League MrRoboto (Axis) vs Surfer (Allies+13)

  • 2025 2024 '23 '22 '21 '20

    Sorry, clicked through the menus too fast. I didn’t submit a summary. ANZACs took Iwo Jima.

    Yeah. Tragic in Med. 100TUV swing and all front line troops so I have to rebuild again. I thought this game was in the bag…now, I’m back to fighting in the trenches.

  • '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 bombers moved from Western Germany to Rostov
            3 infantry moved from Ukraine to Rostov
            1 fighter moved from Western Germany to 94 Sea Zone
            2 fighters moved from Southern Italy to 94 Sea Zone
            1 infantry moved from Eire to Scotland
                  Germans take Scotland from British
            1 artillery moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 artillery, 2 bombers and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Rostov, round 2 : 2/6 hits, 2,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    2 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Rostov, round 3 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in 94 Sea Zone
                Germans attack with 3 fighters
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans submerged
                    Germans roll dice for 3 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 94 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters moved from 94 Sea Zone to Southern Italy
            1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            2 infantry moved from France to Western Germany
            1 infantry moved from Southern France to France
            4 mech_infantrys moved from Western Germany to Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Eastern Poland to Bessarabia
            6 aaGuns, 11 artilleries, 16 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
            1 infantry moved from Novgorod to Belarus
            3 artilleries and 6 infantry moved from Novgorod to Archangel
            2 bombers moved from Rostov to Ukraine
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 fighter and 3 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : -0,33
    Germans regular : 0,00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
    
        Non Combat Move - Russians
            10 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 infantry moved from Volgograd to Samara
            3 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Amur to Buryatia
            4 infantry moved from Siberia to Amur
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 armour moved from Shan State to Yunnan
            1 fighter moved from Shan State to Eastern Persia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            4 fighters and 3 tactical_bombers moved from Malaya to French Indo China
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 fighter moved from Japan to 17 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from UK_Pacific
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from Kwangsi to 36 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in French Indo China
                Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 2 : 4/11 hits, 5,50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese winAmericans winAmericans win with 1 submarine remaining with 1 submarine remaining, taking French Indo China from UK_Pacific with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 36 Sea Zone
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 infantry, 3 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 17 Sea Zone to Japan
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
            2 infantry moved from Kwangsi to Kwangtung
            3 infantry moved from Kiangsu to Kiangsi
            3 infantry moved from Anhwe to Hunan
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Jehol to Anhwe
            1 aaGun, 4 artilleries and 4 infantry moved from Kwangsi to Hunan
            3 fighters and 3 tactical_bombers moved from French Indo China to Hunan
            1 bomber moved from 36 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in Manchuria
            1 artillery and 2 infantry placed in Kiangsu
            2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
            Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2,33
    ANZAC regular : 0,83
    UK_Pacific regular : -0,33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber; Russians loiter and taunt
                Italians defend with 1 battleship and 1 cruiser
                    Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Americans lost in 98 Sea Zone
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 battleship and 1 cruiser
    
        Non Combat Move - Americans
            1 bomber, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Syria
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 artillery moved from Algeria to Morocco
            1 infantry and 1 mech_infantry moved from Suriname to 88 Sea Zone
            1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from Western United States to 106 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from 16 Sea Zone to Midway
            1 battleship, 3 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 carriers and 1 fighter moved from 63 Sea Zone to 42 Sea Zone
            2 cruisers moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 fighters and 1 infantry placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 4 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 carrier, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Siam to Shan State
            1 infantry moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to Yunnan
            1 fighter moved from India to Syria
            2 artilleries, 2 infantry and 1 marine moved from Trans-Jordan to Syria
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            2 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 armour and 3 mech_infantrys moved from Egypt to Tobruk
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            4 infantry moved from Burma to Yunnan
            1 artillery and 9 infantry moved from India to Burma
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 airfield placed in Syria
            1 carrier placed in 98 Sea Zone
            2 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,3
            British collect 32 PUs (6 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            UK_Pacific collect 5 PUs (3 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.33
    Japanese regular : -1.33
    Italians regular : -0.17
    British regular : 0.17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Western Ukraine to Ukraine
            2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria
    
        Place Units - Italians
            3 infantry placed in Ukraine
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Russians regular : -0,33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
                  ANZAC take 44 Sea Zone from Japanese
            2 fighters moved from Yunnan to 36 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @MrRoboto Submerge?

  • 2025 2024 '23 '22 '21 '20

    @MrRoboto FYI, I’m going on vacation starting today. Be back Friday.

  • '19 '18

    Yes, submerge please.

    Have fun on your vacation!

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
                  ANZAC take 44 Sea Zone from Japanese
            2 fighters moved from Yunnan to 36 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 36 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                ANZAC win, taking 36 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to Yunnan
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 cruiser moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 infantry moved from South Australia to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            1 mech_infantry moved from New South Wales to Queensland
            1 infantry moved from Egypt to 98 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    ANZAC regular : 0.50
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 artillery moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            2 bombers moved from Ukraine to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Volgograd
            1 artillery moved from Bessarabia to Ukraine
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Novgorod to Archangel
            3 artilleries and 6 infantry moved from Archangel to Nenetsia
            4 mech_infantrys moved from Poland to Bessarabia
            3 mech_infantrys moved from Western Germany to Southern Italy
            1 infantry moved from Normandy Bordeaux to France
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
            2 bombers moved from Russia to Novgorod
            1 infantry moved from Scotland to Eire
            5 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
            2 fighters placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0,33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 21 PUs; 
            Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                  Russians take Rostov from Germans
            1 infantry moved from Samara to Volgograd
            1 fighter moved from Eastern Persia to Volgograd
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            12 infantry moved from Bryansk to Tambov
            3 artilleries moved from Bryansk to Tambov
            3 infantry moved from Bryansk to Tambov
    
        Combat - Russians
            Russians creates battle in territory 98 Sea Zone
            Battle in Tambov
                Russians attack with 3 artilleries and 15 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries and 15 infantry in Tambov, round 2 : 8/18 hits, 4.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking 98 Sea Zone from Italians, taking Tambov from Germans with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 4 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 4 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 armour and 1 fighter in Volgograd, round 5 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Samara
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Novosibirsk to Samara
            3 infantry moved from Russia to Samara
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Russia
            11 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            12 infantry moved from Bryansk to Tambov
            34 infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Samara
            2 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 13 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : 3.17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 6 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Szechwan
            3 fighters, 1 mech_infantry and 3 tactical_bombers moved from Hunan to Szechwan
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            3 infantry moved from Malaya to Shan State
            2 fighters and 1 tactical_bomber moved from Kwangtung to Shan State
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                  Japanese take 6 Sea Zone from Americans
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 2 submarines
                ANZAC defend with 1 destroyer and 1 submarine
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Iwo Jima
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 2/5 hits, 2,17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 5/9 hits, 4,00 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Szechwan
                    4 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Shan State to Malaya
            1 infantry moved from Hunan to Kweichow
            1 aaGun, 1 armour, 5 artilleries and 9 infantry moved from Hunan to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            2 infantry moved from Kiangsi to Kwangsi
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            2 artilleries, 6 infantry and 2 mech_infantrys moved from Manchuria to Amur
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 bomber moved from Iwo Jima to Japan
            1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 carriers moved from 6 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
            1 carrier moved from 20 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
            1 cruiser moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            3 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 20 Sea Zone
            1 carrier placed in 6 Sea Zone
            3 infantry placed in Malaya
            1 artillery and 1 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
            Japanese collect 55 PUs (5 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 2,00
    UK_Pacific regular : -0,67
    ANZAC regular : -1,83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from Midway to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            3 fighters moved from Gibraltar to Algeria
            1 tactical_bomber moved from Syria to Algeria
            1 bomber moved from Syria to Algeria
            1 infantry moved from Syria to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 2 : 5/11 hits, 4.17 expected hits
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 3 : 3/10 hits, 4.00 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Algeria
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            1 tactical_bomber moved from Algeria to Morocco
            3 fighters moved from Algeria to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            4 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 46 Sea Zone
            2 carriers and 2 fighters moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from 16 Sea Zone to Midway
            2 fighters moved from 54 Sea Zone to Queensland
            2 fighters moved from Syria to Russia
            1 fighter moved from 91 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 artillery, 2 fighters and 5 infantry placed in Eastern United States
            1 carrier and 1 submarine placed in 10 Sea Zone
            Americans undo move 2.
            1 submarine placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 infantry and 3 mech_infantrys; Remaining resources: 12 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 armour moved from Tobruk to Tunisia
                  British take Libya from Italians
                  British take Tunisia from Italians
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - British
            Battle in Crete
            Battle in Kweichow
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Crete from Italians, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kweichow to India
            1 artillery and 9 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 marine moved from Syria to 98 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
            1 carrier, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            1 marine moved from 92 Sea Zone to Morocco
            1 aaGun, 1 armour and 5 infantry moved from Egypt to Trans-Jordan
            2 armour and 3 mech_infantrys moved from Tobruk to Egypt
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Rhodesia to Tanganyika Territory
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 40 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 0.50
    Italians regular : -0.33
    Japanese regular : 0.00
    British regular : 0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from Midway to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            3 fighters moved from Gibraltar to Algeria
            1 tactical_bomber moved from Syria to Algeria
            1 bomber moved from Syria to Algeria
            1 infantry moved from Syria to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 2 : 5/11 hits, 4.17 expected hits
                    Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Algeria
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Algeria, round 3 : 3/10 hits, 4.00 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Algeria
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            1 tactical_bomber moved from Algeria to Morocco
            3 fighters moved from Algeria to Gibraltar
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            4 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 1 fighter moved from 26 Sea Zone to 46 Sea Zone
            2 carriers and 2 fighters moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from 16 Sea Zone to Midway
            2 fighters moved from 54 Sea Zone to Queensland
            2 fighters moved from Syria to Russia
            1 fighter moved from 91 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 artillery, 2 fighters and 5 infantry placed in Eastern United States
            1 carrier and 1 submarine placed in 10 Sea Zone
            Americans undo move 2.
            1 submarine placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 infantry and 3 mech_infantrys; Remaining resources: 12 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 armour moved from Tobruk to Tunisia
                  British take Libya from Italians
                  British take Tunisia from Italians
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - British
            Battle in Crete
            Battle in Kweichow
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Crete from Italians, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kweichow to India
            1 artillery and 9 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 marine moved from Syria to 98 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
            1 carrier, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Morocco
            1 marine moved from 92 Sea Zone to Morocco
            1 aaGun, 1 armour and 5 infantry moved from Egypt to Trans-Jordan
            2 armour and 3 mech_infantrys moved from Tobruk to Egypt
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Rhodesia to Tanganyika Territory
    
        Place Units - British
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 40 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Syria: 1 artillery and 2 infantry
            EDIT: Removing units owned by British from Trans-Jordan: 1 armour
            EDIT: Adding units owned by British to Iraq: 1 armour, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 0.50
    Italians regular : -0.33
    Japanese regular : 0.00
    British regular : 0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Please use second post.

  • '19 '18

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 artillery and 4 infantry moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 aaGun moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Southern Italy
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from Greece to Bulgaria
            1 infantry moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 fighter and 2 mech_infantrys placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
            3 fighters moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from New Guinea to 46 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from Northern Territory to South Australia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from United Kingdom to Scotland
                  British take Scotland from Germans
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.50
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 1 carrier, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 bomber moved from Novgorod to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 artillery moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            1 bomber moved from Novgorod to Timguska
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Yenisey to Timguska
            2 infantry moved from Eire to Scotland
            3 fighters moved from Western Germany to Scotland
    
        Combat - Germans
            Battle in Timguska
                Germans attack with 1 armour and 1 bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    Germans roll dice for 1 armour and 1 bomber in Timguska, round 3 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans lost in Timguska
                    1 infantry owned by the Russians lost in Timguska
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour
            Battle in Volgograd
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Scotland
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 airfield; French defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 4/5 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Scotland
                Germans win, taking Scotland from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Scotland to 112 Sea Zone
            1 fighter moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
            6 aaGuns, 7 armour, 13 artilleries, 25 infantry and 22 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Belarus to Smolensk
            3 artilleries and 6 infantry moved from Nenetsia to Urals
            1 artillery and 1 infantry moved from Archangel to Nenetsia
            1 artillery and 2 infantry moved from Novgorod to Belarus
            1 bomber moved from Volgograd to Romania
            4 mech_infantrys moved from Bessarabia to Rostov
            3 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Timguska to Suiyuyan
            2 mech_infantrys moved from Romania to Ukraine
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 factory_minor placed in Caucasus
            1 artillery and 2 infantry placed in Novgorod
            2 bombers and 2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,50
    Germans regular : 2,67
    British regular : -0,33
    

    Savegame

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