L25 BM4 fasthard(X) vs simon33(L+16)

  • 25 24

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 fighters and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Russia
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Novgorod to Novosibirsk
            1 tactical_bomber moved from Novgorod to Novosibirsk
            1 mech_infantry moved from Bryansk to Vologda
                  Germans take Vologda from Russians
            2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from French Indo China to 34 Sea Zone
            3 armour moved from Ukraine to Russia
            14 armour and 32 mech_infantrys moved from Bryansk to Russia
            18 infantry moved from Bryansk to Russia
            10 artilleries moved from Bryansk to Russia
            1 bomber moved from Ukraine to Novosibirsk
    
        Combat - Germans
            Battle in 34 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Novosibirsk
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 2/5 hits, 2,50 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Tambov
                Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 3/7 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 17 armour, 10 artilleries, 19 infantry and 32 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 8 infantry
                    Germans roll dice for 17 armour, 10 artilleries, 19 infantry and 32 mech_infantrys in Russia, round 2 : 20/78 hits, 22,00 expected hits
                    Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 2,67 expected hits
                    1 infantry owned by the Germans lost in Russia
                    8 infantry owned by the Russians lost in Russia
                Germans captures 24PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 17 armour, 10 artilleries, 18 infantry and 32 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Germans: 1 infantry
                Casualties for Russians: 8 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 2 tactical_bombers moved from Novosibirsk to Archangel
            1 infantry moved from Novgorod to Archangel
            1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Rostov
            3 fighters and 3 tactical_bombers moved from Tambov to Rostov
            7 artilleries and 8 infantry moved from Bryansk to Rostov
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            2 aaGuns, 6 armour and 1 mech_infantry moved from Volgograd to Rostov
            1 infantry moved from Western Germany to France
            1 aaGun moved from Northern Italy to Southern France
            1 bomber moved from 34 Sea Zone to French Indo China
            1 mech_infantry moved from Volgograd to Rostov
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 fighters placed in Western Germany
            3 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3,2,1,4,5,6,4
            Germans collect 57 PUs (2 lost to blockades); end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,33
    Germans regular : -3,17
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 mech_infantry moved from Samara to Tsinghai
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Tsinghai
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            11 artilleries and 68 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/7 hits, 3.33 expected hits
                    Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Tsinghai
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Tsinghai to Kansu
            1 armour moved from Samara to Kansu
            3 aaGuns moved from Samara to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : 1.67
    

    Savegame

  • 25 24

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Hopei to Chahar
            2 bombers moved from French Indo China to Chahar
            2 armour and 1 mech_infantry moved from Yunnan to India
            8 artilleries, 4 infantry and 1 marine moved from Burma to India
            1 tactical_bomber moved from Shan State to India
            2 fighters moved from 6 Sea Zone to 23 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Japanese
            Battle in Chahar
                Japanese attack with 2 bombers and 2 mech_infantrys
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Chahar, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    1 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 3 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win with 2 bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 3 infantry
            Battle in 22 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 23 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in India
                Japanese attack with 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 7/17 hits, 6,17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from India to Yunnan
            1 aaGun and 1 infantry moved from Yunnan to Burma
            2 aaGuns moved from Burma to India
            1 infantry moved from Sikang to Tsinghai
            1 mech_infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Hunan to Hopei
            2 bombers moved from Chahar to Yunnan
            1 mech_infantry moved from French Indo China to Kweichow
            1 mech_infantry moved from French Indo China to Szechwan
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            2 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            2 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            4 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 carriers placed in 36 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kwangtung
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 3,00
    UK_Pacific regular : -0,67
    ANZAC regular : -0,33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Northwest Persia to Russia
            2 mech_infantrys moved from Iraq to Caucasus
                  Americans take Caucasus from Germans
            1 infantry moved from Bulgaria to Albania
                  Americans take Albania from Italians
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            6 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Russia causes 3 damage total. 
            Battle in Manchuria
            Battle in Celebes
            Battle in 34 Sea Zone
                Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 12 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Manchuria from Japanese, taking Celebes from Japanese with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 42 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 2 fighters, 1 infantry, 11 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Russia to Kazakhstan
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Western United States
            9 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            3 fighters moved from 34 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 armour, 1 artillery and 1 mech_infantry placed in Greece
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            Chinese undo move 1.
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 39 Sea Zone
            Battle in 39 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            4 fighters moved from West India to Caucasus
            3 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
            2 armour, 16 artilleries, 2 fighters, 18 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
            3 artilleries moved from Persia to Northwest Persia
            1 artillery and 5 infantry moved from Trans-Jordan to Iraq
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 fighters moved from 98 Sea Zone to Caucasus
            1 fighter moved from 98 Sea Zone to Caucasus
            2 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 fighter placed in United Kingdom
            3 artilleries placed in Persia
            3 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,5
            British collect 36 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 1.00
    Japanese regular : -1.00
    Germans AA : -0.17
    

    Savegame

  • 25 24

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 11 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 bomber
                Americans defend with 1 artillery
                    Italians roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in Algeria, round 3 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Algeria
                Italians win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
            3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern France to Northern Italy
            1 fighter moved from Southern France to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Ukraine to Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,3,1,2,4,1,1
            Italians collect 10 PUs (8 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : -0,33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Java
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Java, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from New South Wales to 42 Sea Zone
            3 fighters moved from Caroline Islands to 33 Sea Zone
            5 fighters moved from 33 Sea Zone to Manchuria
            3 carriers moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
            2 infantry moved from Northwest Persia to Caucasus
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.67
    

    Savegame

  • 25 24

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 104 PUs; 
            Germans buy 4 artilleries, 2 fighters, 2 infantry and 13 mech_infantrys; Remaining resources: 10 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Vologda to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
            1 fighter and 2 tactical_bombers moved from Archangel to Volgograd
            2 fighters moved from Western Germany to Greece
            6 fighters and 2 tactical_bombers moved from Ukraine to Greece
            1 bomber moved from Archangel to Rostov
            1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Rostov to Greece
            1 bomber moved from French Indo China to 19 Sea Zone
    
        Combat - Germans
            Battle in 19 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers in Volgograd, round 2 : 5/10 hits, 5,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Greece
                Germans attack with 9 fighters and 3 tactical_bombers
                Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 9 fighters and 3 tactical_bombers in Greece, round 2 : 8/12 hits, 6,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits
                    1 fighter owned by the Germans lost in Greece
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece
                Germans win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Germans
            8 fighters and 3 tactical_bombers moved from Greece to Southern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun and 1 infantry moved from Southern France to Northern Italy
            1 infantry moved from France to Western Germany
            3 mech_infantrys moved from Western Germany to Yugoslavia
            4 mech_infantrys moved from Germany to Yugoslavia
            3 artilleries moved from Ukraine to Rostov
            2 aaGuns moved from Rostov to Ukraine
            1 aaGun moved from Rostov to Bryansk
            17 armour and 31 mech_infantrys moved from Russia to Rostov
            1 bomber, 3 fighters and 4 tactical_bombers moved from Volgograd to Rostov
            1 aaGun, 3 artilleries and 3 infantry moved from Belarus to Bryansk
            10 artilleries and 17 infantry moved from Russia to Tambov
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Archangel to Vologda
            2 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 bomber moved from 19 Sea Zone to Japan
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Russia
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 fighters and 2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5,3,3,5,2,2,4
            Germans collect 57 PUs (2 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Russians regular : 0,67
    Germans regular : 1,50
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Novosibirsk
            1 fighter moved from Kansu to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Kansu to Sikang
            1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Kazakhstan to Tsinghai
            1 fighter moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Volgograd
            1 infantry moved from Kazakhstan to Volgograd
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tsinghai
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Sikang
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            3 aaGuns, 11 artilleries and 44 infantry moved from Kazakhstan to Caucasus
            1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
            1 fighter moved from Tsinghai to Caucasus
            1 fighter moved from Kansu to Manchuria
            1 armour moved from Kansu to Yenisey
            1 fighter moved from Novosibirsk to Caucasus
            1 fighter moved from Volgograd to Caucasus
            2 aaGuns and 18 infantry moved from Amur to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : -0.67
    Russians regular : 1.67
    

    Savegame

  • 25 24

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from French Indo China to 39 Sea Zone
            1 fighter moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
            1 bomber moved from Yunnan to Shensi
            1 bomber moved from Yunnan to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            2 tactical_bombers moved from French Indo China to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Borneo, round 2 : 3/8 hits, 3,67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Shensi
                Japanese attack with 2 bombers and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shensi to India
            1 aaGun and 1 infantry moved from India to West India
            1 aaGun moved from Burma to India
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Hunan to Hopei
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Burma to Yunnan
            2 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 infantry, 19 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from 36 Sea Zone to French Indo China
            2 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 submarine moved from 23 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Philippines
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            1 fighter placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            Japanese undo move 2.
            Japanese undo move 5.
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,17
    ANZAC regular : -0,67
    British regular : -0,17
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 bomber moved from Kazakhstan to Ukraine
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from Ukraine to Caucasus
            1 infantry moved from Albania to Bulgaria
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 carrier and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 9 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 43 Sea Zone to 54 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            2 mech_infantrys moved from Caucasus to Kazakhstan
    
        Place Units - Americans
            1 factory_minor placed in Caucasus
            1 carrier and 5 submarines placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,5,2
            Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            6 artilleries and 2 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Caucasus to Kazakhstan
            3 aaGuns, 2 artilleries and 10 infantry moved from Eastern Persia to Turkmenistan
            3 artilleries moved from Persia to Northwest Persia
            1 artillery and 7 infantry moved from Iraq to Northwest Persia
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Persia
            1 bomber placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    Germans AA : -0.17
    

    Savegame

  • 25 24

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Yugoslavia to Bulgaria
            1 bomber moved from Southern Italy to Bulgaria
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 2/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bulgaria to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,1,4,3,1,1,5
            Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rostov: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Italians to Russia: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 1,00
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            3 carriers, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from New South Wales to Queensland
            5 fighters moved from Manchuria to Korea
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    Man, I missed a trick there. I don’t think I realised Anzac had 3 CVs in z42. I could have taken the Philippines and held for a turn at least.

  • 25 24

    @simon33 feel free to edit it if you want to

  • 25 24

    @simon33 please let me know if you want to edit something in the pacific.

  • 19 17 16

    @fasthard said in L25 BM4 fasthard(X) vs simon33(L+16):

    @simon33 feel free to edit it if you want to

    Are you sure? I would attack Philippines as USA. I would have thought that was too late to add.

  • 25 24

    @simon33 since there were no US/UKP battles I don’t see any issue here. Italy can’t do anything in the PAC.
    If you’re sure feel free!

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