L25 BM4 fasthard(X) vs simon33(L+16)

  • 19 17 16

    Sink all the ships and the tac, ftrs doesn’t really matter about the order.

  • 25 24

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 10 carriers, 1 cruiser, 2 destroyers, 8 fighters, 25 submarines and 7 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo China to 35 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from India to 35 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 carrier, 1 destroyer, 4 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Anhwe to Manchuria
                  Japanese take Manchuria from Chinese
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Java
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 11 carriers, 1 cruiser, 3 destroyers, 17 fighters, 26 submarines and 8 tactical_bombers
                Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 21 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 3 carriers and 7 fighters; Russians defend with 1 fighter
                    Japanese roll dice for 26 submarines in 35 Sea Zone, round 2 : 9/26 hits, 8,67 expected hits
                Units damaged: 3 carriers owned by the ANZAC and 6 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 11 carriers, 1 cruiser, 3 destroyers, 17 fighters and 8 tactical_bombers in 35 Sea Zone, round 2 : 16/33 hits, 18,00 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 21 submarines in 35 Sea Zone, round 2 : 2/21 hits, 3,50 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 24 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 25/42 hits, 22,83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    11 carriers owned by the Japanese and 3 submarines owned by the Japanese lost in 35 Sea Zone
                    13 submarines owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 23 submarines in 35 Sea Zone, round 3 : 7/23 hits, 7,67 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 3 destroyers, 17 fighters and 8 tactical_bombers in 35 Sea Zone, round 3 : 19/33 hits, 18,00 expected hits
                    Americans roll dice for 8 submarines in 35 Sea Zone, round 3 : 2/8 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship, 11 carriers, 2 cruisers, 3 destroyers, 24 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 25/42 hits, 22,83 expected hits
                    1 fighter owned by the Japanese, 3 destroyers owned by the Japanese and 23 submarines owned by the Japanese lost in 35 Sea Zone
                    3 carriers owned by the ANZAC, 8 submarines owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 8 carriers owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 16 fighters and 8 tactical_bombers in 35 Sea Zone, round 4 : 16/29 hits, 16,50 expected hits
                    Americans roll dice for 24 fighters and 1 transport in 35 Sea Zone, round 4 : 16/24 hits, 16,00 expected hits
                    3 tactical_bombers owned by the Japanese, 10 fighters owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    1 fighter owned by the Russians, 7 fighters owned by the ANZAC and 8 fighters owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 35 Sea Zone, round 5 : 8/13 hits, 7,67 expected hits
                    Americans roll dice for 8 fighters and 1 transport in 35 Sea Zone, round 5 : 4/8 hits, 5,33 expected hits
                    1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in 35 Sea Zone
                    8 fighters owned by the Americans lost in 35 Sea Zone
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Java from ANZAC with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 2 battleships, 11 carriers, 1 cruiser, 3 destroyers, 14 fighters, 26 submarines and 4 tactical_bombers
                Casualties for Americans: 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 21 submarines, 1 tactical_bomber and 1 transport
                Casualties for ANZAC: 3 carriers and 7 fighters
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Japanese
            2 bombers, 3 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            3 infantry moved from Kwangtung to 20 Sea Zone
            3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            5 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from India to Yunnan
            2 armour moved from India to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Hunan to Anhwe
            2 aaGuns, 8 artilleries, 4 infantry and 1 marine moved from India to West India
            1 aaGun moved from West India to Eastern Persia
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 destroyer and 1 submarine placed in 20 Sea Zone
            1 fighter placed in India
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,17
    Japanese regular : -1,50
    

    Savegame

  • 25 24

    @simon33 still exciting such big battles, at least for me…
    I think US can allow it, but japan can’t allow not to attack there?

  • 19 17 16

    Yeah, I think you had to attack, otherwise I would be able to reinforce.

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Ukraine
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            3 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 fighters moved from 98 Sea Zone to Caucasus
            1 bomber moved from Ukraine to Tsinghai
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Kazakhstan to Turkmenistan
            1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 artillery and 2 infantry placed in Caucasus
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 10 infantry moved from Turkmenistan to Eastern Persia
            2 artilleries and 1 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Kazakhstan to Urals
                  British take Urals from Germans
    
        Combat - British
            Battle in Eastern Persia
                British attack with 4 artilleries and 11 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    British roll dice for 4 artilleries and 11 infantry in Eastern Persia, round 2 : 3/15 hits, 3.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 4 artilleries and 11 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Turkmenistan to Eastern Persia
            2 armour and 3 mech_infantrys moved from Caucasus to Turkmenistan
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from Iraq to Northwest Persia
            4 artilleries and 7 infantry moved from Northwest Persia to Caucasus
            5 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from United Kingdom to French Equatorial Africa
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 carrier moved from 81 Sea Zone to 80 Sea Zone
            1 cruiser moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from Caucasus to 80 Sea Zone
    
        Place Units - British
            3 artilleries placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.67
    Germans AA : -0.17
    British regular : -0.83
    

    Savegame

  • 25 24

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Rostov to Tambov
            3 mech_infantrys moved from Rostov to Russia
            2 infantry moved from Bulgaria to Romania
            1 infantry moved from Albania to Bulgaria
            1 infantry moved from Yugoslavia to Albania
            2 infantry moved from Northern Italy to France
            2 mech_infantrys moved from Southern Italy to Northern Italy
            4 infantry moved from Southern Italy to Northern Italy
            1 fighter and 1 tactical_bomber moved from Southern Italy to France
            2 mech_infantrys moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to France
            1 fighter moved from Southern Italy to France
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,2,6,5,4,6,4,5
            Italians collect 12 PUs (6 lost to blockades); end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 artillery and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 3 carriers, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            26 artilleries and 25 infantry moved from Rostov to Volgograd
            1 artillery and 3 infantry moved from Tambov to Volgograd
            1 bomber moved from Southern Italy to Samara
            1 bomber moved from French Indo China to Vologda
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 27 artilleries and 28 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 27 artilleries and 28 infantry in Volgograd, round 2 : 11/55 hits, 18,17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 27 artilleries and 27 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                1 bomber owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Samara to Russia
            1 bomber moved from Vologda to Russia
            1 aaGun moved from Tambov to Russia
            1 aaGun moved from Tambov to Russia
            1 aaGun moved from Bryansk to Tambov
            3 mech_infantrys moved from Bryansk to Tambov
            2 mech_infantrys moved from Novgorod to Bryansk
            6 mech_infantrys moved from Bessarabia to Bryansk
            8 mech_infantrys moved from Romania to Ukraine
            22 armour and 33 mech_infantrys moved from Rostov to Volgograd
            2 armour and 2 mech_infantrys moved from Rostov to Tambov
            1 infantry moved from Ukraine to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 aaGun moved from Romania to Bessarabia
            2 mech_infantrys moved from Poland to Bessarabia
            1 armour and 5 mech_infantrys moved from Germany to Romania
            1 armour moved from Germany to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            2 submarines moved from 113 Sea Zone to 110 Sea Zone
            6 fighters moved from Southern Italy to 110 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Greece to Romania
            1 mech_infantry moved from Tambov to Volgograd
    
        Place Units - Germans
            3 carriers placed in 110 Sea Zone
            1 submarine and 1 transport placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Russia
            1 marine placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,2,5,1,3,1,4,6
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Germans regular : -8,00
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Combat Move - Russians
            2 artilleries and 2 infantry moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Germans lost in Rostov
                2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Caucasus
                Italians win with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
            1 armour moved from Buryatia to Korea
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.33
    

    Savegame

  • 19 17 16

    I assumed you would lose the AA Gun in Rostov.

  • 25 24

    @simon33 I think I’d lose an inf instead, so the inf are not defenceles against the royal airforce. Do you want to continue the combat against 1aa+1inf?

  • 25 24

    @simon33 if you continue, the next casualty would be the AA gun.

  • 19 17 16

    actually, I think I won’t continue.

  • 25 24

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
            2 bombers moved from French Indo China to Borneo
            1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/6 hits, 2,83 expected hits
                    ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
            2 bombers moved from Borneo to French Indo China
            1 fighter moved from India to French Indo China
            2 aaGuns, 8 artilleries, 5 infantry and 1 marine moved from West India to India
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Anhwe to Manchuria
            1 infantry moved from Yunnan to Kweichow
            1 armour moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Hunan
            1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Hunan to Anhwe
            1 armour moved from Szechwan to Yunnan
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 36 Sea Zone
            3 infantry placed in Kwangtung
            2 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,83
    ANZAC regular : -0,67
    

    Savegame

  • 25 24

    @simon33 fyi I edited Rostov
    EDIT: Removing units owned by Germans from Rostov: 1 infantry
    EDIT: Adding units owned by Germans to Rostov: 1 aaGun

  • 25 24

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
            2 bombers moved from French Indo China to Borneo
            1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/6 hits, 2,83 expected hits
                    ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
            2 bombers moved from Borneo to French Indo China
            1 fighter moved from India to French Indo China
            2 aaGuns, 8 artilleries, 5 infantry and 1 marine moved from West India to India
            1 infantry moved from Hunan to Anhwe
            1 mech_infantry moved from Anhwe to Manchuria
            1 infantry moved from Yunnan to Kweichow
            1 armour moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Hunan
            1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Hunan to Anhwe
            1 armour moved from Szechwan to Yunnan
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 36 Sea Zone
            3 infantry placed in Kwangtung
            2 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,83
    ANZAC regular : -0,67
    

    Savegame

  • 25 24

    @simon33 please play 2nd map with
    EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
    EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber

  • 19 17 16

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Caucasus to Rostov
            1 infantry and 1 mech_infantry moved from Korea to Manchuria
            1 bomber moved from Tsinghai to Manchuria
            1 mech_infantry moved from Turkmenistan to West India
                  Americans take West India from Japanese
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Caroline Islands to 6 Sea Zone
            1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    Scramble and Kami for sz6?
    OOL for Rostov, can I take the AA Gun if I get the first hit?

  • 25 24

    @simon33 no kami, no scramble for sz6
    yes, please take AA gun first in Rostov

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