@666 KJF from all directions!
L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1
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I didn’t see the Russian inf either until the Russian turn I think.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber and 4 fighters moved from Southern Italy to 97 Sea Zone 1 artillery and 2 infantry moved from Alexandria to Egypt 2 armour moved from Caucasus to Tambov 2 mech_infantrys moved from Ukraine to Tambov Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 4 fighters Americans defend with 1 cruiser Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone 1 cruiser owned by the Americans lost in 97 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Americans: 1 cruiser Battle in Egypt Italians attack with 1 artillery and 2 infantry British defend with 1 harbour; Russians defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt 1 infantry owned by the Russians lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy 1 infantry and 2 mech_infantrys moved from Northern Italy to France 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 airfield placed in Rostov 1 submarine placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : 0.17 Russians regular : 0.67 British regular : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Persia to Egypt Combat - ANZAC Battle in Java Battle in Egypt ANZAC attack with 3 fighters and 1 infantry Italians defend with 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Egypt 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 fighters moved from Egypt to Trans-Jordan 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to 42 Sea Zone 1 infantry moved from Eastern Persia to Persia Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians 1 infantry moved from Eastern Persia to Persia Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 4 infantry, 1 submarine and 10 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Novgorod to Vologda Germans take Vologda from Russians 4 armour, 11 artilleries, 27 infantry and 10 mech_infantrys moved from Russia to Samara Germans take Samara from Russians 1 armour and 3 mech_infantrys moved from Caucasus to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 4 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Caucasus to Samara 2 aaGuns moved from Russia to Samara 5 armour and 7 mech_infantrys moved from Caucasus to Tambov 3 armour moved from Ukraine to Tambov 7 fighters and 6 tactical_bombers moved from Rostov to Western Germany 4 bombers moved from Novgorod to Western Germany 4 artilleries and 6 infantry moved from France to Western Germany 1 mech_infantry moved from Germany to Western Germany Place Units - Germans 10 transports placed in 112 Sea Zone 1 submarine placed in 113 Sea Zone 1 armour, 4 artilleries and 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Kazakhstan to Novosibirsk 3 fighters, 3 infantry and 1 tactical_bomber moved from Kazakhstan to Volgograd 2 artilleries and 54 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians Combat - Russians Battle in Volgograd Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/6 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Volgograd to Persia 3 aaGuns moved from Kazakhstan to Caucasus 2 infantry moved from Suiyuyan to Shensi Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -2.50
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Hmm, interesting. Thought you’d blast through the Middle East instead of that. Then that is what the airbase was for.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from West India to Turkmenistan Japanese take Eastern Persia from British Japanese take Turkmenistan from Russians 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone 2 bombers moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands Combat - Japanese Battle in Caroline Islands Battle in 16 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win, taking Caroline Islands from Americans with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 4/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Philippines 1 fighter moved from Kwangsi to Philippines 2 bombers moved from 16 Sea Zone to Philippines 1 fighter moved from 16 Sea Zone to Japan 4 mech_infantrys moved from Chahar to Hunan 3 mech_infantrys moved from Shantung to Hunan 1 artillery and 3 infantry moved from Chahar to Anhwe 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 marine moved from Kwangsi to 36 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 marine, 3 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Kwangsi to French Indo China 3 mech_infantrys moved from India to Shan State 1 armour and 4 mech_infantrys moved from Burma to Shan State 1 armour moved from West India to India 7 artilleries and 5 infantry moved from West India to India 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 39 Sea Zone to 73 Sea Zone 1 transport moved from 39 Sea Zone to 75 Sea Zone 1 transport moved from 39 Sea Zone to 74 Sea Zone Place Units - Japanese 3 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 1 artillery, 2 fighters and 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.33
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@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
Hmm, interesting. Thought you’d blast through the Middle East instead of that. Then that is what the airbase was for.
My original idea was to quickly push into the Middle East but the UK has a lot of units there already, and the Red Army will cut in behind the mechanised spearhead before the slow movers can protect that flank. I think I missed an opportunity to simultaneous push into that region with the Italians, Germans and Japanese.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Purchase Units - Americans Americans buy 4 bombers and 5 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 39 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from Wake Island to Queensland 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 bomber and 1 fighter moved from Malta to Gibraltar 1 artillery and 3 infantry moved from Morocco to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom 3 submarines moved from 87 Sea Zone to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 117 Sea Zone 1 carrier and 2 fighters moved from 92 Sea Zone to 107 Sea Zone Place Units - Americans 5 submarines placed in 10 Sea Zone 4 bombers placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 6 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Caucasus British take Northwest Persia from Germans Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Japanese from 75 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Persia to Caucasus 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Union of South Africa to 71 Sea Zone 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 3 infantry moved from 81 Sea Zone to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 destroyer moved from 79 Sea Zone to 75 Sea Zone 6 artilleries and 14 infantry moved from Iraq to Northwest Persia 2 aaGuns and 10 infantry moved from Persia to Northwest Persia 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 fighters moved from 107 Sea Zone to United Kingdom Place Units - British 1 armour, 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -1.00
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You might be about to put me out of my misery.
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@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
You might be about to put me out of my misery.
Maybe, but there’s still room for it to go wrong…
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Tambov to Novosibirsk 1 bomber and 3 fighters moved from Southern Italy to 110 Sea Zone
Combat Hit Differential Summary :
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Scramble?
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You weren’t supposed to do that. No scramble.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Tambov to Novosibirsk 1 bomber and 3 fighters moved from Southern Italy to 110 Sea Zone Combat - Italians Battle in 110 Sea Zone Italians attack with 1 bomber and 3 fighters Americans defend with 1 destroyer Italians roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Novosibirsk Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Italians win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from 110 Sea Zone to Western Germany 1 mech_infantry moved from Northern Italy to Yugoslavia 1 infantry moved from France to Northern Italy 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 mech_infantrys moved from France to Southern Italy Place Units - Italians 2 fighters and 1 mech_infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.33 Russians regular : -0.33
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@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:
You weren’t supposed to do that.
The Italians are always happy to join in once the Germans have done most of the work…
Was hoping you’d try to stack in 110 and give the Italians more targets, you’ve set up for a counterattack which I’m going to have to account for. -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 4 fighters moved from 42 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 34 Sea Zone to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Trans-Jordan to Persia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.00
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 84 PUs; Germans buy 2 airfields, 2 artilleries, 1 carrier, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 transports moved from 112 Sea Zone to 113 Sea Zone 1 armour and 4 artilleries moved from Germany to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 1 armour, 4 artilleries, 4 infantry, 1 submarine and 5 transports moved from 113 Sea Zone to 112 Sea Zone 5 artilleries and 1 mech_infantry moved from Western Germany to 112 Sea Zone 7 infantry moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 armour, 9 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 11 infantry, 1 mech_infantry, 3 submarines and 11 transports moved from 112 Sea Zone to 110 Sea Zone 4 bombers, 7 fighters and 7 tactical_bombers moved from Western Germany to United Kingdom 1 armour, 9 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 3 armour moved from Vologda to Samara 1 armour moved from Samara to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 7 armour, 11 artilleries, 27 infantry and 11 mech_infantrys moved from Samara to Volgograd
Combat Hit Differential Summary :
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Scramble?
OoL for UK, or would you prefer to go round by round?
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No scramble.