@pacifiersboard fig in Scotland
L25 BM4 fasthard(X) vs simon33(L+16)
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Hawaiian Islands 2 infantry moved from Queensland to 54 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Midway 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 fighter and 2 infantry moved from New South Wales to Queensland 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 fighter and 2 tactical_bombers moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Northern Italy 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Novosibirsk to Samara Germans take Samara from Russians 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 1 fighter moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Belarus to Tambov 2 fighters moved from Belarus to Tambov 1 infantry moved from Rostov to Tambov Combat - Germans Battle in Northern Italy Germans attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 artilleries and 1 factory_minor Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 6/9 hits, 4,50 expected hits British roll dice for 2 artilleries in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Northern Italy 2 artilleries owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 artilleries Battle in Tambov Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Vologda to Bryansk 1 fighter moved from Belarus to Ukraine 3 fighters and 1 tactical_bomber moved from Tambov to Ukraine 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 2 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Bryansk 10 armour and 6 mech_infantrys moved from Volgograd to Bryansk 3 armour and 3 mech_infantrys moved from Novosibirsk to Volgograd 3 armour and 4 mech_infantrys moved from Novgorod to Bryansk 3 artilleries, 5 infantry and 6 mech_infantrys moved from Ukraine to Bryansk 2 mech_infantrys moved from Bessarabia to Ukraine 1 aaGun, 3 artilleries and 4 infantry moved from Karelia to Novgorod 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 bomber, 3 fighters and 3 tactical_bombers moved from Northern Italy to Ukraine 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from France to Western Germany 1 aaGun moved from Rostov to Volgograd 1 aaGun, 12 artilleries and 21 infantry moved from Rostov to Bryansk 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 aaGun moved from Rostov to Volgograd 2 mech_infantrys moved from Ukraine to Bryansk Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 1 fighter and 2 tactical_bombers placed in Novgorod 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,6,3,6,1,2,6,5,6,6,2,5,1,1,2,3,1,5,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 2,17 British regular : 0,33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Italians 2 fighters and 1 infantry moved from Russia to Smolensk 3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov 1 armour, 11 artilleries, 69 infantry and 1 mech_infantry moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 armour, 11 artilleries, 69 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 11 artilleries, 69 infantry and 1 mech_infantry in Samara, round 2 : 19/82 hits, 17.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 armour, 11 artilleries, 69 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 aaGuns moved from Russia to Samara 3 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia 2 fighters moved from Smolensk to Northwest Persia 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.50 -
Axis are doing quite well this game. Nabbing Moscow round 9 in BM is quite decent.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 bomber moved from Kiangsi to Shensi 1 fighter moved from Yunnan to India 1 tactical_bomber moved from French Indo China to India 2 infantry moved from Burma to India 1 bomber moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 infantry moved from Burma to India Combat - Japanese Battle in Shensi Japanese attack with 2 bombers and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 2/7 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from India to Shan State 1 aaGun moved from Burma to India 1 aaGun and 1 infantry moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Hunan to Hopei 2 bombers moved from Shensi to French Indo China 1 mech_infantry moved from French Indo China to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from French Indo China to Yunnan 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to French Indo China 2 infantry moved from Philippines to 35 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 infantry, 13 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 2 fighters moved from French Indo China to Japan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from French Indo China to Yunnan 1 fighter moved from French Indo China to 6 Sea Zone Place Units - Japanese 1 carrier, 3 fighters and 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,50 UK_Pacific regular : 0,33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Trans-Jordan to Volgograd 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans Combat - Americans Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 5 carriers, 2 destroyers, 7 fighters, 10 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 62 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 6 fighters, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to Hawaiian Islands 2 fighters moved from 30 Sea Zone to 33 Sea Zone 1 carrier and 7 submarines moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Volgograd to Northwest Persia 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from French West Africa to 87 Sea Zone 1 artillery and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Algeria Place Units - Americans 1 factory_minor placed in Greece 1 carrier and 3 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Suiyuyan to Shensi 4 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 mech_infantrys in Shensi, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 mech_infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 5 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - British 1 artillery, 1 fighter and 1 infantry moved from West India to India Combat - British Battle in India British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in India British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - British 1 fighter moved from India to West India 2 artilleries and 1 infantry moved from Persia to Northwest Persia 4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery, 3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 3 artilleries, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Greece to Northwest Persia 2 fighters and 1 tactical_bomber moved from Greece to 98 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 artilleries placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.33 Japanese regular : -0.33 Japanese AA : -0.17 Germans AA : -0.17 British regular : 1.67 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Southern France 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Volgograd to Southern Italy 2 armour and 3 mech_infantrys moved from Volgograd to Ukraine 1 artillery and 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,4,4,1,1,2,5,6 Italians collect 9 PUs (10 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from Midway to Caroline Islands 2 fighters moved from Hawaiian Islands to Caroline Islands 1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 cruiser moved from 26 Sea Zone to 23 Sea Zone 2 carriers, 3 fighters and 1 transport moved from 26 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 fighters and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Volgograd to Novosibirsk 1 fighter and 1 tactical_bomber moved from Novgorod to Novosibirsk 1 tactical_bomber moved from Novgorod to Novosibirsk 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 2 fighters and 2 tactical_bombers moved from Ukraine to Tambov 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 infantry moved from Bryansk to Tambov 1 bomber moved from French Indo China to 34 Sea Zone 3 armour moved from Ukraine to Russia 14 armour and 32 mech_infantrys moved from Bryansk to Russia 18 infantry moved from Bryansk to Russia 10 artilleries moved from Bryansk to Russia 1 bomber moved from Ukraine to Novosibirsk Combat - Germans Battle in 34 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Novosibirsk Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 2/5 hits, 2,50 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk 1 mech_infantry owned by the Russians lost in Novosibirsk Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Tambov Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 3/7 hits, 3,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Russia Germans attack with 17 armour, 10 artilleries, 19 infantry and 32 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 8 infantry Germans roll dice for 17 armour, 10 artilleries, 19 infantry and 32 mech_infantrys in Russia, round 2 : 20/78 hits, 22,00 expected hits Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 2,67 expected hits 1 infantry owned by the Germans lost in Russia 8 infantry owned by the Russians lost in Russia Germans captures 24PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 17 armour, 10 artilleries, 18 infantry and 32 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 1 infantry Casualties for Russians: 8 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber, 1 fighter and 2 tactical_bombers moved from Novosibirsk to Archangel 1 infantry moved from Novgorod to Archangel 1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Rostov 3 fighters and 3 tactical_bombers moved from Tambov to Rostov 7 artilleries and 8 infantry moved from Bryansk to Rostov 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 2 submarines moved from 112 Sea Zone to 109 Sea Zone 2 aaGuns, 6 armour and 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Western Germany to France 1 aaGun moved from Northern Italy to Southern France 1 bomber moved from 34 Sea Zone to French Indo China 1 mech_infantry moved from Volgograd to Rostov Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 fighters placed in Western Germany 3 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3,2,1,4,5,6,4 Germans collect 57 PUs (2 lost to blockades); end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsCombat Hit Differential Summary :
Russians regular : -1,33 Germans regular : -3,17 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 mech_infantry moved from Samara to Tsinghai 5 fighters and 1 tactical_bomber moved from Northwest Persia to Tsinghai 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 11 artilleries and 68 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Tsinghai Russians attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/7 hits, 3.33 expected hits Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai 1 mech_infantry owned by the Japanese lost in Tsinghai Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Tsinghai to Kansu 1 armour moved from Samara to Kansu 3 aaGuns moved from Samara to Kazakhstan Turn Complete - RussiansCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 1.67 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Chahar 2 bombers moved from French Indo China to Chahar 2 armour and 1 mech_infantry moved from Yunnan to India 8 artilleries, 4 infantry and 1 marine moved from Burma to India 1 tactical_bomber moved from Shan State to India 2 fighters moved from 6 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone Combat - Japanese Battle in Chahar Japanese attack with 2 bombers and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 2 bombers and 2 mech_infantrys in Chahar, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 3 : 3/3 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 3 infantry Battle in 22 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 23 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 23 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in India Japanese attack with 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 7/17 hits, 6,17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 armour, 8 artilleries, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from India to Yunnan 1 aaGun and 1 infantry moved from Yunnan to Burma 2 aaGuns moved from Burma to India 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Hunan to Hopei 2 bombers moved from Chahar to Yunnan 1 mech_infantry moved from French Indo China to Kweichow 1 mech_infantry moved from French Indo China to Szechwan 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 4 submarines moved from 6 Sea Zone to 36 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 carriers placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Kwangtung 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 3,00 UK_Pacific regular : -0,67 ANZAC regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Northwest Persia to Russia 2 mech_infantrys moved from Iraq to Caucasus Americans take Caucasus from Germans 1 infantry moved from Bulgaria to Albania Americans take Albania from Italians 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 34 Sea Zone 6 fighters moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Russia causes 3 damage total. Battle in Manchuria Battle in Celebes Battle in 34 Sea Zone Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Manchuria from Japanese, taking Celebes from Japanese with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 9 submarines moved from 33 Sea Zone to 42 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 2 fighters, 1 infantry, 11 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to Hawaiian Islands 1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Russia to Kazakhstan 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States 9 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 3 fighters moved from 34 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States 1 armour, 1 artillery and 1 mech_infantry placed in Greece Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Manchuria Chinese undo move 1. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British Combat - British British creates battle in territory 39 Sea Zone Battle in 39 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 4 fighters moved from West India to Caucasus 3 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 2 armour, 16 artilleries, 2 fighters, 18 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus 3 artilleries moved from Persia to Northwest Persia 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 fighters moved from 98 Sea Zone to Caucasus 1 fighter moved from 98 Sea Zone to Caucasus 2 carriers, 1 cruiser, 2 destroyers, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone 3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia Place Units - British 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom 3 artilleries placed in Persia 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,5 British collect 36 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.00 Japanese regular : -1.00 Germans AA : -0.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 11 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Algeria Italians attack with 1 bomber Americans defend with 1 artillery Italians roll dice for 1 bomber in Algeria, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in Algeria, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Algeria Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 3 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern France to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Ukraine to Rostov Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2,3,1,2,4,1,1 Italians collect 10 PUs (8 lost to blockades); end with 21 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -0,33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 9 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to Java 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in Java ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Java, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 5 fighters moved from 33 Sea Zone to Manchuria 3 carriers moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Combat Move - French 2 infantry moved from Northwest Persia to Caucasus Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.67 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 104 PUs; Germans buy 4 artilleries, 2 fighters, 2 infantry and 13 mech_infantrys; Remaining resources: 10 PUs; Combat Move - Germans 1 mech_infantry moved from Vologda to Urals Germans take Urals from Russians 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 infantry moved from Tambov to Volgograd 1 fighter and 2 tactical_bombers moved from Archangel to Volgograd 2 fighters moved from Western Germany to Greece 6 fighters and 2 tactical_bombers moved from Ukraine to Greece 1 bomber moved from Archangel to Rostov 1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Greece 1 bomber moved from French Indo China to 19 Sea Zone Combat - Germans Battle in 19 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Volgograd Germans attack with 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers in Volgograd, round 2 : 5/10 hits, 5,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Greece Germans attack with 9 fighters and 3 tactical_bombers Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry Germans roll dice for 9 fighters and 3 tactical_bombers in Greece, round 2 : 8/12 hits, 6,50 expected hits Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits 1 fighter owned by the Germans lost in Greece 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Greece Germans win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry Non Combat Move - Germans 8 fighters and 3 tactical_bombers moved from Greece to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from France to Western Germany 3 mech_infantrys moved from Western Germany to Yugoslavia 4 mech_infantrys moved from Germany to Yugoslavia 3 artilleries moved from Ukraine to Rostov 2 aaGuns moved from Rostov to Ukraine 1 aaGun moved from Rostov to Bryansk 17 armour and 31 mech_infantrys moved from Russia to Rostov 1 bomber, 3 fighters and 4 tactical_bombers moved from Volgograd to Rostov 1 aaGun, 3 artilleries and 3 infantry moved from Belarus to Bryansk 10 artilleries and 17 infantry moved from Russia to Tambov 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Archangel to Vologda 2 submarines moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from 19 Sea Zone to Japan Place Units - Germans 1 artillery and 2 infantry placed in Russia 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 fighters and 2 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5,3,3,5,2,2,4 Germans collect 57 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : -0,17 Russians regular : 0,67 Germans regular : 1,50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Kazakhstan to Novosibirsk 1 fighter moved from Kansu to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kansu to Sikang 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Kazakhstan to Tsinghai 1 fighter moved from Kansu to Tsinghai 1 fighter moved from Kansu to Volgograd 1 infantry moved from Kazakhstan to Volgograd Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tsinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 3 aaGuns, 11 artilleries and 44 infantry moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Sikang to Caucasus 1 fighter moved from Tsinghai to Caucasus 1 fighter moved from Kansu to Manchuria 1 armour moved from Kansu to Yenisey 1 fighter moved from Novosibirsk to Caucasus 1 fighter moved from Volgograd to Caucasus 2 aaGuns and 18 infantry moved from Amur to Manchuria Turn Complete - RussiansCombat Hit Differential Summary :
Italians regular : -0.67 Germans regular : -0.67 Russians regular : 1.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to 39 Sea Zone 1 fighter moved from 36 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from Yunnan to Shensi 1 bomber moved from Yunnan to Shensi 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 2 tactical_bombers moved from French Indo China to Borneo Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Borneo, round 2 : 3/8 hits, 3,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 39 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Shensi Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to India 1 aaGun and 1 infantry moved from India to West India 1 aaGun moved from Burma to India 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Hunan to Hopei 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Burma to Yunnan 2 fighters and 4 tactical_bombers moved from Borneo to 36 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 2 infantry, 19 submarines, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 2 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 23 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 fighter placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Kwangtung 3 infantry placed in French Indo China Japanese undo move 2. Japanese undo move 5. 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,17 ANZAC regular : -0,67 British regular : -0,17 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from Manchuria to Korea Americans take Korea from Japanese 1 bomber moved from Kazakhstan to Ukraine Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in 43 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Ukraine to Caucasus 1 infantry moved from Albania to Bulgaria 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier and 3 submarines moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 9 submarines and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 43 Sea Zone to 54 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 mech_infantrys moved from Caucasus to Kazakhstan Place Units - Americans 1 factory_minor placed in Caucasus 1 carrier and 5 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,5,2 Americans collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 6 artilleries and 2 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Caucasus to Kazakhstan 3 aaGuns, 2 artilleries and 10 infantry moved from Eastern Persia to Turkmenistan 3 artilleries moved from Persia to Northwest Persia 1 artillery and 7 infantry moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone Place Units - British 3 infantry placed in Egypt 2 artilleries and 1 infantry placed in Persia 1 bomber placed in United Kingdom 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 Germans AA : -0.17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Southern Italy to Bulgaria 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans Combat - Italians Battle in Bulgaria Italians attack with 1 bomber and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 2/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Bulgaria Italians win, taking Bulgaria from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Bulgaria to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,1,4,3,1,1,5 Italians collect 7 PUs (11 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Italians to Russia: 2 armour and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,00 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 3 carriers, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 5 fighters moved from Manchuria to Korea Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





