice for 5 infantry in Turkey, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the British lost in Turkey 2 infantry owned by the Neutral_True lost in Turkey British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Turkey, round 4 : 3/9 hits, 2.50 expected hits Neutral_True roll dice for 3 infantry in Turkey, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Turkey 3 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - British 1 bomber moved from Volgograd to Caucasus 1 battleship, 1 cruiser, 2 destroyers and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Normandy Bordeaux to Spain 1 aaGun and 2 infantry moved from Southern France to Spain 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from United Kingdom to 110 Sea Zone 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 7 infantry moved from Northwest Persia to Caucasus 4 mech_infantrys moved from Persia to Iraq 1 artillery and 1 infantry moved from Persia to Northwest Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 2 armour placed in Union of South Africa 3 infantry placed in Egypt 1 infantry placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 3.00 Japanese regular : -1.33 Italians regular : -1.33 Germans regular : -1.33 Neutral_True regular : -4.33 British regular : 1.00 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Bessarabia to Bulgaria 1 aaGun, 1 armour and 3 infantry moved from Tambov to Volgograd Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,5,5,5,5,5,1,3,6,3,6,4,4,3 Italians collect 7 PUs (6 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.50 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 41 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 20 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 transport moved from 92 Sea Zone to 89 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 artillery and 1 infantry moved from Normandy Bordeaux to Spain Turn Complete - FrenchCombat Hit Differential Summary :
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sz33: 2 ANZ FTR on 1 US carrier
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 22 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Northern Italy Italians take Northern Italy from Americans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 infantry moved from France to Southern France Germans take Southern France from Americans 4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 9/10 hits, 4.83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 3 mech_infantrys moved from Finland to Vyborg 1 infantry moved from Norway to Sweden Germans take Sweden from Neutral_True 1 infantry moved from Kazakhstan to Afghanistan Germans take Afghanistan from Neutral_True 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 3 infantry moved from Western Germany to Germany 1 aaGun, 14 artilleries and 26 infantry moved from France to Southern France 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 2 artilleries moved from Western Germany to France 3 infantry moved from Western Germany to France 2 tactical_bombers moved from Holland Belgium to Western Germany 5 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 aaGuns, 16 armour, 17 artilleries, 27 infantry and 29 mech_infantrys moved from Rostov to Volgograd 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Russia to Tambov 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Samara to Volgograd 1 infantry moved from Denmark to Western Germany 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Germany 2 tactical_bombers moved from Novgorod to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia 3 infantry placed in Novgorod 7 infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Germans undo move 4. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,3,1,1,6 Germans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans regular : 4.17 British regular : -0.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 2 armour, 13 infantry and 2 mech_infantrys moved from Kweichow to Anhwe Combat - Russians Battle in Anhwe Russians attack with 2 armour, 13 infantry and 2 mech_infantrys Japanese defend with 1 aaGun and 7 infantry Russians roll dice for 2 armour, 13 infantry and 2 mech_infantrys in Anhwe, round 2 : 6/17 hits, 3.50 expected hits Japanese roll dice for 1 aaGun and 7 infantry in Anhwe, round 2 : 0/7 hits, 2.33 expected hits 6 infantry owned by the Japanese lost in Anhwe 2 mech_infantrys owned by the Russians, 13 infantry owned by the Russians and 2 armour owned by the Russians retreated to Kweichow Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 6 infantry Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -2.33 Russians regular : 2.50 -
Perfect strafe in Anhwe.
Please feel free to change survivors in Anhwe (2 INF or 1 INF, 1 AA).





