L25 OOB Playoffs R1 AndrewAAGamer (X) vs dawgoneit (L+40)


  • @AndrewAAGamer

    T messed up and forgot to unload my transport and battle. but i won the sea battle. leave the transports full and die? or can I redo?


  • 25 24 23 22 21 20

    I realize we said no edits but I would classify this as a mechanics error. Go ahead and land the troops and roll the combat in the forum.


  • @AndrewAAGamer
    I’m sorry to bother you again but, How do you roll again?
    is it [dice 1d6]


  • 1d6: 2

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    well it is LOL


  • 2 Inf
    2 Art
    [dice 4d6]


  • 4d6: 3, 2, 2, 1


  • 2 inf defence
    [dice 2d6]


  • 2d6: 1, 5

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    c748a3af-1f2a-43fe-b6cd-535faaea7f4f-Anz & Fre - Round 8.tsvg

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 artilleries moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 infantry moved from British Somaliland to Ethiopia
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Celebes: 1 artillery and 1 infantry
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 artilleries, 2 infantry and 2 transports
            EDIT: Adding units owned by ANZAC to Celebes: 2 artilleries and 1 infantry
            EDIT: Changing ownership of Celebes from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Thank you sir.

    I do like the no edit rule though. i hate it when people repost multiple times after they’re turn is over.

  • 25 24 23 22 21 20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 bombers, 3 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 105 Sea Zone
            1 artillery and 1 infantry moved from 105 Sea Zone to Spain
            1 infantry and 4 mech_infantrys moved from Normandy Bordeaux to Spain
            3 armour moved from France to Spain
            2 armour, 2 artilleries, 3 infantry and 11 mech_infantrys moved from Southern France to Spain
            3 fighters moved from Western Germany to Spain
            4 bombers, 3 fighters and 4 tactical_bombers moved from Southern Italy to Spain
            1 infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 artillery and 1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Samara to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 mech_infantry moved from Samara to Caucasus
            6 armour and 5 mech_infantrys moved from Ukraine to Caucasus
            1 artillery and 5 infantry moved from Rostov to Caucasus
            7 armour and 7 mech_infantrys moved from Volgograd to Caucasus
            2 tactical_bombers moved from Russia to Caucasus
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Spain
                Germans attack with 5 armour, 3 artilleries, 4 bombers, 6 fighters, 5 infantry, 15 mech_infantrys and 4 tactical_bombers
                British defend with 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber; Americans defend with 4 aaGuns, 6 armour, 2 artilleries, 1 factory_minor, 3 fighters and 11 infantry
                    Americans roll AA dice in Spain : 4/14 hits, 2.33 expected hits
                    4 fighters owned by the Germans lost in Spain
                    Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 2 fighters, 5 infantry, 15 mech_infantrys and 4 tactical_bombers in Spain, round 2 : 20/38 hits, 13.67 expected hits
                    Americans roll dice for 5 aaGuns, 6 armour, 3 artilleries, 3 fighters, 15 infantry and 1 tactical_bomber in Spain, round 2 : 16/28 hits, 11.50 expected hits
                    5 infantry owned by the Germans and 11 mech_infantrys owned by the Germans lost in Spain
                    1 aaGun owned by the British, 4 aaGuns owned by the Americans, 11 infantry owned by the Americans and 4 infantry owned by the British lost in Spain
                    Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 2 fighters, 4 mech_infantrys and 4 tactical_bombers in Spain, round 3 : 11/22 hits, 11.00 expected hits
                    Americans roll dice for 6 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Spain, round 3 : 8/13 hits, 6.50 expected hits
                    3 artilleries owned by the Germans, 1 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Spain
                    1 tactical_bomber owned by the British, 6 armour owned by the Americans, 1 fighter owned by the Americans, 2 artilleries owned by the Americans and 1 artillery owned by the British lost in Spain
                    Germans roll dice for 4 armour, 4 bombers, 2 fighters and 4 tactical_bombers in Spain, round 4 : 7/14 hits, 8.33 expected hits
                    Americans roll dice for 2 fighters in Spain, round 4 : 1/2 hits, 1.33 expected hits
                    1 armour owned by the Germans lost in Spain
                    2 fighters owned by the Americans lost in Spain
                Germans win, taking Spain from Americans with 3 armour, 4 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 2 armour, 3 artilleries, 4 fighters, 5 infantry and 15 mech_infantrys
                Casualties for Americans: 4 aaGuns, 6 armour, 2 artilleries, 3 fighters and 11 infantry
                Casualties for British: 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
            Battle in Caucasus
                Germans attack with 14 armour, 1 artillery, 5 infantry, 13 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry; Russians defend with 1 infantry
                    Germans roll dice for 14 armour, 1 artillery, 5 infantry, 13 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 15/35 hits, 11.83 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    1 infantry owned by the Russians and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 14 armour, 1 artillery, 4 infantry, 13 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Spain to 105 Sea Zone
            4 bombers moved from Spain to Southern Italy
            2 tactical_bombers moved from Caucasus to Ukraine
            3 mech_infantrys moved from Russia to Volgograd
            1 aaGun moved from Vologda to Novosibirsk
            1 aaGun moved from France to Southern France
            3 infantry moved from Switzerland to Northern Italy
            1 aaGun moved from France to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            3 mech_infantrys moved from Germany to France
            4 tactical_bombers moved from Spain to Normandy Bordeaux
            1 aaGun moved from Southern France to Spain
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            1 armour and 2 mech_infantrys placed in France
            2 bombers and 1 infantry placed in Western Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 5.67
    Americans AA : 1.67
    Russians regular : 0.33
    Germans regular : 8.83
    

    Savegame

  • D dawgoneit referenced this topic

  • @AndrewAAGamer
    you win
    Thank you

  • 25 24 23 22 21 20

    Thank you for the game. Interesting opening going for the Neutrals so early. I wonder how it would have worked out if Moscow had not fallen early too.

Suggested Topics

  • 1
  • 7
  • 27
  • 81
  • 142
  • 128
  • 102
  • 113
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

18.0k

Users

40.8k

Topics

1.8m

Posts