I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Booper (L+15) vs Simon33 (X) BM4
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 2 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Volgograd 3 fighters moved from Russia to Volgograd 3 fighters moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Battle in Tambov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 3 fighters moved from Tambov to Russia 22 infantry moved from Russia to Smolensk 8 artilleries moved from Russia to Smolensk 4 infantry moved from Samara to Russia 2 aaGuns moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.17 -
@simon33 said in Booper (L+15) vs Simon33 (X) BM4:
@Booper said in Booper (L+15) vs Simon33 (X) BM4:
Yep, no problem
Would have been easier if you had used “Perform Move and Other Actions” button in the edit menu.
Thx, was not aware of that either!
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FFS, forgot to move my tank again. Slight edit forthcoming
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 2 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Volgograd 3 fighters moved from Russia to Volgograd 3 fighters moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Battle in Tambov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 3 fighters moved from Tambov to Russia 22 infantry moved from Russia to Smolensk 8 artilleries moved from Russia to Smolensk 4 infantry moved from Samara to Russia 2 aaGuns moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Trans-Jordan: 1 armour EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 armour EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Smolensk: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 2 infantry moved from Samara to Volgograd 1 tactical_bomber moved from Russia to Volgograd 3 fighters moved from Russia to Volgograd 3 fighters moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Battle in Tambov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 3 fighters moved from Tambov to Russia 22 infantry moved from Russia to Smolensk 8 artilleries moved from Russia to Smolensk 4 infantry moved from Samara to Russia 2 aaGuns moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Trans-Jordan: 1 armour EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 armour EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Smolensk: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport EDIT: Adding units owned by Russians to 96 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.17 -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from 6 Sea Zone to Kiangsi 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kiangsi -
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from 6 Sea Zone to Kiangsi 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 1 tactical_bomber moved from Philippines to Kwangtung 1 tactical_bomber moved from Philippines to Kiangsi -
Scramble from Queensland?
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Yes scramble, max Def - you may need to send me the battle as it’s always tricky with the subs.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from 6 Sea Zone to Kiangsi 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 1 tactical_bomber moved from Philippines to Kwangtung 1 tactical_bomber moved from Philippines to Kiangsi Combat - Japanese Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung 2 mech_infantrys owned by the British lost in Kwangtung Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 mech_infantrys Battle in 54 Sea Zone Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines; Americans defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.83 expected hitsCombat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : 1.33 -
5 total hits (2 from subs)

OOL?
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kill 3 subs and the CV
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from 6 Sea Zone to Kiangsi 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 1 tactical_bomber moved from Philippines to Kwangtung 1 tactical_bomber moved from Philippines to Kiangsi Combat - Japanese Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung 2 mech_infantrys owned by the British lost in Kwangtung Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 mech_infantrys Battle in 54 Sea Zone Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines; Americans defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits 1 carrier owned by the Japanese lost in 54 Sea Zone 1 carrier owned by the Americans and 3 submarines owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/5 hits, 2.83 expected hitsCombat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : 0.17 UK_Pacific regular : 1.33 -
Subs hit twice, I killed the DD & Cru. 3 more hits.

OOL?
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Wow, you’re doing well in the Pac larger naval engagements. I needed my subs to roll a triple 1! Too bad it was wasted at the end.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter moved from 6 Sea Zone to Kiangsi 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kiangsi 1 tactical_bomber moved from Philippines to Kwangtung 1 tactical_bomber moved from Philippines to Kiangsi Combat - Japanese Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung 2 mech_infantrys owned by the British lost in Kwangtung Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 mech_infantrys Battle in 54 Sea Zone Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines; Americans defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits 1 carrier owned by the Japanese lost in 54 Sea Zone 1 carrier owned by the Americans and 3 submarines owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese roll dice for 3 submarines in 54 Sea Zone, round 4 : 3/3 hits, 1.00 expected hits 2 transports owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 bombers and 1 destroyer in 54 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 fighter in 54 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone 1 fighter owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 bombers and 3 submarines remaining. Battle score for attacker is 68 Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 submarines Casualties for Americans: 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 3 tactical_bombers moved from Kiangsi to Kiangsu 1 infantry moved from Shensi to Szechwan 1 artillery moved from Hopei to Shensi 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 tactical_bomber moved from Kwangtung to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 2 bombers moved from 54 Sea Zone to Paulau Island 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 4 submarines moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -2.17 Japanese regular : 2.17 UK_Pacific regular : 1.33 -
@Booper said in Booper (L+15) vs Simon33 (X) BM4:
Kill the BB, tac, 1 fighter
Ouch
I agree with ouch. Those dice did not go your way. In my mind it was worth the game with your damaged battleship although that may be a little brain damaged.
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - British 6 fighters moved from Southern France to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 marine moved from Egypt to 81 Sea Zone 1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - BritishCombat Hit Differential Summary :
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No scramble.





