L25 PtV Stucifer (X+9) v Argothair (L)

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 battleships, 1 destroyer, 1 fighter, 2 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 armour moved from Hawaiian Islands to 27 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 armour, 3 battleships, 3 carriers, 2 cruisers, 7 destroyers, 2 infantry, 2 marines, 1 mech_infantry, 4 submarines and 2 transports moved from 27 Sea Zone to 7 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 7 Sea Zone to Japan
            2 fighters moved from Wake Island to Japan
            1 fighter moved from 27 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to 7 Sea Zone
            1 transport moved from 93 Sea Zone to 90 Sea Zone
            1 transport moved from 93 Sea Zone to 90 Sea Zone
            4 infantry moved from British Guiana to 90 Sea Zone
            4 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            3 fighters, 4 infantry and 1 tactical_bomber moved from 93 Sea Zone to Morocco
            1 infantry moved from Gold Coast to French West Africa
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    Kamikaze / scramble decisions? I decided to slightly expand the Doolittle Raid.

  • 2025 2024 '23

    @Argothair Interesting move!
    No scramble in Morocco.
    2 Kamikazes per carrier and scramble the fighter from SZ 6 to Japan. OOL for Japan, please wait and lose bomber after infantry.

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 battleships, 1 destroyer, 1 fighter, 2 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 armour moved from Hawaiian Islands to 27 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 armour, 3 battleships, 3 carriers, 2 cruisers, 7 destroyers, 2 infantry, 2 marines, 1 mech_infantry, 4 submarines and 2 transports moved from 27 Sea Zone to 7 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 7 Sea Zone to Japan
            2 fighters moved from Wake Island to Japan
            1 fighter moved from 27 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to 7 Sea Zone
            1 transport moved from 93 Sea Zone to 90 Sea Zone
            1 transport moved from 93 Sea Zone to 90 Sea Zone
            4 infantry moved from British Guiana to 90 Sea Zone
            4 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            3 fighters, 4 infantry and 1 tactical_bomber moved from 93 Sea Zone to Morocco
            1 infantry moved from Gold Coast to French West Africa
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of 6 Sea Zone to defend against the attack in Japan
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,1
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 carrier owned by the Americans
            Battle in Morocco
                Americans attack with 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Morocco, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Morocco
                Americans win, taking Morocco from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Japan
                Americans attack with 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry
                Japanese defend with 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
                    Americans roll dice for 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry in Japan, round 2 : 2/8 hits, 2.83 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber in Japan, round 2 : 4/10 hits, 3.67 expected hits
                    2 infantry owned by the Americans and 2 marines owned by the Americans lost in Japan
                    2 infantry owned by the Japanese lost in Japan
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Japan, round 3 : 4/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Japan, round 3 : 3/8 hits, 3.00 expected hits
                    1 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
                    4 infantry owned by the Japanese lost in Japan
                    Americans roll dice for 1 fighter in Japan, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Japan, round 4 : 1/4 hits, 1.67 expected hits
                    1 fighter owned by the Americans lost in Japan
                Japanese win with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -29
                Casualties for Americans: 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry
                Casualties for Japanese: 6 infantry
            Moving scrambled unit from Japan back to originating territory: 6 Sea Zone
    
        Non Combat Move - Americans
            1 aaGun moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 1 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from 27 Sea Zone to Wake Island
            1 tactical_bomber moved from 27 Sea Zone to Wake Island
            1 fighter moved from New Zealand to Wake Island
            3 fighters moved from Morocco to 93 Sea Zone
            1 tactical_bomber moved from Morocco to 93 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 aaGun moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
            1 marine placed in Eastern United States
            1 battleship placed in 11 Sea Zone
            1 artillery, 1 fighter, 2 infantry and 1 marine placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Japanese regular : -0.33
    Germans regular : -0.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kiangsi
            1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 artillery and 2 infantry moved from Inner Mongolia to Chahar
            5 artilleries and 5 infantry moved from Kwangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 5 artilleries and 5 infantry
                Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
                    Chinese roll dice for 5 artilleries and 5 infantry in Kwangtung, round 2 : 3/10 hits, 3.33 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/11 hits, 4.50 expected hits
                    3 infantry owned by the Chinese lost in Kwangtung
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 5 artilleries and 2 infantry in Kwangtung, round 3 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kwangtung, round 3 : 4/9 hits, 3.83 expected hits
                    2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangtung
                    2 infantry owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 3 artilleries in Kwangtung, round 4 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 4 : 4/7 hits, 3.17 expected hits
                    3 artilleries owned by the Chinese lost in Kwangtung
                    2 infantry owned by the Japanese lost in Kwangtung
                Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
                Casualties for Chinese: 5 artilleries and 5 infantry
                Casualties for Japanese: 1 aaGun and 6 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.17
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 battleships, 1 destroyer, 1 fighter, 2 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 armour moved from Hawaiian Islands to 27 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 armour, 3 battleships, 3 carriers, 2 cruisers, 7 destroyers, 2 infantry, 2 marines, 1 mech_infantry, 4 submarines and 2 transports moved from 27 Sea Zone to 7 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            1 armour, 2 infantry, 2 marines and 1 mech_infantry moved from 7 Sea Zone to Japan
            2 fighters moved from Wake Island to Japan
            1 fighter moved from 27 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to 7 Sea Zone
            1 transport moved from 93 Sea Zone to 90 Sea Zone
            1 transport moved from 93 Sea Zone to 90 Sea Zone
            4 infantry moved from British Guiana to 90 Sea Zone
            4 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            3 fighters, 4 infantry and 1 tactical_bomber moved from 93 Sea Zone to Morocco
            1 infantry moved from Gold Coast to French West Africa
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of 6 Sea Zone to defend against the attack in Japan
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,1
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 carrier owned by the Americans
            Battle in Morocco
                Americans attack with 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Morocco, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Morocco
                Americans win, taking Morocco from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Japan
                Americans attack with 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry
                Japanese defend with 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
                    Americans roll dice for 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry in Japan, round 2 : 2/8 hits, 2.83 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber in Japan, round 2 : 4/10 hits, 3.67 expected hits
                    2 infantry owned by the Americans and 2 marines owned by the Americans lost in Japan
                    2 infantry owned by the Japanese lost in Japan
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Japan, round 3 : 4/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Japan, round 3 : 3/8 hits, 3.00 expected hits
                    1 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
                    4 infantry owned by the Japanese lost in Japan
                    Americans roll dice for 1 fighter in Japan, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Japan, round 4 : 1/4 hits, 1.67 expected hits
                    1 fighter owned by the Americans lost in Japan
                Japanese win with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -29
                Casualties for Americans: 1 armour, 2 fighters, 2 infantry, 2 marines and 1 mech_infantry
                Casualties for Japanese: 6 infantry
            Moving scrambled unit from Japan back to originating territory: 6 Sea Zone
    
        Non Combat Move - Americans
            1 aaGun moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 1 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from 27 Sea Zone to Wake Island
            1 tactical_bomber moved from 27 Sea Zone to Wake Island
            1 fighter moved from New Zealand to Wake Island
            3 fighters moved from Morocco to 93 Sea Zone
            1 tactical_bomber moved from Morocco to 93 Sea Zone
            1 aaGun moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 aaGun moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 battleship placed in 104 Sea Zone
            1 marine placed in Eastern United States
            1 battleship placed in 11 Sea Zone
            1 artillery, 1 fighter, 2 infantry and 1 marine placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kiangsi
            1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 artillery and 2 infantry moved from Inner Mongolia to Chahar
            5 artilleries and 5 infantry moved from Kwangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 5 artilleries and 5 infantry
                Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
                    Chinese roll dice for 5 artilleries and 5 infantry in Kwangtung, round 2 : 3/10 hits, 3.33 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/11 hits, 4.50 expected hits
                    3 infantry owned by the Chinese lost in Kwangtung
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 5 artilleries and 2 infantry in Kwangtung, round 3 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Kwangtung, round 3 : 4/9 hits, 3.83 expected hits
                    2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangtung
                    2 infantry owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 3 artilleries in Kwangtung, round 4 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 4 : 4/7 hits, 3.17 expected hits
                    3 artilleries owned by the Chinese lost in Kwangtung
                    2 infantry owned by the Japanese lost in Kwangtung
                Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
                Casualties for Chinese: 5 artilleries and 5 infantry
                Casualties for Japanese: 1 aaGun and 6 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Hunan
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 128 Sea Zone to 122 Sea Zone
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Morocco
            1 artillery and 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 transport moved from 72 Sea Zone to 73 Sea Zone
            1 mech_infantry moved from Baluchistan to Eastern India
            1 infantry moved from Western India to Baluchistan
            1 artillery and 2 infantry moved from Western India to Eastern India
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 artilleries and 3 infantry moved from Kwangsi to Kwangtung
            1 armour and 1 fighter moved from Yunnan to Kwangtung
            1 destroyer moved from 40 Sea Zone to 82 Sea Zone
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Kwangtung, round 2 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.50 expected hits
                    2 infantry owned by the British lost in Kwangtung
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                    British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 3 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 fighters in Kwangtung, round 3 : 2/2 hits, 1.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Kwangtung
                    2 fighters owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 24
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
    
        Non Combat Move - British
            1 aaGun moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangtung to Yunnan
            2 infantry moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 artillery moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
            1 infantry moved from Eastern India to Burma
    
        Place Units - British
            3 infantry placed in Egypt
            1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
            1 transport placed in 112 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,3
            British collect 26 PUs (3 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,5,3,3,4
            UK_Pacific collect 9 PUs (8 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.83
    Japanese regular : -0.33
    Germans regular : -0.67
    British regular : 1.50
    

    Savegame


  • @Stucifer Thank you! (I think.) I had hoped to trap your Japanese fleet in southeastern Australian waters; I figured you could take Sydney, but you’d lose enough planes fighting and I’d have enough of a presence in Hawaii that you’d be stuck there for a while. That didn’t work out, because you fought so well in Australia…so if I can’t hit your fleet, maybe I can wear you down on land. The odds of actually taking Tokyo are tiny, but since I was able to take Kwangtung, you might find that the loss of the infantry on the Japanese home islands is punishing. Or not! Maybe you’ll have a surprise for me. I look forward to finding out.

  • 2025 2024 '23

    @Argothair It’s a bold move, and I love to see those. I think it was a high-risk play with the kamikaze potential. Losing Kwangtung and all the convoyed IPCs will hurt Japan for a bit, for sure, and I don’t know if there’s a way for me to capitalize on your fleet being so far out but I will certainly be trying 🤓😈

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            1 transport moved from 101 Sea Zone to 99 Sea Zone
            2 infantry moved from Northern Italy to 99 Sea Zone
            1 marine moved from Cyprus to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Syria
            2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Syria
            1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Trans-Jordan
            1 armour moved from Northwest Persia to Trans-Jordan
            1 armour moved from Northwest Persia to Syria
            1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus
            1 armour and 1 mech_infantry moved from Romania to Southern Belarus
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour and 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Syria
                Italians attack with 1 armour, 2 infantry and 1 marine
                French defend with 1 infantry
                    Italians roll dice for 1 cruiser in Syria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 2 infantry and 1 marine in Syria, round 2 : 1/4 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Syria
                Italians win, taking Syria from French with 1 armour, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Southern Belarus
                Italians attack with 2 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Southern Belarus, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern Belarus
                    1 infantry owned by the Russians lost in Southern Belarus
                Italians win, taking Southern Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Southern Belarus
            1 aaGun and 2 infantry moved from Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Malta to Gibraltar
            1 transport moved from 72 Sea Zone to 71 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : -1.67
    Russians regular : 0.67
    British regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Combat Move - ANZAC
    
        Turn Complete - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Combat Move - ANZAC
    
        Turn Complete - ANZAC
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 40 Sea Zone to 82 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 22 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Leningrad to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Leningrad to Vologda
            1 fighter moved from Eastern Poland to Vologda
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            3 infantry moved from Baltic States to Northern Belarus
            1 artillery moved from Eastern Poland to Northern Belarus
            1 armour moved from Northeast Persia to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour moved from Turkmenistan to Northeast Persia
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun and 2 infantry moved from Karelia to Finland
            1 fighter moved from Vologda to Leningrad
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 1 infantry moved from Germany to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Finland
            1 artillery and 1 infantry moved from Leningrad to Vyborg
            1 infantry moved from Leningrad to Vyborg
            1 infantry moved from Eastern Poland to Northern Belarus
            1 fighter moved from Eastern Poland to Southern Caucasus
            1 aaGun, 1 armour, 5 artilleries and 22 infantry moved from Ukraine to Bessarabia
            1 artillery and 7 infantry moved from Eastern Poland to Bessarabia
            1 artillery and 3 infantry moved from Slovakia Hungary to Yugoslavia
            1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery and 7 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Western Germany to 100 Sea Zone
            1 fighter moved from 101 Sea Zone to Southern Caucasus
            1 carrier moved from 101 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to Trans-Jordan
            2 armour and 2 mech_infantrys moved from Iraq to Southern Caucasus
            1 armour moved from Southern Persia to Southern Caucasus
            3 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
            2 infantry moved from Southern Caucasus to Northwest Persia
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 infantry and 4 transports moved from 94 Sea Zone to 96 Sea Zone
            1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Gibraltar
            1 infantry moved from 94 Sea Zone to Gibraltar
            2 infantry moved from 100 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Gibraltar to 100 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
    
        Place Units - Germans
            1 transport placed in 117 Sea Zone
            8 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern France
            3 infantry placed in France
            1 fighter and 6 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Kursk to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Yaroslavl to Novgorod
            1 infantry moved from Yaroslavl to Novgorod
            1 infantry moved from Yaroslavl to Vologda
            1 infantry moved from Yaroslavl to Vologda
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 artillery and 2 infantry moved from Kazakhstan to Uzbekistan
            5 artilleries and 10 infantry moved from Rostov to Northern Caucasus
            1 artillery and 1 infantry moved from Tambov to Kursk
            4 artilleries and 4 infantry moved from Russia to Bryansk
            2 artilleries and 4 infantry moved from Amur to Korea
            1 artillery and 2 infantry moved from Siberia to Amur
            1 artillery moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
            1 infantry moved from Siberia to Amur
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 2 artilleries and 4 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Japanese lost in Korea
                    Russians roll dice for 2 artilleries and 3 infantry in Korea, round 3 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Siberia
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5,5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,5,1,2,5
            Russians collect 32 PUs (6 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Germans regular : -1.00
    Russians regular : 0.33
    

    Savegame

  • 2025 2024 '23

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 2 marines moved from New South Wales to 64 Sea Zone
            1 artillery moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
            1 artillery moved from New South Wales to South Australia
                  Japanese take South Australia from ANZAC
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone
            1 submarine moved from 55 Sea Zone to 27 Sea Zone
            1 destroyer moved from 50 Sea Zone to 27 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 31 Sea Zone
                  Japanese take 65 Sea Zone from Americans
            1 artillery and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 artillery moved from 65 Sea Zone to New Zealand
            2 artilleries, 1 cruiser, 1 marine and 2 transports moved from 64 Sea Zone to 49 Sea Zone
            1 marine moved from 31 Sea Zone to Johnston Island
            2 artilleries and 1 marine moved from 49 Sea Zone to Gilbert Islands
            1 bomber moved from Queensland to Gilbert Islands
            1 infantry moved from Manilla to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Marshall Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 2 infantry moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Jehol to 20 Sea Zone
            1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 20 Sea Zone to 21 Sea Zone
            1 artillery and 4 infantry moved from 21 Sea Zone to Kwangtung
            2 battleships moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangtung
            1 tactical_bomber moved from Japan to Kwangtung
            1 bomber moved from Japan to Kiangsi
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            1 fighter moved from 36 Sea Zone to Kwangtung
            1 battleship moved from 36 Sea Zone to 33 Sea Zone
    

    Savegame

  • 2025 2024 '23

    Scramble 27?


  • @Stucifer No scramble, thanks!

  • 2025 2024 '23

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 2 marines moved from New South Wales to 64 Sea Zone
            1 artillery moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
            1 artillery moved from New South Wales to South Australia
                  Japanese take South Australia from ANZAC
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 27 Sea Zone
            1 submarine moved from 55 Sea Zone to 27 Sea Zone
            1 destroyer moved from 50 Sea Zone to 27 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 31 Sea Zone
                  Japanese take 65 Sea Zone from Americans
            1 artillery and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 artillery moved from 65 Sea Zone to New Zealand
            2 artilleries, 1 cruiser, 1 marine and 2 transports moved from 64 Sea Zone to 49 Sea Zone
            1 marine moved from 31 Sea Zone to Johnston Island
            2 artilleries and 1 marine moved from 49 Sea Zone to Gilbert Islands
            1 bomber moved from Queensland to Gilbert Islands
            1 infantry moved from Manilla to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Marshall Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 2 infantry moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Jehol to 20 Sea Zone
            1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 20 Sea Zone to 21 Sea Zone
            1 artillery and 4 infantry moved from 21 Sea Zone to Kwangtung
            2 battleships moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangtung
            1 tactical_bomber moved from Japan to Kwangtung
            1 bomber moved from Japan to Kiangsi
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            1 fighter moved from 36 Sea Zone to Kwangtung
            1 battleship moved from 36 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Johnston Island
            Battle in Marshall Islands
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 armour and 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour
                    British roll AA dice in Kwangtung : 2/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 2 battleships in Kwangtung, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangtung, round 2 : 2/6 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 armour and 1 artillery in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    1 aaGun owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Kwangtung
                Japanese win, taking New Zealand from ANZAC, taking Johnston Island from Americans, taking Marshall Islands from Americans, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 armour and 1 artillery
            Battle in 27 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 carrier, 2 fighters and 2 transports
                    Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    Americans roll dice for 2 fighters in 27 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 1 carrier and 2 transports in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 27 Sea Zone
                    2 transports owned by the Americans lost in 27 Sea Zone
                Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 48
                Casualties for Americans: 1 carrier, 2 fighters and 2 transports
            Battle in Gilbert Islands
                Japanese attack with 2 artilleries, 1 bomber and 1 marine
                Americans defend with 2 infantry
                    Japanese roll dice for 1 cruiser in Gilbert Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber and 1 marine in Gilbert Islands, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Gilbert Islands, round 2 : 2/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in Gilbert Islands
                    1 infantry owned by the Americans lost in Gilbert Islands
                    Japanese roll dice for 1 bomber and 1 marine in Gilbert Islands, round 3 : 1/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Gilbert Islands
                Japanese win, taking Gilbert Islands from UK_Pacific with 1 bomber and 1 marine remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 artilleries
                Casualties for Americans: 2 infantry
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 1 artillery and 1 bomber in Kiangsi, round 3 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kiangsi to Manilla
            1 fighter moved from Kwangtung to 21 Sea Zone
            1 carrier moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 76 Sea Zone
            1 submarine moved from 132 Sea Zone to 36 Sea Zone
            1 destroyer moved from 132 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 132 Sea Zone
            1 submarine moved from 132 Sea Zone to 37 Sea Zone
            1 aaGun moved from Manilla to 21 Sea Zone
            1 aaGun moved from 21 Sea Zone to Kwangtung
            2 transports moved from 36 Sea Zone to 55 Sea Zone
            3 carriers moved from 55 Sea Zone to 31 Sea Zone
            3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
            1 bomber moved from Gilbert Islands to Caroline Islands
            1 carrier moved from 36 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Queensland to Caroline Islands
            1 submarine moved from 5 Sea Zone to 16 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            3 transports moved from 36 Sea Zone to 21 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Queensland
            1 submarine placed in 6 Sea Zone
            1 submarine placed in 7 Sea Zone
            8 infantry placed in Japan
            Japanese undo move 4.
            3 infantry placed in New South Wales
            2 fighters, 5 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,3,6,6,6,6,3,5,5,1,3,3,1,3,3,2,6,1,6,4,3,5,5,1
            Japanese collect 39 PUs (10 lost to blockades); end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -1.50
    Japanese regular : -0.00
    British AA : 1.50
    UK_Pacific regular : 1.17
    

    Savegame

  • 2025 2024 '23

    The AA dice came back to collect 🎲🎲

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 7 Sea Zone to 16 Sea Zone
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 fighter moved from 7 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 7 Sea Zone to Hawaiian Islands
            1 submarine moved from 7 Sea Zone to 16 Sea Zone
            3 battleships, 3 carriers, 2 cruisers, 5 destroyers, 2 submarines and 2 transports moved from 7 Sea Zone to 9 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 battleship and 1 marine moved from 11 Sea Zone to 9 Sea Zone
            2 fighters and 1 tactical_bomber moved from Wake Island to Hawaiian Islands
            1 transport moved from 93 Sea Zone to 90 Sea Zone
            1 transport moved from 93 Sea Zone to 89 Sea Zone
            1 infantry moved from French West Africa to 89 Sea Zone
            1 mech_infantry moved from British Guiana to 90 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
            1 marine moved from Eastern United States to 104 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win, taking 5 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 marine moved from 9 Sea Zone to Aleutian Islands
            1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 infantry moved from 28 Sea Zone to Hawaiian Islands
            1 armour moved from 93 Sea Zone to Morocco
            1 marine moved from 93 Sea Zone to Morocco
            1 mech_infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 harbour placed in Aleutian Islands
            1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 11 Sea Zone
            1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 4,2,3
            Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Chinese round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Chahar to Shansi
            1 artillery, 1 fighter and 5 infantry moved from Hunan to Kwangtung
    
        Combat - Chinese
    

    Combat Hit Differential Summary :

    Savegame

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Axis & Allies Boardgaming Custom Painted Miniatures

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