lionel v mike g40 GERMANY 1.tsvg this link should take you to the game. just make whatever decisions for me so you can finish your turn. after turn hit save upper left corner. name file or use suggestion. save. then go back to the thread and click blue reply button. just above large box is a row of 11 symbols. click far right one looks like sheet of paper with upper right corner folded down. select file you just saved hit open and it will put link in. type anything you want after. hit blue submit button. that should do it.
PTV Over the Board Continued
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TripleA Manual Gamesave Post: Chinese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 5 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 24 Sea Zone 1 fighter moved from 27 Sea Zone to 33 Sea Zone 9 fighters and 2 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 24 Sea Zone Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 33 Sea Zone to 27 Sea Zone 9 fighters and 2 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 2 battleships, 3 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 74 Sea Zone to 81 Sea Zone 1 cruiser moved from 93 Sea Zone to 112 Sea Zone 1 infantry moved from Scotland to Eire 4 transports moved from 93 Sea Zone to 104 Sea Zone 6 transports moved from 112 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer, 8 submarines and 1 transport placed in 11 Sea Zone 3 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 marine EDIT: Adding units owned by Americans to Eire: 1 marine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from Eastern Sinkiang to Anhwe 2 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi 1 infantry moved from Eastern Sinkiang to Kansu 2 artilleries moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Combat Move - British Non Combat Move - British 1 artillery and 1 infantry moved from Trans-Jordan to 83 Sea Zone 1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 74 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco 1 fighter moved from Morocco to Trans-Jordan Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -1.67 Japanese regular : -1.00
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TripleA Manual Gamesave Post: French round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt 2 armour, 6 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Iraq to Egypt 5 artilleries and 13 infantry moved from Rostov to Ukraine 1 infantry moved from Northern Belarus to Novgorod Russians take Novgorod from Germans Combat - Russians Battle in Ukraine Russians attack with 5 artilleries and 13 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 5 artilleries and 13 infantry in Ukraine, round 2 : 4/18 hits, 4.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Egypt Russians attack with 6 armour, 6 artilleries, 6 fighters, 11 infantry, 6 mech_infantrys and 2 tactical_bombers Germans defend with 1 infantry; Italians defend with 2 aaGuns, 3 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 16 infantry, 1 marine and 1 mech_infantry Italians roll AA dice in Egypt : 0/6 hits, 1.00 expected hits Russians roll dice for 6 armour, 6 artilleries, 6 fighters, 11 infantry, 6 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 18/37 hits, 14.17 expected hits Italians roll dice for 2 aaGuns, 3 armour, 5 artilleries, 2 fighters, 17 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 9/29 hits, 11.00 expected hits 9 infantry owned by the Russians lost in Egypt 2 aaGuns owned by the Italians and 16 infantry owned by the Italians lost in Egypt Russians roll dice for 6 armour, 6 artilleries, 6 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 12/28 hits, 12.00 expected hits Italians roll dice for 3 armour, 5 artilleries, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Egypt, round 3 : 4/13 hits, 5.67 expected hits 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Egypt 1 mech_infantry owned by the Italians, 1 marine owned by the Italians, 1 infantry owned by the Germans, 1 fighter owned by the Italians, 5 artilleries owned by the Italians and 3 armour owned by the Italians lost in Egypt Russians roll dice for 6 armour, 4 artilleries, 6 fighters, 6 mech_infantrys and 2 tactical_bombers in Egypt, round 4 : 12/24 hits, 10.67 expected hits Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Egypt Russians win, taking Egypt from Italians with 6 armour, 4 artilleries, 6 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 88 Casualties for Russians: 2 artilleries and 11 infantry Casualties for Italians: 2 aaGuns, 3 armour, 5 artilleries, 2 fighters, 16 infantry, 1 marine and 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Trans-Jordan to Iraq 6 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Southern Caucasus to Southern Persia 3 infantry moved from Southern Persia to Baluchistan 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry moved from Northern Caucasus to Stalingrad 1 artillery and 2 infantry moved from Stalingrad to Samara 1 artillery and 2 infantry moved from Urals to Samara 1 artillery and 2 infantry moved from Yenisey to Yakut S.S.R. 9 artilleries and 29 infantry moved from Smolensk to Russia 1 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Russia to Gorky Place Units - Russians 1 artillery and 2 infantry placed in Southern Persia 10 infantry placed in Russia 2 infantry placed in Stalingrad Russians undo move 3. 2 infantry placed in Urals Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : -4.33 Germans regular : -0.33 Russians regular : 4.50 Italians AA : -1.00
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RIP Egypt
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 17 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 15 artilleries and 16 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 7 armour and 5 mech_infantrys moved from Tsinghai to Hunan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Hopei Japanese take Hopei from Chinese 1 artillery and 1 infantry moved from Tsinghai to Kansu 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry moved from Northern Manchuria to Buryatia 4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 4 infantry moved from 21 Sea Zone to Kwangtung 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 34 Sea Zone to 24 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 24 Sea Zone 2 artilleries and 6 infantry moved from Western India to Eastern India 1 infantry moved from Central India to Eastern India 1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangtung 1 destroyer moved from 132 Sea Zone to 59 Sea Zone 1 tactical_bomber moved from Caroline Islands to Kwangtung 1 bomber moved from Guam to Java 1 bomber moved from Guam to Kiangsu 5 transports moved from 37 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 24 Sea Zone 1 artillery, 3 battleships, 6 carriers, 1 cruiser, 7 destroyers, 2 submarines and 1 transport moved from 34 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 24 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 6 tactical_bombers in 24 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone 1 destroyer owned by the Americans lost in 24 Sea Zone Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kiangsu Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsu, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers Chinese defend with 1 artillery, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Java Japanese attack with 1 bomber and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Changing ownership of Kansu from Chinese to Japanese EDIT: Turning off Edit Mode 1 bomber moved from Java to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi EDIT: 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Honan to Tsinghai 1 artillery moved from Tsinghai to Honan 6 fighters and 6 tactical_bombers moved from 24 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands EDIT: 1 artillery moved from Gilbert Islands to Caroline Islands 1 bomber moved from Kiangsu to Japan 1 infantry moved from Jehol to Shansi 1 infantry moved from Shansi to Inner Mongolia 1 artillery moved from Inner Mongolia to Kansu Place Units - Japanese 3 infantry placed in Eastern India 3 infantry placed in Malaya 2 infantry placed in French Indo China 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter, 6 infantry and 1 tactical_bomber placed in Japan 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.67 Japanese regular : 0.17 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Chinese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 2 artilleries and 2 infantry moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 2 artilleries and 2 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kiangsi to Kiangsu Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 harbour and 2 infantry Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangtung, round 2 : 4/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Kiangsu Chinese attack with 2 artilleries and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 artilleries and 24 infantry moved from Kiangsi to Anhwe 1 infantry moved from Fukien to Kiangsi 1 fighter moved from Kwangtung to Anhwe 2 artilleries moved from Western Sinkiang to Eastern Sinkiang Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 6 fighters, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 2 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Western Australia 1 infantry moved from Northern Australia to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 6 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 armour, 13 artilleries and 9 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 15 armour and 9 mech_infantrys moved from Leningrad to Yaroslavl 4 bombers moved from Germany to Russia 1 bomber moved from Leningrad to Russia 5 armour and 5 mech_infantrys moved from Baltic States to Vologda 2 infantry moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Germany to Vologda 7 fighters and 3 tactical_bombers moved from Leningrad to Vologda Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/5 hits, 0.83 expected hits Bombing raid in Russia rolls: 5,6,4,3,4 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 5 bombers moved from Russia to Vologda 2 transports moved from 118 Sea Zone to 117 Sea Zone 4 infantry moved from Germany to 117 Sea Zone 4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 2 aaGuns moved from Leningrad to Archangel EDIT: 2 aaGuns moved from Archangel to Yaroslavl Place Units - Germans 4 bombers placed in Germany 3 infantry placed in United Kingdom 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,5,1,5,6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,6,1,3,2 Germans collect 43 PUs (10 lost to blockades); end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians AA : -0.83
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Russians Russians buy 5 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 destroyers, 14 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Southern Manchuria to Jehol 2 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 10 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 10 infantry and 6 transports moved from 6 Sea Zone to 20 Sea Zone 10 infantry moved from 20 Sea Zone to Kiangsu 1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter and 1 tactical_bomber moved from Japan to Shantung 1 bomber moved from Japan to Jehol 1 transport moved from 21 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 bomber moved from Sumatra to Kwangtung 1 armour and 1 mech_infantry moved from Hunan to Kwangtung 6 armour, 15 artilleries, 15 infantry and 4 mech_infantrys moved from Hunan to Kiangsi 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Java to 43 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 43 Sea Zone to 55 Sea Zone Japanese take 55 Sea Zone from Americans 2 fighters and 2 infantry moved from 55 Sea Zone to Solomon Islands 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Solomon Islands 1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 59 Sea Zone to 132 Sea Zone 1 carrier and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 4 carriers, 4 destroyers and 1 transport moved from 35 Sea Zone to 7 Sea Zone Combat - Japanese Battle in 18 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 18 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 artilleries, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Kwangtung, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Chinese: 2 artilleries and 1 infantry Battle in Kiangsu Japanese attack with 10 infantry Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 10 infantry in Kiangsu, round 2 : 1/10 hits, 1.67 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 9 infantry in Kiangsu, round 3 : 1/9 hits, 1.50 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 8 infantry in Kiangsu, round 4 : 1/8 hits, 1.33 expected hits Chinese roll dice for 2 artilleries in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Chinese lost in Kiangsu Japanese roll dice for 8 infantry in Kiangsu, round 5 : 2/8 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 8 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 artilleries and 2 infantry Battle in Jehol Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Shantung, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 6 armour, 15 artilleries, 15 infantry and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 armour, 15 artilleries, 15 infantry and 4 mech_infantrys in Kiangsi, round 2 : 18/40 hits, 14.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 6 armour, 15 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Solomon Islands Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 marine Japanese roll dice for 2 battleships in Solomon Islands, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands 1 marine owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from ANZAC with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 marine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangtung to 132 Sea Zone 1 tactical_bomber moved from Kwangtung to Davao 1 bomber moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 20 Sea Zone 4 fighters and 2 tactical_bombers moved from Solomon Islands to 55 Sea Zone 1 bomber moved from Jehol to Kwangsi Place Units - Japanese 3 infantry placed in Eastern India 3 infantry placed in French Indo China 3 infantry placed in Southern Manchuria 5 infantry placed in Japan 1 destroyer and 4 submarines placed in 7 Sea Zone 2 destroyers and 1 submarine placed in 132 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 0.00 Japanese regular : -2.17 ANZAC regular : 0.67